Player Matchup

Kuzenbo
Kuzenbo
Internetguy
Kuzenbo
Level 59
God Stats
4W - 6L
1,445 SR
Queue Stats
337W - 340L
1,460 Elo+
Party 3
Da Ji
Da Ji
SN1P3DUNTZ06
Da Ji
Level 22
God Stats
5W - 6L
1,512 SR
Queue Stats
110W - 129L
1,530 Elo+
Party 3
Lancelot
Lancelot
Silentaspect
Lancelot
Level 25
God Stats
34W - 14L
1,703 SR
Queue Stats
308W - 310L
1,483 Elo+
Party 3
Chaac
Chaac
SpamPing
Chaac
Level 43
God Stats
7W - 4L
1,776 SR
Queue Stats
209W - 198L
1,560 Elo+
Party 3
Neith
Neith
brayilinho
Neith
Level 63
God Stats
31W - 34L
1,517 SR
Queue Stats
260W - 250L
1,516 Elo+
Solo
Team Averages
Level 42
1,591 SR
1,510 Elo+

VS

Team Averages
Level 57
1,614 SR
1,511 Elo+
Bellona
Bellona
Allah-C5
Bellona
Level 86
God Stats
3W - 1L
1,776 SR
Queue Stats
168W - 169L
1,534 Elo+
Party 2
Thanatos
Thanatos
Blerples
Thanatos
Level 85
God Stats
12W - 14L
1,211 SR
Queue Stats
901W - 878L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohnWayne52
Morgan Le Fay
Level 44
God Stats
11W - 2L
1,666 SR
Queue Stats
80W - 100L
1,476 Elo+
Party 1
Medusa
Medusa
Wonkington
Medusa
Level 28
God Stats
7W - 4L
1,791 SR
Queue Stats
106W - 117L
1,575 Elo+
Party 2
Ares
Ares
bannedaccounttwo
Ares
Level 41
God Stats
3W - 1L
1,626 SR
Queue Stats
80W - 76L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Internetguy
Kuzenbo
11
1 / 5 / 1
7,222
451
7,578
17,966
20,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 1
7,852
491
4,857
10,378
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Silentaspect
Lancelot
13
2 / 6 / 0
7,333
458
8,409
17,574
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
SpamPing
Chaac
16
2 / 1 / 2
9,661
604
17,580
17,483
18,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
1 / 2 / 0
8,305
519
6,853
10,703
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Allah-C5
Bellona
14
0 / 3 / 1
8,793
550
9,572
19,628
22,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Blerples
Thanatos
14
6 / 1 / 3
8,500
531
7,439
14,584
7,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
JohnWayne52
Morgan Le Fay
15
3 / 1 / 4
9,166
573
13,498
9,500
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Wonkington
Medusa
14
3 / 0 / 4
8,654
541
10,905
10,870
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 8
8,102
506
9,846
15,217
16,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
15
15
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Allah-C5
Bellona
0
3
1
0.17
W
Thanatos
Blerples
Thanatos
6
1
3
7.5
L
Kuzenbo
Internetguy
Kuzenbo
1
5
1
0.3
W
Morgan Le Fay
JohnWayne52
Morgan Le Fay
3
1
4
5
L
0
1
1
0.5
L
Lancelot
Silentaspect
Lancelot
2
6
0
0.33
L
Chaac
SpamPing
Chaac
2
1
2
3
W
Medusa
Wonkington
Medusa
3
0
4
5
W
3
2
8
3.5
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,277
Damage
51,260
74,104
Taken
69,799
56,008
Mitigated
57,255
22,898
Healing
31,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Allah-C5
Bellona
9,572
4,514
0
8,812
19,628
22,833
0
0
19,628
0
71,865
W
Thanatos
Blerples
Thanatos
7,439
1,704
0
11,243
14,584
7,647
0
1,785
12,799
0
63,784
L
Kuzenbo
Internetguy
Kuzenbo
7,578
2,671
165
2,423
17,966
20,177
0
6,935
11,031
30,128
726
W
Morgan Le Fay
JohnWayne52
Morgan Le Fay
13,498
892
0
1,992
9,500
5,260
75
1,471
8,029
83,155
3,072
L
4,857
1,373
0
2,119
10,378
5,164
0
1,642
8,736
0
68,306
L
Lancelot
Silentaspect
Lancelot
8,409
1,248
0
6,783
17,574
8,073
0
5,077
12,497
0
70,396
L
Chaac
SpamPing
Chaac
17,580
2,482
0
7,255
17,483
18,147
0
1,732
14,484
0
96,714
W
Medusa
Wonkington
Medusa
10,905
4,997
0
6,000
10,870
5,082
360
1,740
9,130
0
68,540
W
9,846
483
398
2,981
15,217
16,433
31
2,407
12,810
23,021
1,789
L
Neith
6,853
1,235
0
4,153
10,703
4,447
0
7,624
3,079
0
73,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
43,215
527
Minions Killed
526
0
Camps Cleared
0
1,628,392
Distance Traveled
1,622,945
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,793
550
149
9
0
315,369
0
W
Thanatos
8,500
531
86
5
0
374,670
2
L
Kuzenbo
7,222
451
37
2
0
331,277
0
W
Morgan Le Fay
9,166
573
149
9
0
312,265
2
L
Da Ji
7,852
491
115
7
0
318,186
0
L
Lancelot
7,333
458
91
6
0
384,141
0
L
Chaac
9,661
604
149
9
0
315,885
0
W
Medusa
8,654
541
118
7
0
310,678
0
W
Ares
8,102
506
24
2
0
309,963
0
L
Neith
8,305
519
135
8
0
278,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role