Player Matchup

Ao Kuang
Ao Kuang
Gold IV
Debolonie
Ao Kuang
Gold IV
Level 124
God Stats
3W - 2L
1,566 SR
Queue Stats
90W - 89L
1,399 MMR
Party 1
Lancelot
Lancelot
Gold III
K0N7nookazu_4545
Lancelot
Gold III
Level 86
God Stats
4W - 3L
1,460 SR
Queue Stats
162W - 164L
1,399 MMR
Solo
Yemoja
Yemoja
Bronze III
MAXMC500
Yemoja
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,455 MMR
Solo
Hachiman
Hachiman
Gold II
RedWinterAFR
Hachiman
Gold II
Level 149
God Stats
18W - 11L
1,623 SR
Queue Stats
125W - 116L
1,531 MMR
Solo
Poseidon
Poseidon
Gold II
isaacisbossnater
Poseidon
Gold II
Level 128
God Stats
4W - 1L
1,847 SR
Queue Stats
142W - 140L
1,539 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,599 SR
1,465 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,525 SR
1,477 MMR
Merlin
Merlin
Gold III
BakerWasTaken
Merlin
Gold III
Level 76
God Stats
9W - 13L
1,417 SR
Queue Stats
127W - 128L
1,518 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
BlOcKboYs Mc
Cu Chulainn
Bronze III
Level 121
God Stats
1W - 3L
1,544 SR
Queue Stats
3W - 14L
1,472 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Dawteen12
Ah Muzen Cab
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,500 MMR
Solo
Geb
Geb
Gold IV
SgtTurtleNuts
Geb
Gold IV
Level 109
God Stats
15W - 12L
1,664 SR
Queue Stats
69W - 73L
1,496 MMR
Party 2
Awilix
Awilix
Gold V
ecsiomari
Awilix
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Debolonie
Ao Kuang
18
5 / 1 / 7
11,515
523
11,357
23,892
10,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

20
0 / 1 / 8
13,342
606
14,542
17,281
19,861
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
MAXMC500
Yemoja
17
2 / 1 / 8
9,948
452
8,315
14,853
10,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hachiman
RedWinterAFR
Hachiman
20
6 / 2 / 4
13,367
608
16,271
15,897
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 0 / 7
13,367
608
16,646
12,394
5,290
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BacchusThanatosApollo

VS

Bans
OsirisRavanaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
10,228
465
15,074
14,078
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
BlOcKboYs Mc
Cu Chulainn
18
0 / 2 / 0
10,720
487
9,097
19,172
19,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ah Muzen Cab
Dawteen12
Ah Muzen Cab
19
3 / 3 / 1
10,784
490
11,580
18,664
8,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 4
9,432
429
6,468
22,242
17,381
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
ecsiomari
Awilix
17
0 / 4 / 5
10,144
461
7,602
19,382
9,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
18
Kills
5
5
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cu Chulainn
BlOcKboYs Mc
Cu Chulainn
0
2
0
0
L
Ah Muzen Cab
Dawteen12
Ah Muzen Cab
3
3
1
1.17
W
Ao Kuang
Debolonie
Ao Kuang
5
1
7
8.5
W
0
1
8
4
W
Yemoja
MAXMC500
Yemoja
2
1
8
6
W
Hachiman
RedWinterAFR
Hachiman
6
2
4
4
L
1
5
4
0.6
L
Awilix
ecsiomari
Awilix
0
4
5
0.63
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,131
Damage
49,821
84,317
Taken
93,538
53,013
Mitigated
59,579
42,004
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,074
810
0
1,892
14,078
5,677
0
8,566
5,028
104,424
647
L
Cu Chulainn
BlOcKboYs Mc
Cu Chulainn
9,097
789
0
1,108
19,172
19,246
0
3,901
13,996
13,587
89,005
L
Ah Muzen Cab
Dawteen12
Ah Muzen Cab
11,580
5,000
0
2,447
18,664
8,022
0
5,002
13,598
0
104,673
W
Ao Kuang
Debolonie
Ao Kuang
11,357
2,804
0
15,344
23,892
10,140
1,726
5,693
18,199
91,505
1,088
W
14,542
1,853
0
5,136
17,281
19,861
280
4,176
13,105
238
121,409
W
Yemoja
MAXMC500
Yemoja
8,315
1,846
6,665
3,722
14,853
10,662
653
6,538
8,315
27,182
3,348
W
Hachiman
RedWinterAFR
Hachiman
16,271
10,679
0
8,113
15,897
7,060
3,333
2,632
13,265
0
137,135
L
6,468
1,323
2,272
2,967
22,242
17,381
0
10,635
11,278
22,552
0
L
Awilix
ecsiomari
Awilix
7,602
2,592
0
1,401
19,382
9,253
0
7,160
11,678
0
105,715
W
16,646
2,548
0
3,024
12,394
5,290
1,645
6,222
6,172
126,222
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,539
Gold Earned
51,308
781
Minions Killed
653
0
Camps Cleared
0
2,273,923
Distance Traveled
2,198,477
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,228
465
165
8
0
382,744
2
L
Cu Chulainn
10,720
487
173
8
0
436,564
0
L
Ah Muzen Cab
10,784
490
153
7
0
437,978
4
W
Ao Kuang
11,515
523
110
5
0
459,034
8
W
Lancelot
13,342
606
193
9
0
470,544
2
W
Yemoja
9,948
452
56
3
0
413,685
8
W
Hachiman
13,367
608
205
9
0
416,624
9
L
Geb
9,432
429
28
1
0
419,511
11
L
Awilix
10,144
461
134
6
0
521,680
2
W
Poseidon
13,367
608
217
10
0
514,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role