Player Matchup

Scylla
Scylla
FenixRavenBR
Scylla
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Charon
Charon
NicolFlare
Charon
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Izanami
Izanami
PagueiODuda
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,208 Elo+

VS

Team Averages
Level 119
1,631 SR
1,509 Elo+
Bastet
Bastet
Jortavo2014
Bastet
Level 138
God Stats
34W - 28L
1,538 SR
Queue Stats
399W - 469L
1,471 Elo+
Party 2
Agni
Agni
MrPepperone
Agni
Level 115
God Stats
22W - 11L
1,828 SR
Queue Stats
66W - 73L
1,537 Elo+
Solo
Thor
Thor
gusttacan
Thor
Level 105
God Stats
34W - 33L
1,528 SR
Queue Stats
263W - 312L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 8 / 3
6,807
681
3,740
10,346
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
NicolFlare
Charon
11
0 / 6 / 2
6,691
669
4,170
12,338
9,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
PagueiODuda
Izanami
11
1 / 7 / 0
6,888
689
3,586
11,058
3,704
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 1 / 16
9,246
925
8,606
9,376
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
4 / 1 / 14
9,333
933
9,813
5,994
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
13 / 2 / 6
10,177
1,018
11,549
9,490
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
1
Kills
21
21
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
8
3
0.19
W
Bastet
4
1
16
12
W
4
1
14
11
L
Charon
NicolFlare
Charon
0
6
2
0.17
L
Izanami
PagueiODuda
Izanami
1
7
0
0.14
W
Thor
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,496
Damage
29,968
33,742
Taken
24,860
16,775
Mitigated
11,892
682
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,740
761
0
250
10,346
3,129
0
2,605
7,065
18,790
0
W
Bastet
8,606
2,135
0
2,922
9,376
5,844
969
2,516
6,860
0
34,557
W
9,813
483
0
1,614
5,994
2,300
657
2,038
3,956
42,819
935
L
Charon
NicolFlare
Charon
4,170
743
0
0
12,338
9,942
0
2,220
9,395
13,054
0
L
Izanami
PagueiODuda
Izanami
3,586
2,549
0
432
11,058
3,704
0
3,833
6,640
0
21,070
W
Thor
11,549
1,142
0
961
9,490
3,748
248
3,426
6,064
0
24,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,386
Gold Earned
28,756
90
Minions Killed
126
0
Camps Cleared
0
488,575
Distance Traveled
595,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,807
681
38
4
0
161,603
0
W
Bastet
9,246
925
41
4
0
233,349
0
W
Agni
9,333
933
61
6
0
190,846
0
L
Charon
6,691
669
13
1
0
169,864
0
L
Izanami
6,888
689
39
4
0
157,108
0
W
Thor
10,177
1,018
24
2
0
171,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role