Player Matchup

Osiris
Osiris
Alexturtle72
Osiris
Level 127
God Stats
5W - 4L
1,719 SR
Queue Stats
230W - 219L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Muhkoonga
Cthulhu
Level 138
God Stats
16W - 9L
1,570 SR
Queue Stats
289W - 298L
1,494 Elo+
Party 1
Hachiman
Hachiman
Wuaguan
Hachiman
Level 127
God Stats
5W - 7L
1,357 SR
Queue Stats
289W - 301L
1,500 Elo+
Party 1
Chiron
Chiron
githebee
Chiron
Level 29
God Stats
7W - 3L
1,715 SR
Queue Stats
253W - 261L
1,473 Elo+
Party 1
Zeus
Zeus
wolfbark
Zeus
Level 157
God Stats
1W - 1L
1,525 SR
Queue Stats
47W - 38L
1,463 Elo+
Solo
Team Averages
Level 116
1,577 SR
1,493 Elo+

VS

Team Averages
Level 114
1,436 SR
1,440 Elo+
Nemesis
Nemesis
AnEvilBadger
Nemesis
Level 167
God Stats
3W - 5L
1,654 SR
Queue Stats
533W - 563L
1,518 Elo+
Solo
Tiamat
Tiamat
DisabledDan
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,362 Elo+
Party 2
Vulcan
Vulcan
GreenSkittle203
Vulcan
Level 88
God Stats
1W - 2L
1,271 SR
Queue Stats
23W - 40L
1,381 Elo+
Party 2
Maui
Maui
KniteOfVoid
Maui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,431 Elo+
Party 2
Yu Huang
Yu Huang
Lavashot449
Yu Huang
Level 119
God Stats
0W - 2L
1,256 SR
Queue Stats
19W - 17L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 2 / 18
9,179
834
9,814
14,112
13,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Muhkoonga
Cthulhu
16
7 / 0 / 15
9,639
876
8,063
13,099
6,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Wuaguan
Hachiman
16
8 / 2 / 11
9,921
902
11,708
8,885
3,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
githebee
Chiron
15
3 / 0 / 18
9,230
839
6,883
5,144
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
17
9 / 1 / 16
10,117
920
20,521
8,158
3,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnEvilBadger
Nemesis
14
2 / 5 / 1
7,895
718
7,878
13,653
7,000
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
11
0 / 9 / 2
6,709
610
2,135
12,669
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 2
8,398
763
14,409
8,471
3,553
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 6 / 1
7,594
690
3,574
14,861
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Lavashot449
Yu Huang
13
0 / 7 / 3
7,320
665
9,759
10,189
3,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
14
31
Kills
5
5
Deaths
31
78
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
2
18
6.5
L
Nemesis
AnEvilBadger
Nemesis
2
5
1
0.5
L
Tiamat
0
9
2
0.11
L
2
4
2
0.75
L
1
6
1
0.25
L
Yu Huang
Lavashot449
Yu Huang
0
7
3
0.21
W
Cthulhu
Muhkoonga
Cthulhu
7
0
15
14.5
W
Hachiman
Wuaguan
Hachiman
8
2
11
6.75
W
Chiron
githebee
Chiron
3
0
18
12
W
Zeus
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,989
Damage
37,755
49,398
Taken
59,843
28,497
Mitigated
34,258
26,271
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,814
2,852
2,788
5,676
14,112
13,248
95
7,306
6,806
0
17,396
L
Nemesis
AnEvilBadger
Nemesis
7,878
1,574
655
3,045
13,653
7,000
0
4,971
8,486
0
13,103
L
Tiamat
2,135
535
194
693
12,669
4,738
0
7,181
5,244
3,716
0
L
14,409
2,283
524
748
8,471
3,553
0
4,713
3,575
35,539
0
L
3,574
552
111
1,260
14,861
15,093
0
6,372
8,073
5,805
0
L
Yu Huang
Lavashot449
Yu Huang
9,759
980
420
312
10,189
3,874
0
5,347
4,707
23,240
0
W
Cthulhu
Muhkoonga
Cthulhu
8,063
78
3,615
6,761
13,099
6,624
27
9,799
3,300
16,804
0
W
Hachiman
Wuaguan
Hachiman
11,708
7,581
932
931
8,885
3,416
2,400
4,384
4,501
0
30,386
W
Chiron
githebee
Chiron
6,883
895
1,995
635
5,144
1,861
486
4,599
545
0
19,512
W
Zeus
20,521
1,492
1,792
1,146
8,158
3,348
1,150
3,789
4,369
34,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
37,916
158
Minions Killed
100
0
Camps Cleared
0
1,180,274
Distance Traveled
906,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,179
834
11
1
0
257,944
0
L
Nemesis
7,895
718
12
1
0
186,340
0
L
Tiamat
6,709
610
6
1
0
165,608
0
L
Vulcan
8,398
763
45
4
0
208,164
0
L
Maui
7,594
690
6
1
0
156,224
0
L
Yu Huang
7,320
665
31
3
0
190,074
0
W
Cthulhu
9,639
876
26
2
0
248,426
0
W
Hachiman
9,921
902
45
4
0
223,792
0
W
Chiron
9,230
839
44
4
0
219,063
0
W
Zeus
10,117
920
32
3
0
231,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role