Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ClaudieB
Rama
Level 216
God Stats
0W - 1L
1,638 SR
Queue Stats
34W - 35L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HYUNA706
Morgan Le Fay
Level 106
God Stats
3W - 4L
1,728 SR
Queue Stats
91W - 77L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Narilys
Cthulhu
Level 106
God Stats
13W - 9L
1,559 SR
Queue Stats
117W - 104L
1,578 Elo+
Solo
Eset
Eset
Plowskiv3
Eset
Level 149
God Stats
1W - 1L
1,925 SR
Queue Stats
18W - 27L
1,485 Elo+
Party 1
Team Averages
Level 147
1,670 SR
1,542 Elo+

VS

Team Averages
Level 152
1,602 SR
1,557 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kohner0
Ah Muzen Cab
Level 164
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 41L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
NoNoNuz
Nu Wa
Level 114
God Stats
2W - 0L
1,755 SR
Queue Stats
40W - 33L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
Traporte
Guan Yu
Level 123
God Stats
1W - 0L
1,755 SR
Queue Stats
35W - 22L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 0
4,833
967
0
209
105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rama
10
0 / 0 / 0
5,661
1,132
3,505
2,745
1,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
HYUNA706
Morgan Le Fay
10
0 / 2 / 0
5,288
1,058
4,032
4,258
1,664
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Narilys
Cthulhu
10
0 / 2 / 0
5,220
1,044
6,860
9,642
8,329
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Eset
10
0 / 4 / 0
5,253
1,051
5,519
5,384
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

372

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 4
6,017
1,203
2,722
2,173
1,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 6
5,911
1,182
2,028
6,909
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Kohner0
Ah Muzen Cab
11
2 / 0 / 6
6,232
1,246
6,999
4,423
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
NoNoNuz
Nu Wa
11
2 / 0 / 6
6,157
1,231
5,143
2,654
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Guan Yu
Traporte
Guan Yu
11
2 / 0 / 6
6,273
1,255
3,212
5,250
3,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
8
8
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Loki
 
Loki
2
0
4
4
W
Kumbhakarna
 
Kumbhakarna
0
0
6
3
L
Rama
0
0
0
0
L
Morgan Le Fay
HYUNA706
Morgan Le Fay
0
2
0
0
W
Ah Muzen Cab
Kohner0
Ah Muzen Cab
2
0
6
5
L
Cthulhu
Narilys
Cthulhu
0
2
0
0
W
Nu Wa
NoNoNuz
Nu Wa
2
0
6
5
L
Eset
0
4
0
0
W
Guan Yu
Traporte
Guan Yu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
20,104
22,238
Taken
21,409
12,902
Mitigated
13,461
2,564
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
0
0
0
0
209
105
0
209
0
0
0
W
Loki
 
Loki
2,722
582
0
192
2,173
1,341
0
1,740
394
0
10,619
W
Kumbhakarna
 
Kumbhakarna
2,028
93
0
1,626
6,909
5,148
0
4,521
1,837
2,688
177
L
Rama
3,505
2,682
0
1,197
2,745
1,064
0
533
2,212
0
22,022
L
Morgan Le Fay
HYUNA706
Morgan Le Fay
4,032
256
0
364
4,258
1,664
0
2,062
2,196
13,137
0
W
Ah Muzen Cab
Kohner0
Ah Muzen Cab
6,999
2,817
0
550
4,423
1,867
0
3,263
882
0
19,248
L
Cthulhu
Narilys
Cthulhu
6,860
312
263
488
9,642
8,329
0
2,797
6,845
10,654
0
W
Nu Wa
NoNoNuz
Nu Wa
5,143
1,165
0
0
2,654
1,113
0
2,209
348
18,353
0
L
Eset
5,519
103
121
131
5,384
1,740
0
1,393
3,991
12,699
0
W
Guan Yu
Traporte
Guan Yu
3,212
126
1,641
1,264
5,250
3,992
0
3,572
1,537
0
4,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
30,590
105
Minions Killed
82
5
Camps Cleared
6
390,018
Distance Traveled
549,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,833
967
0
0
0
1,409
0
W
Loki
6,017
1,203
8
2
3
114,082
0
W
Kumbhakarna
5,911
1,182
5
1
0
106,980
0
L
Rama
5,661
1,132
41
8
2
86,932
0
L
Morgan Le Fay
5,288
1,058
32
6
2
95,761
0
W
Ah Muzen Cab
6,232
1,246
37
7
1
105,604
0
L
Cthulhu
5,220
1,044
7
1
0
115,179
0
W
Nu Wa
6,157
1,231
32
6
2
101,475
0
L
Eset
5,253
1,051
25
5
1
90,737
0
W
Guan Yu
6,273
1,255
0
0
0
121,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role