Player Matchup

Arachne
Arachne
AaronDDS
Arachne
Level 129
God Stats
3W - 1L
1,658 SR
Queue Stats
20W - 11L
1,628 Elo+
Party 3
Charybdis
Charybdis
Barfussy
Charybdis
Level 143
God Stats
1W - 1L
1,730 SR
Queue Stats
26W - 31L
1,485 Elo+
Party 3
Thoth
Thoth
DawgFart
Thoth
Level 124
God Stats
1W - 2L
1,270 SR
Queue Stats
140W - 128L
1,514 Elo+
Party 2
Artio
Artio
LxngAgo
Artio
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
pencil763strange
Gilgamesh
Level 114
God Stats
1W - 1L
1,837 SR
Queue Stats
13W - 9L
1,567 Elo+
Solo
Team Averages
Level 126
1,599 SR
1,535 Elo+

VS

Team Averages
Level 104
1,468 SR
1,491 Elo+
Athena
Athena
 
Athena
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ITzReallyDevin
Osiris
Level 105
God Stats
11W - 8L
1,536 SR
Queue Stats
119W - 123L
1,476 Elo+
Solo
Cabrakan
Cabrakan
Mistborn701
Cabrakan
Level 164
God Stats
1W - 1L
1,251 SR
Queue Stats
48W - 43L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
jj pro 12353
Danzaburou
Level 65
God Stats
36W - 25L
1,554 SR
Queue Stats
93W - 77L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AaronDDS
Arachne
9
0 / 4 / 1
4,851
485
2,721
10,192
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
Barfussy
Charybdis
10
0 / 2 / 0
5,259
526
3,317
6,628
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thoth
DawgFart
Thoth
9
1 / 2 / 0
5,326
533
5,025
4,280
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
LxngAgo
Artio
7
0 / 4 / 0
4,621
462
2,135
10,360
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
10
0 / 2 / 0
5,213
521
2,480
9,901
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 0 / 8
5,984
598
3,509
5,944
4,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
 
Chang'e
11
1 / 0 / 4
5,751
575
4,213
5,608
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 0
6,536
654
7,463
9,837
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cabrakan
Mistborn701
Cabrakan
12
7 / 1 / 3
6,539
654
5,746
5,963
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
jj pro 12353
Danzaburou
11
2 / 0 / 4
6,482
648
5,508
6,155
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
14
14
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
8
6
W
Chang'e
 
Chang'e
1
0
4
3
L
Arachne
AaronDDS
Arachne
0
4
1
0.13
L
Charybdis
Barfussy
Charybdis
0
2
0
0
L
Thoth
DawgFart
Thoth
1
2
0
0.5
W
2
0
0
2
L
Artio
LxngAgo
Artio
0
4
0
0
W
Cabrakan
Mistborn701
Cabrakan
7
1
3
8.5
W
Danzaburou
jj pro 12353
Danzaburou
2
0
4
4
L
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,678
Damage
26,439
41,361
Taken
33,507
23,885
Mitigated
18,397
11,483
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,509
1,161
0
2,024
5,944
4,517
0
1,741
4,035
18,584
0
W
Chang'e
 
Chang'e
4,213
387
513
3,554
5,608
1,765
0
2,436
2,610
33,411
759
L
Arachne
AaronDDS
Arachne
2,721
1,145
0
4,056
10,192
3,644
0
3,627
6,565
0
32,625
L
Charybdis
Barfussy
Charybdis
3,317
1,610
0
1,985
6,628
2,248
0
896
5,732
0
43,846
L
Thoth
DawgFart
Thoth
5,025
168
0
750
4,280
1,662
0
3,208
1,072
30,084
705
W
7,463
4,306
0
7,368
9,837
5,510
320
244
9,077
0
50,199
L
Artio
LxngAgo
Artio
2,135
188
160
1,964
10,360
7,684
0
5,153
5,207
12,966
332
W
Cabrakan
Mistborn701
Cabrakan
5,746
991
0
3,386
5,963
4,080
0
1,005
4,785
42,956
871
W
Danzaburou
jj pro 12353
Danzaburou
5,508
1,716
0
3,325
6,155
2,525
73
757
5,398
0
47,320
L
Gilgamesh
2,480
576
0
2,568
9,901
8,647
0
180
9,721
0
33,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
31,292
291
Minions Killed
334
0
Camps Cleared
0
921,643
Distance Traveled
969,345
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,984
598
30
3
0
214,397
3
W
Chang'e
5,751
575
68
7
0
200,260
2
L
Arachne
4,851
485
58
6
0
207,401
0
L
Charybdis
5,259
526
87
9
0
181,362
0
L
Thoth
5,326
533
65
7
0
177,369
1
W
Osiris
6,536
654
82
8
0
191,942
0
L
Artio
4,621
462
20
2
0
184,753
0
W
Cabrakan
6,539
654
79
8
0
209,913
1
W
Danzaburou
6,482
648
75
8
0
152,833
0
L
Gilgamesh
5,213
521
61
6
0
170,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role