Player Matchup

Maui
Maui
Iglesias526
Maui
Level 81
God Stats
1W - 1L
1,703 SR
Queue Stats
24W - 29L
1,508 Elo+
Party 2
Susano
Susano
TheRedZone97
Susano
Level 158
God Stats
1W - 3L
1,521 SR
Queue Stats
114W - 105L
1,532 Elo+
Party 2
Cupid
Cupid
VZ-LuisF
Cupid
Level 108
God Stats
1W - 3L
1,491 SR
Queue Stats
38W - 50L
1,493 Elo+
Party 2
Chaac
Chaac
luisdauribe
Chaac
Level 50
God Stats
5W - 9L
1,519 SR
Queue Stats
47W - 61L
1,464 Elo+
Party 2
Scylla
Scylla
poderosdiosXD
Scylla
Level 115
God Stats
4W - 3L
1,608 SR
Queue Stats
18W - 14L
1,584 Elo+
Solo
Team Averages
Level 102
1,568 SR
1,516 Elo+

VS

Team Averages
Level 114
1,607 SR
1,516 Elo+
Hera
Hera
Cessar2480
Hera
Level 159
God Stats
2W - 2L
1,745 SR
Queue Stats
195W - 180L
1,528 Elo+
Solo
Ymir
Ymir
Marrs25
Ymir
Level 103
God Stats
3W - 2L
1,461 SR
Queue Stats
109W - 106L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
MemeCrusader
Nu Wa
Level 118
God Stats
14W - 5L
1,691 SR
Queue Stats
176W - 159L
1,532 Elo+
Party 1
Da Ji
Da Ji
Person60
Da Ji
Level 65
God Stats
19W - 22L
1,535 SR
Queue Stats
179W - 167L
1,515 Elo+
Party 1
Bellona
Bellona
rihot23
Bellona
Level 124
God Stats
7W - 5L
1,603 SR
Queue Stats
401W - 369L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,698
475
3,836
13,114
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
14
4 / 1 / 0
6,778
565
7,100
11,490
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
VZ-LuisF
Cupid
10
0 / 5 / 2
5,455
455
4,672
10,358
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
5,922
494
2,477
12,552
9,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 1
6,280
523
2,514
5,392
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,654
638
8,242
6,171
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Marrs25
Ymir
13
4 / 0 / 4
7,754
646
6,952
10,600
7,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 1 / 2
7,769
647
6,392
4,605
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Person60
Da Ji
12
0 / 2 / 1
6,356
530
2,224
9,879
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
rihot23
Bellona
13
4 / 1 / 4
7,594
633
11,380
11,190
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
1
3
0
0.33
W
Ymir
Marrs25
Ymir
4
0
4
6
W
2
1
2
3
W
Da Ji
Person60
Da Ji
0
2
1
0.25
L
Susano
4
1
0
4
L
Cupid
VZ-LuisF
Cupid
0
5
2
0.2
L
0
1
1
0.5
L
0
1
1
0.5
W
Bellona
rihot23
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,599
Damage
35,190
52,906
Taken
42,445
30,481
Mitigated
23,598
16,311
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,242
1,985
0
1,844
6,171
3,084
808
0
6,171
60,517
2,890
L
3,836
1,129
0
2,114
13,114
11,149
0
3,985
9,067
15,025
0
W
Ymir
Marrs25
Ymir
6,952
1,772
0
2,812
10,600
7,645
0
2,084
8,516
27,305
0
W
6,392
1,452
0
769
4,605
1,717
28
1,893
2,712
56,881
1,154
W
Da Ji
Person60
Da Ji
2,224
429
0
4,607
9,879
3,640
0
567
9,312
0
50,345
L
Susano
7,100
1,121
0
5,566
11,490
4,289
0
2,863
8,432
0
60,108
L
Cupid
VZ-LuisF
Cupid
4,672
2,360
1,323
2,337
10,358
4,781
0
2,498
7,820
0
35,302
L
2,477
205
0
4,102
12,552
9,110
0
7,813
4,529
0
39,171
L
2,514
417
0
869
5,392
1,152
0
3,214
1,892
46,680
972
W
Bellona
rihot23
Bellona
11,380
4,841
0
6,023
11,190
7,512
0
1,685
9,505
0
62,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
37,127
345
Minions Killed
427
0
Camps Cleared
0
1,255,619
Distance Traveled
1,297,510
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,654
638
108
9
0
189,676
0
L
Maui
5,698
475
22
2
0
234,302
0
W
Ymir
7,754
646
28
2
0
267,008
0
W
Nu Wa
7,769
647
99
8
0
260,142
0
W
Da Ji
6,356
530
82
7
0
272,622
0
L
Susano
6,778
565
102
9
0
293,555
0
L
Cupid
5,455
455
56
5
0
219,797
3
L
Chaac
5,922
494
67
6
0
263,558
2
L
Scylla
6,280
523
98
8
0
244,407
0
W
Bellona
7,594
633
110
9
0
308,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role