Player Matchup

Cthulhu
Cthulhu
Cassaigne5944
Cthulhu
Level 7
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 2
Charybdis
Charybdis
ElFizzyLokot
Charybdis
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 106L
1,525 Elo+
Party 2
Merlin
Merlin
ElPopeyeComito
Merlin
Level 122
God Stats
0W - 1L
1,248 SR
Queue Stats
51W - 53L
1,480 Elo+
Party 2
Shiva
Shiva
XxXTentation311
Shiva
Level 123
God Stats
1W - 2L
1,514 SR
Queue Stats
80W - 81L
1,537 Elo+
Party 2
Olorun
Olorun
righteyebrow21
Olorun
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,477 Elo+
Solo
Team Averages
Level 85
1,410 SR
1,459 Elo+

VS

Team Averages
Level 77
1,527 SR
1,460 Elo+
Hou Yi
Hou Yi
CHRIStark04 629
Hou Yi
Level 61
God Stats
11W - 7L
1,604 SR
Queue Stats
147W - 136L
1,497 Elo+
Solo
Xing Tian
Xing Tian
LordKakuzu
Xing Tian
Level 83
God Stats
4W - 1L
1,824 SR
Queue Stats
32W - 28L
1,483 Elo+
Solo
Discordia
Discordia
Namikaze5249
Discordia
Level 58
God Stats
1W - 1L
1,155 SR
Queue Stats
25W - 28L
1,360 Elo+
Solo
Surtr
Surtr
Skitka23
Surtr
Level 119
God Stats
18W - 17L
1,527 SR
Queue Stats
267W - 249L
1,480 Elo+
Party 1
Arachne
Arachne
SteelTrashcan
Arachne
Level 65
God Stats
66W - 43L
1,526 SR
Queue Stats
263W - 240L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 5 / 2
6,684
446
4,118
14,926
12,629
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
ElFizzyLokot
Charybdis
13
1 / 2 / 0
7,266
484
5,400
8,501
3,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 3 / 1
8,538
569
6,215
8,125
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 3 / 3
8,272
551
11,377
13,455
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 6 / 2
7,592
506
4,410
11,980
4,776
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
7,958
531
5,975
7,462
3,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
LordKakuzu
Xing Tian
12
2 / 2 / 2
7,102
473
5,482
15,042
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Namikaze5249
Discordia
14
0 / 0 / 5
7,663
511
5,374
6,212
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Skitka23
Surtr
13
4 / 3 / 2
8,148
543
8,855
12,914
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Arachne
13
8 / 4 / 4
8,182
545
14,609
15,824
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
19
19
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
Cthulhu
1
5
2
0.4
L
Charybdis
ElFizzyLokot
Charybdis
1
2
0
0.5
L
1
3
1
0.5
W
Xing Tian
LordKakuzu
Xing Tian
2
2
2
1.5
W
Discordia
Namikaze5249
Discordia
0
0
5
2.5
W
Surtr
Skitka23
Surtr
4
3
2
1.67
W
Arachne
8
4
4
2.5
L
6
3
3
2.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
40,295
56,987
Taken
57,454
31,281
Mitigated
33,636
9,220
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,975
2,988
0
1,435
7,462
3,186
360
575
6,887
0
63,969
L
Cthulhu
4,118
509
667
740
14,926
12,629
125
4,059
10,810
20,803
333
L
Charybdis
ElFizzyLokot
Charybdis
5,400
2,165
0
2,856
8,501
3,293
348
1,399
7,102
0
65,301
L
6,215
0
0
867
8,125
3,184
0
2,614
4,959
58,338
1,280
W
Xing Tian
LordKakuzu
Xing Tian
5,482
331
0
2,913
15,042
12,012
0
3,485
11,557
26,861
0
W
Discordia
Namikaze5249
Discordia
5,374
168
0
484
6,212
2,360
0
2,189
4,023
47,839
1,024
W
Surtr
Skitka23
Surtr
8,855
2,935
0
3,371
12,914
10,081
396
3,980
8,934
1,023
52,521
W
Arachne
14,609
10,960
0
6,066
15,824
5,997
403
3,943
11,881
0
55,674
L
11,377
2,529
0
1,092
13,455
7,399
0
2,204
10,990
0
51,691
L
4,410
2,475
0
2,998
11,980
4,776
642
563
10,839
36,322
2,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
39,053
400
Minions Killed
364
0
Camps Cleared
0
1,347,495
Distance Traveled
1,443,930
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,958
531
113
8
0
255,288
3
L
Cthulhu
6,684
446
29
2
0
269,068
0
L
Charybdis
7,266
484
105
7
0
275,961
0
L
Merlin
8,538
569
121
8
0
265,403
0
W
Xing Tian
7,102
473
27
2
0
293,117
4
W
Discordia
7,663
511
88
6
0
299,168
0
W
Surtr
8,148
543
73
5
0
253,132
0
W
Arachne
8,182
545
63
4
0
343,225
0
L
Shiva
8,272
551
88
6
0
322,109
0
L
Olorun
7,592
506
57
4
0
214,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role