Player Matchup

Ullr
Ullr
DannyMalRich
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,626 Elo+
Solo
Eset
Eset
PsK x ChoPPa
Eset
Level 69
God Stats
34W - 25L
1,583 SR
Queue Stats
206W - 169L
1,513 Elo+
Solo
Janus
Janus
Skitka23
Janus
Level 119
God Stats
15W - 18L
1,523 SR
Queue Stats
308W - 296L
1,490 Elo+
Party 1
Thor
Thor
SlR TYR
Thor
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 348L
1,406 Elo+
Solo
Arachne
Arachne
SteelTrashcan
Arachne
Level 65
God Stats
90W - 60L
1,533 SR
Queue Stats
302W - 285L
1,489 Elo+
Party 1
Team Averages
Level 82
1,528 SR
1,505 Elo+

VS

Team Averages
Level 58
1,468 SR
1,493 Elo+
Shiva
Shiva
CurryBoy2121
Shiva
Level 20
God Stats
20W - 19L
1,531 SR
Queue Stats
236W - 217L
1,375 Elo+
Party 2
Cupid
Cupid
Norfolk13
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,457 Elo+
Solo
Cliodhna
Cliodhna
ThreeApplesTall
Cliodhna
Level 66
God Stats
10W - 16L
1,294 SR
Queue Stats
283W - 228L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
iTz AMFO
Cthulhu
Level 65
God Stats
6W - 4L
1,617 SR
Queue Stats
42W - 17L
1,777 Elo+
Solo
Poseidon
Poseidon
killinnpilln
Poseidon
Level 57
God Stats
63W - 75L
1,400 SR
Queue Stats
96W - 110L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,484
548
2,324
5,670
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 2
5,765
577
6,719
6,945
2,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Skitka23
Janus
10
1 / 2 / 4
6,209
621
5,428
4,235
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
SlR TYR
Thor
12
1 / 0 / 1
6,443
644
3,209
7,399
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
10
6 / 1 / 3
6,371
637
6,923
9,332
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,435
544
3,190
10,323
6,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Norfolk13
Cupid
8
1 / 3 / 2
4,985
499
3,280
7,277
2,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
10
3 / 4 / 0
5,557
556
4,289
10,199
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
iTz AMFO
Cthulhu
8
0 / 2 / 0
5,007
501
4,393
9,341
5,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
killinnpilln
Poseidon
10
1 / 5 / 1
5,512
551
2,778
6,682
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
6
6
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
1
2
2
L
Cupid
Norfolk13
Cupid
1
3
2
0.67
W
3
2
2
2
W
Janus
Skitka23
Janus
1
2
4
1.5
W
Thor
SlR TYR
Thor
1
0
1
1.5
W
Arachne
6
1
3
7.5
L
Cliodhna
3
4
0
0.75
L
Cthulhu
iTz AMFO
Cthulhu
0
2
0
0
L
Poseidon
killinnpilln
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,603
Damage
17,930
33,581
Taken
43,822
12,629
Mitigated
19,709
8,981
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,190
638
0
2,054
10,323
6,006
0
0
9,848
0
34,186
W
2,324
686
0
283
5,670
2,060
372
1,111
4,559
0
26,747
L
Cupid
Norfolk13
Cupid
3,280
1,654
302
1,416
7,277
2,587
0
2,798
4,437
0
19,314
W
6,719
692
300
2,369
6,945
2,096
0
1,633
5,312
33,360
0
W
Janus
Skitka23
Janus
5,428
191
0
492
4,235
1,405
228
2,213
1,746
38,067
525
W
Thor
SlR TYR
Thor
3,209
778
0
3,067
7,399
3,833
0
0
7,399
0
46,731
W
Arachne
6,923
5,318
0
2,470
9,332
3,235
0
1,847
7,394
0
33,713
L
Cliodhna
4,289
191
0
1,065
10,199
3,281
0
1,846
8,239
0
37,115
L
Cthulhu
iTz AMFO
Cthulhu
4,393
31
725
2,051
9,341
5,762
0
4,697
4,408
28,095
0
L
Poseidon
killinnpilln
Poseidon
2,778
421
0
466
6,682
2,073
0
2,113
4,299
31,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
26,496
272
Minions Killed
235
0
Camps Cleared
0
979,144
Distance Traveled
1,010,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,435
544
43
4
0
203,455
0
W
Ullr
5,484
548
47
5
0
186,234
0
L
Cupid
4,985
499
30
3
0
188,494
0
W
Eset
5,765
577
48
5
0
199,529
0
W
Janus
6,209
621
54
5
0
151,691
0
W
Thor
6,443
644
78
8
0
190,854
0
W
Arachne
6,371
637
45
5
0
250,836
0
L
Cliodhna
5,557
556
59
6
0
210,941
0
L
Cthulhu
5,007
501
34
3
0
206,107
0
L
Poseidon
5,512
551
69
7
0
201,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role