Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AVAD OSTRICH
Thanatos
Level 84
God Stats
6W - 2L
1,879 SR
Queue Stats
42W - 42L
1,503 Elo+
Party 2
Rama
Rama
Falcons885
Rama
Level 126
God Stats
3W - 5L
1,752 SR
Queue Stats
41W - 40L
1,562 Elo+
Solo
Cthulhu
Cthulhu
Oracle890
Cthulhu
Level 128
God Stats
0W - 2L
1,341 SR
Queue Stats
64W - 73L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
TheLawman1999
Nu Wa
Level 149
God Stats
14W - 19L
1,476 SR
Queue Stats
82W - 68L
1,518 Elo+
Solo
Team Averages
Level 129
1,590 SR
1,508 Elo+

VS

Team Averages
Level 122
1,586 SR
1,523 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Adriana0708
Bellona
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 14L
1,493 Elo+
Party 1
Neith
Neith
Cartafiloz
Neith
Level 127
God Stats
2W - 0L
1,798 SR
Queue Stats
143W - 131L
1,541 Elo+
Party 1
Sol
Sol
FeudalSun13
Sol
Level 126
God Stats
2W - 1L
1,595 SR
Queue Stats
62W - 52L
1,537 Elo+
Solo
Anubis
Anubis
Nikofuscan
Anubis
Level 160
God Stats
51W - 41L
1,536 SR
Queue Stats
169W - 151L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 3 / 0
4,472
497
2,863
6,488
1,738
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Thanatos
AVAD OSTRICH
Thanatos
9
0 / 2 / 0
4,638
515
1,788
8,547
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 2 / 0
4,713
524
2,993
6,832
2,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Oracle890
Cthulhu
8
0 / 0 / 2
5,053
561
3,189
6,100
3,771
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
4,983
554
4,037
4,210
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 2
5,090
566
3,332
10,098
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
Adriana0708
Bellona
11
1 / 0 / 1
6,002
667
2,476
8,052
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
10
2 / 0 / 0
5,719
635
3,443
5,297
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 0
6,014
668
5,709
6,193
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Nikofuscan
Anubis
10
3 / 0 / 1
5,599
622
4,133
4,221
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
8
8
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Erlang Shen
 
Erlang Shen
0
2
2
0.5
L
Thanatos
AVAD OSTRICH
Thanatos
0
2
0
0
W
Bellona
Adriana0708
Bellona
1
0
1
1.5
W
Neith
2
0
0
2
L
2
2
0
1
W
2
0
0
2
W
Anubis
Nikofuscan
Anubis
3
0
1
3.5
L
Cthulhu
Oracle890
Cthulhu
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,870
Damage
19,093
32,177
Taken
33,861
12,507
Mitigated
16,897
14,866
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,863
823
0
3,362
6,488
1,738
0
1,412
5,076
23,980
0
W
Erlang Shen
 
Erlang Shen
3,332
1,931
0
3,513
10,098
5,626
0
3,215
6,709
1,282
25,863
L
Thanatos
AVAD OSTRICH
Thanatos
1,788
403
0
4,716
8,547
3,237
0
1,988
6,559
0
36,625
W
Bellona
Adriana0708
Bellona
2,476
927
0
3,671
8,052
5,891
56
2,870
5,120
0
37,749
W
Neith
3,443
1,034
0
2,299
5,297
1,784
0
1,934
3,069
0
42,049
L
2,993
2,397
0
2,455
6,832
2,397
0
3,727
3,105
0
27,731
W
5,709
2,343
0
4,515
6,193
1,857
689
901
5,230
40,987
2,886
W
Anubis
Nikofuscan
Anubis
4,133
302
0
3,238
4,221
1,739
0
467
3,644
37,623
0
L
Cthulhu
Oracle890
Cthulhu
3,189
811
1,317
2,477
6,100
3,771
0
2,032
4,068
25,049
0
L
4,037
676
0
539
4,210
1,364
0
706
3,504
33,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
28,424
245
Minions Killed
318
0
Camps Cleared
0
866,660
Distance Traveled
975,287
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,472
497
35
4
0
107,382
0
W
Erlang Shen
5,090
566
53
6
0
218,134
0
L
Thanatos
4,638
515
64
7
0
207,569
0
W
Bellona
6,002
667
78
9
0
195,092
0
W
Neith
5,719
635
65
7
0
176,998
2
L
Rama
4,713
524
57
6
0
177,461
0
W
Sol
6,014
668
57
6
0
176,241
0
W
Anubis
5,599
622
65
7
0
208,822
2
L
Cthulhu
5,053
561
27
3
0
202,225
2
L
Nu Wa
4,983
554
62
7
0
172,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role