Player Matchup

Cerberus
Cerberus
Mr Spoodles
Cerberus
Level 126
God Stats
3W - 4L
1,620 SR
Queue Stats
136W - 139L
1,581 Elo+
Solo
Thor
Thor
Rev Maximummz
Thor
Level 38
God Stats
3W - 1L
1,213 SR
Queue Stats
9W - 3L
1,643 Elo+
Party 2
Surtr
Surtr
The King68162
Surtr
Level 155
God Stats
7W - 2L
1,654 SR
Queue Stats
9W - 3L
1,687 Elo+
Party 2
Team Averages
Level 106
1,496 SR
1,637 Elo+

VS

Team Averages
Level 72
1,508 SR
1,469 Elo+
Surtr
Surtr
Kidney5269
Surtr
Level 84
God Stats
2W - 3L
1,364 SR
Queue Stats
12W - 21L
1,376 Elo+
Solo
Thanatos
Thanatos
bins_yfsi
Thanatos
Level 29
God Stats
34W - 24L
1,659 SR
Queue Stats
150W - 126L
1,527 Elo+
Party 1
Chang'e
Chang'e
daikiii123
Chang'e
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 135L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mr Spoodles
Cerberus
15
6 / 0 / 10
9,198
920
10,209
11,021
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 8
8,068
807
7,572
9,167
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 10
8,655
866
8,902
9,565
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 6 / 2
6,259
626
6,649
11,253
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
bins_yfsi
Thanatos
11
4 / 6 / 0
7,344
734
6,211
10,411
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
daikiii123
Chang'e
11
0 / 5 / 4
6,800
680
8,769
8,719
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
4
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
6
2
0.17
W
Cerberus
Mr Spoodles
Cerberus
6
0
10
11
W
5
3
8
3
W
6
1
10
11
L
Thanatos
bins_yfsi
Thanatos
4
6
0
0.67
L
Chang'e
daikiii123
Chang'e
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
21,629
29,753
Taken
30,383
16,717
Mitigated
12,847
10,593
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
6,649
1,818
76
1,334
11,253
5,816
0
4,613
6,421
287
20,898
W
Cerberus
Mr Spoodles
Cerberus
10,209
386
0
6,273
11,021
5,294
847
2,826
7,798
47,793
1,882
W
7,572
2,967
0
1,703
9,167
3,319
0
2,288
6,600
0
24,820
W
8,902
2,374
0
2,617
9,565
8,104
462
2,796
6,361
1,520
24,583
L
Thanatos
bins_yfsi
Thanatos
6,211
1,150
0
4,956
10,411
3,997
0
3,728
6,432
0
18,140
L
Chang'e
daikiii123
Chang'e
8,769
400
740
1,795
8,719
3,034
0
2,886
5,545
24,815
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
20,403
221
Minions Killed
114
0
Camps Cleared
0
544,594
Distance Traveled
513,583
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,259
626
41
4
0
165,551
1
W
Cerberus
9,198
920
141
14
0
187,689
0
W
Thor
8,068
807
31
3
0
168,392
0
W
Surtr
8,655
866
49
5
0
188,513
0
L
Thanatos
7,344
734
27
3
0
175,223
0
L
Chang'e
6,800
680
46
5
0
172,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role