Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
N2HAST
Ravana
Level 117
God Stats
10W - 2L
1,473 SR
Queue Stats
92W - 74L
1,561 Elo+
Solo
Chiron
Chiron
XX_PRoGamer_Loko
Chiron
Level 147
God Stats
16W - 19L
1,587 SR
Queue Stats
688W - 688L
1,534 Elo+
Solo
Athena
Athena
madsemilmoaksen
Athena
Level 87
God Stats
5W - 2L
1,230 SR
Queue Stats
299W - 285L
1,428 Elo+
Solo
Team Averages
Level 124
1,458 SR
1,505 Elo+

VS

Team Averages
Level 73
1,543 SR
1,453 Elo+
Bakasura
Bakasura
L3GEND-_ARY0
Bakasura
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 343L
1,512 Elo+
Solo
Ares
Ares
LegitGamerKidPie
Ares
Level 107
God Stats
7W - 6L
1,514 SR
Queue Stats
162W - 140L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
Santyhp05
Ratatoskr
Level 48
God Stats
1W - 2L
1,283 SR
Queue Stats
32W - 42L
1,370 Elo+
Solo
Ra
Ra
Shandatrad313
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 107L
1,416 Elo+
Solo
Danzaburou
Danzaburou
V2Boul
Danzaburou
Level 60
God Stats
7W - 10L
1,918 SR
Queue Stats
171W - 184L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
7 / 2 / 1
8,682
724
10,250
12,266
10,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
 
Zeus
10
0 / 5 / 2
6,050
504
3,497
8,558
2,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
N2HAST
Ravana
14
7 / 0 / 2
8,223
685
8,087
2,993
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 0
7,198
600
8,082
7,315
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,537
461
3,585
9,819
7,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
L3GEND-_ARY0
Bakasura
11
2 / 4 / 2
6,451
538
4,236
12,926
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 1 / 2
6,331
528
5,013
10,604
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Santyhp05
Ratatoskr
12
2 / 4 / 1
6,953
579
5,590
10,733
3,912
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 5 / 1
6,458
538
4,282
8,354
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
V2Boul
Danzaburou
11
1 / 2 / 0
6,269
522
3,310
9,232
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
16
Kills
10
10
Deaths
16
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
2
1
3.75
W
Zeus
 
Zeus
0
5
2
0.2
L
Bakasura
L3GEND-_ARY0
Bakasura
2
4
2
0.75
L
3
1
2
4
W
Ravana
N2HAST
Ravana
7
0
2
8
L
Ratatoskr
Santyhp05
Ratatoskr
2
4
1
0.63
L
2
5
1
0.5
L
Danzaburou
V2Boul
Danzaburou
1
2
0
0.5
W
2
0
0
2
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
22,431
40,951
Taken
51,849
24,217
Mitigated
22,376
8,966
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,250
1,132
0
2,316
12,266
10,123
66
0
11,624
0
70,880
W
Zeus
 
Zeus
3,497
735
0
1,272
8,558
2,881
0
4,673
3,637
33,310
1,946
L
Bakasura
L3GEND-_ARY0
Bakasura
4,236
2,420
0
5,767
12,926
5,079
0
1,094
11,832
0
36,655
L
5,013
638
0
3,059
10,604
7,356
0
3,361
7,243
16,668
2,225
W
Ravana
N2HAST
Ravana
8,087
2,202
0
1,800
2,993
1,163
0
1,110
1,686
0
66,989
L
Ratatoskr
Santyhp05
Ratatoskr
5,590
1,621
0
1,051
10,733
3,912
0
802
9,931
0
44,116
L
4,282
373
515
2,352
8,354
2,628
0
1,470
6,884
43,958
51
L
Danzaburou
V2Boul
Danzaburou
3,310
1,756
0
2,187
9,232
3,401
0
349
8,883
0
45,713
W
8,082
2,734
186
2,511
7,315
2,803
0
1,628
5,687
0
60,729
W
3,585
1,296
0
881
9,819
7,247
0
1,246
8,090
28,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
32,462
405
Minions Killed
333
0
Camps Cleared
0
1,248,187
Distance Traveled
1,218,131
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,682
724
111
9
0
231,042
2
W
Zeus
6,050
504
53
4
0
201,266
0
L
Bakasura
6,451
538
76
6
0
294,005
2
L
Ares
6,331
528
25
2
0
202,987
0
W
Ravana
8,223
685
98
8
0
297,085
0
L
Ratatoskr
6,953
579
76
6
0
265,314
6
L
Ra
6,458
538
88
7
0
216,385
2
L
Danzaburou
6,269
522
68
6
0
239,440
0
W
Chiron
7,198
600
102
9
0
255,652
2
W
Athena
5,537
461
41
3
0
263,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role