Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
AnnieVII
Ymir
Silver I
Level 118
God Stats
7W - 4L
1,696 SR
Queue Stats
41W - 33L
1,373 MMR
Solo
Serqet
Serqet
Silver III
Godly1995
Serqet
Silver III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 19L
1,445 MMR
Solo
Sol
Sol
Gold V
Goose
Sol
Gold V
Level 128
God Stats
34W - 27L
1,569 SR
Queue Stats
71W - 72L
1,418 MMR
Solo
Horus
Horus
Silver I
IM KRYT3RIA
Horus
Silver I
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 63L
1,344 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,553 SR
1,416 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,471 SR
1,455 MMR
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Lucids bnn
Sylvanus
Gold II
Level 125
God Stats
0W - 2L
1,302 SR
Queue Stats
145W - 151L
1,509 MMR
Solo
Neith
Neith
Silver II
USxHuNtErPR
Neith
Silver II
Level 194
God Stats
2W - 6L
1,480 SR
Queue Stats
179W - 205L
1,179 MMR
Party 1
Bastet
Bastet
Gold III
Weedsc
Bastet
Gold III
Level 150
God Stats
9W - 9L
1,415 SR
Queue Stats
42W - 41L
1,575 MMR
Solo
Thoth
Thoth
Gold II
campoyvstheworld
Thoth
Gold II
Level 126
God Stats
16W - 13L
1,661 SR
Queue Stats
152W - 155L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 1 / 2
6,144
614
2,711
3,645
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ymir
9
1 / 0 / 4
5,773
577
3,487
5,883
3,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Godly1995
Serqet
12
5 / 0 / 1
6,671
667
3,401
7,112
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
Goose
Sol
11
4 / 0 / 1
6,766
677
7,315
4,144
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 3 / 1
5,346
535
3,992
10,392
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
BellonaKukulkanAchilles

VS

Bans
LancelotArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 7 / 0
4,321
432
2,168
9,953
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Lucids bnn
Sylvanus
6
0 / 1 / 0
4,493
449
1,471
7,445
3,243
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,264
426
3,515
6,189
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
Weedsc
Bastet
11
3 / 1 / 0
6,005
601
5,907
9,147
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 0
5,643
564
1,977
2,854
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
4
4
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
2
1
L
Awilix
 
Awilix
0
7
0
0
W
Ymir
1
0
4
3
W
Serqet
Godly1995
Serqet
5
0
1
5.5
W
Sol
Goose
Sol
4
0
1
4.5
W
0
3
1
0.17
L
Sylvanus
Lucids bnn
Sylvanus
0
1
0
0
L
0
2
0
0
L
Bastet
Weedsc
Bastet
3
1
0
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
15,038
31,176
Taken
35,588
13,555
Mitigated
12,075
9,064
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,711
583
0
598
3,645
1,215
0
834
2,749
50,584
0
L
Awilix
 
Awilix
2,168
1,221
0
1,675
9,953
2,928
0
2,226
7,505
0
17,753
W
Ymir
3,487
1,279
168
1,692
5,883
3,497
0
1,912
3,889
17,777
0
W
Serqet
Godly1995
Serqet
3,401
1,521
0
1,000
7,112
3,030
0
199
6,833
0
54,631
W
Sol
Goose
Sol
7,315
5,313
0
2,295
4,144
1,251
1,311
434
3,710
44,902
5,456
W
3,992
1,883
112
3,199
10,392
4,562
0
412
9,980
0
28,989
L
Sylvanus
Lucids bnn
Sylvanus
1,471
718
1,231
2,557
7,445
3,243
0
4,594
2,851
14,791
0
L
3,515
1,066
0
902
6,189
2,186
0
3,971
2,218
0
24,149
L
Bastet
Weedsc
Bastet
5,907
1,443
0
2,879
9,147
2,784
0
928
8,219
0
42,083
L
1,977
40
0
799
2,854
934
24
1,688
1,166
36,222
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
24,726
325
Minions Killed
235
0
Camps Cleared
0
1,048,823
Distance Traveled
882,777
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,144
614
95
10
0
199,928
2
L
Awilix
4,321
432
30
3
0
197,785
1
W
Ymir
5,773
577
23
2
0
207,309
4
W
Serqet
6,671
667
89
9
0
250,787
0
W
Sol
6,766
677
75
8
0
195,497
0
W
Horus
5,346
535
43
4
0
195,302
0
L
Sylvanus
4,493
449
20
2
0
156,314
0
L
Neith
4,264
426
39
4
0
164,330
3
L
Bastet
6,005
601
61
6
0
186,191
0
L
Thoth
5,643
564
85
9
0
178,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role