Player Matchup

Erlang Shen
Erlang Shen
CakeMan_831
Erlang Shen
Level 106
God Stats
75W - 51L
1,587 SR
Queue Stats
231W - 255L
1,483 Elo+
Solo
Charybdis
Charybdis
octopoot
Charybdis
Level 63
God Stats
5W - 3L
1,650 SR
Queue Stats
15W - 17L
1,515 Elo+
Party 1
Sol
Sol
w1nndweaver
Sol
Level 125
God Stats
0W - 2L
1,401 SR
Queue Stats
29W - 25L
1,526 Elo+
Party 1
Team Averages
Level 98
1,546 SR
1,508 Elo+

VS

Team Averages
Level 94
1,590 SR
1,570 Elo+
Baron Samedi
Baron Samedi
Adrianzenn
Baron Samedi
Level 110
God Stats
46W - 46L
1,544 SR
Queue Stats
204W - 199L
1,477 Elo+
Solo
Anubis
Anubis
PharaohAmun
Anubis
Level 127
God Stats
4W - 1L
1,659 SR
Queue Stats
4W - 2L
1,633 Elo+
Party 2
Arachne
Arachne
squigb
Arachne
Level 46
God Stats
5W - 3L
1,567 SR
Queue Stats
5W - 3L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CakeMan_831
Erlang Shen
11
0 / 2 / 2
6,064
606
3,418
9,471
7,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
octopoot
Charybdis
10
2 / 5 / 0
6,596
660
2,468
11,789
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 8 / 1
6,044
604
4,596
11,013
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrianzenn
Baron Samedi
13
3 / 1 / 12
8,209
821
10,847
7,540
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
13
7 / 0 / 8
8,541
854
8,869
7,043
3,194
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
squigb
Arachne
13
5 / 1 / 9
8,225
823
6,852
8,406
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adrianzenn
Baron Samedi
3
1
12
9
L
Erlang Shen
CakeMan_831
Erlang Shen
0
2
2
0.5
W
Anubis
7
0
8
11
L
Charybdis
octopoot
Charybdis
2
5
0
0.4
W
Arachne
squigb
Arachne
5
1
9
9.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,482
Damage
26,568
32,273
Taken
22,989
14,952
Mitigated
10,548
4,316
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adrianzenn
Baron Samedi
10,847
500
1,506
3,801
7,540
3,791
869
1,139
6,123
30,149
0
L
Erlang Shen
CakeMan_831
Erlang Shen
3,418
1,281
0
1,994
9,471
7,995
0
3,782
5,308
0
13,411
W
Anubis
8,869
181
720
2,252
7,043
3,194
1,049
1,388
5,444
29,122
960
L
Charybdis
octopoot
Charybdis
2,468
1,142
0
1,339
11,789
3,578
147
7,752
3,599
0
12,969
W
Arachne
squigb
Arachne
6,852
4,787
0
621
8,406
3,563
213
2,020
5,696
0
15,251
L
4,596
319
0
983
11,013
3,379
91
6,776
3,929
24,256
1,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,704
Gold Earned
24,975
100
Minions Killed
105
0
Camps Cleared
0
444,051
Distance Traveled
575,987
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,209
821
47
5
0
178,892
0
L
Erlang Shen
6,064
606
11
1
0
172,013
4
W
Anubis
8,541
854
36
4
0
175,086
0
L
Charybdis
6,596
660
38
4
0
127,136
0
W
Arachne
8,225
823
22
2
0
222,009
0
L
Sol
6,044
604
51
5
0
144,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role