Player Matchup

Ares
Ares
 
Ares
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FAPKillerBeazt
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
WardenOfExile
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,544 Elo+
Party 1
Sobek
Sobek
blaster811
Sobek
Level 123
God Stats
3W - 2L
1,328 SR
Queue Stats
288W - 297L
1,484 Elo+
Solo
Artemis
Artemis
innoc3ntv1rg1nz
Artemis
Level 86
God Stats
2W - 1L
1,473 SR
Queue Stats
139W - 148L
1,366 Elo+
Solo
Team Averages
Level 119
1,460 SR
1,492 Elo+

VS

Team Averages
Level 125
1,533 SR
1,506 Elo+
He Bo
He Bo
ColtFortyFivez
He Bo
Level 122
God Stats
2W - 3L
1,285 SR
Queue Stats
129W - 150L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WTF123456789
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,724 Elo+
Solo
Aphrodite
Aphrodite
alwaystired95
Aphrodite
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 211L
1,392 Elo+
Solo
Nut
Nut
phirestor
Nut
Level 148
God Stats
0W - 1L
1,734 SR
Queue Stats
37W - 29L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
ur_milkman72
Ao Kuang
Level 120
God Stats
3W - 3L
1,646 SR
Queue Stats
69W - 63L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
0 / 3 / 14
10,297
736
7,181
17,650
22,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 2 / 7
11,714
837
20,066
16,541
13,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
WardenOfExile
Aphrodite
19
4 / 0 / 11
10,840
774
12,572
14,833
16,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
14
0 / 6 / 11
9,748
696
7,771
22,427
34,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 5 / 11
10,603
757
20,956
14,126
9,650
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,402
600
8,426
10,724
3,964
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
WTF123456789
Ah Muzen Cab
16
1 / 2 / 7
9,144
653
18,526
15,491
7,416
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
alwaystired95
Aphrodite
16
1 / 4 / 8
9,035
645
7,428
15,113
8,587
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 6
9,332
667
18,457
16,134
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
ur_milkman72
Ao Kuang
17
10 / 3 / 3
10,673
762
15,772
18,928
18,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
19
Kills
16
16
Deaths
19
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
14
2.33
L
0
6
5
0.42
W
11
2
7
7.25
L
Ah Muzen Cab
WTF123456789
Ah Muzen Cab
1
2
7
2.25
W
Aphrodite
WardenOfExile
Aphrodite
4
0
11
9.5
L
Aphrodite
alwaystired95
Aphrodite
1
4
8
1.25
W
Sobek
0
6
11
0.92
W
4
5
11
1.9
L
4
4
6
1.75
L
Ao Kuang
ur_milkman72
Ao Kuang
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,546
Damage
68,609
85,577
Taken
76,390
96,311
Mitigated
45,927
40,586
Healing
29,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,181
393
0
2,416
17,650
22,940
318
4,113
13,292
11,653
622
L
8,426
223
1,115
828
10,724
3,964
0
3,302
7,422
23,331
0
W
20,066
1,736
1,180
5,310
16,541
13,076
993
4,823
11,677
0
32,960
L
Ah Muzen Cab
WTF123456789
Ah Muzen Cab
18,526
6,310
985
1,913
15,491
7,416
0
5,292
10,199
0
37,819
W
Aphrodite
WardenOfExile
Aphrodite
12,572
1,707
14,037
10,449
14,833
16,039
236
6,553
8,077
30,156
2,324
L
Aphrodite
alwaystired95
Aphrodite
7,428
1,275
6,113
7,465
15,113
8,587
0
4,316
10,797
14,558
687
W
Sobek
7,771
433
838
3,233
22,427
34,606
140
8,477
13,636
10,781
1,205
W
20,956
5,720
2,232
891
14,126
9,650
2,204
6,053
7,839
0
43,934
L
18,457
10,174
1,500
4,432
16,134
7,906
1,350
4,884
11,250
0
36,557
L
Ao Kuang
ur_milkman72
Ao Kuang
15,772
4,298
452
4,554
18,928
18,054
0
8,569
10,359
17,014
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
46,586
170
Minions Killed
128
0
Camps Cleared
0
1,186,050
Distance Traveled
1,192,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,297
736
13
1
0
254,131
0
L
He Bo
8,402
600
35
3
0
231,151
0
W
Chaac
11,714
837
36
3
0
247,855
0
L
Ah Muzen Cab
9,144
653
46
3
0
271,502
0
W
Aphrodite
10,840
774
52
4
0
265,348
0
L
Aphrodite
9,035
645
14
1
0
218,384
0
W
Sobek
9,748
696
16
1
0
207,709
0
W
Artemis
10,603
757
53
4
0
211,007
0
L
Nut
9,332
667
29
2
0
219,266
0
L
Ao Kuang
10,673
762
4
0
0
252,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role