Player Matchup

Cupid
Cupid
Platinum II
AnonimoKYD07
Cupid
Platinum II
Level 218
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 120L
1,870 MMR
Solo
Ra
Ra
Platinum I
Blizzard121
Ra
Platinum I
Level 148
God Stats
5W - 2L
1,622 SR
Queue Stats
324W - 304L
1,852 MMR
Solo
Atlas
Atlas
Gold II
Noobbrett2
Atlas
Gold II
Level 158
God Stats
2W - 3L
1,847 SR
Queue Stats
122W - 117L
1,770 MMR
Party 1
Thor
Thor
Platinum III
Percocét
Thor
Platinum III
Level 159
God Stats
15W - 18L
1,575 SR
Queue Stats
348W - 331L
1,870 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
nyiiguh
Sun Wukong
Platinum IV
Level 66
God Stats
6W - 3L
1,790 SR
Queue Stats
57W - 46L
1,964 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,667 SR
1,865 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,701 SR
1,866 MMR
Nemesis
Nemesis
Platinum II
Kourbyn
Nemesis
Platinum II
Level 144
God Stats
0W - 3L
1,546 SR
Queue Stats
103W - 94L
1,865 MMR
Solo
Hachiman
Hachiman
Platinum III
RawGrizzly
Hachiman
Platinum III
Level 125
God Stats
15W - 10L
1,809 SR
Queue Stats
223W - 231L
1,845 MMR
Solo
Cerberus
Cerberus
Platinum II
STWApollo
Cerberus
Platinum II
Level 158
God Stats
16W - 7L
1,808 SR
Queue Stats
79W - 78L
1,826 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
Xylinoid
Morgan Le Fay
Platinum II
Level 169
God Stats
15W - 10L
1,618 SR
Queue Stats
119W - 98L
1,918 MMR
Party 2
Terra
Terra
Platinum III
rRwbyRose
Terra
Platinum III
Level 158
God Stats
18W - 10L
1,724 SR
Queue Stats
124W - 111L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,776
598
6,025
9,823
3,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
7,894
607
4,223
7,588
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
10
0 / 1 / 4
6,488
499
4,587
12,557
9,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
14
7 / 2 / 2
8,391
645
7,749
11,909
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
nyiiguh
Sun Wukong
14
3 / 1 / 4
8,405
647
8,878
12,518
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonKuzenboCthulhuLoki

VS

Bans
ThothAresBellonaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kourbyn
Nemesis
13
2 / 1 / 4
7,180
552
4,643
10,186
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
RawGrizzly
Hachiman
11
3 / 3 / 1
6,638
511
6,551
8,824
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
STWApollo
Cerberus
10
0 / 5 / 1
5,928
456
3,367
11,389
9,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Xylinoid
Morgan Le Fay
13
2 / 2 / 1
7,239
557
10,322
6,512
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Terra
rRwbyRose
Terra
10
1 / 1 / 4
6,631
510
5,728
10,095
7,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
8
8
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
1
2
1
0.75
L
Nemesis
Kourbyn
Nemesis
2
1
4
4
W
Atlas
0
1
4
2
W
Thor
7
2
2
4
L
Hachiman
RawGrizzly
Hachiman
3
3
1
1.17
L
Cerberus
STWApollo
Cerberus
0
5
1
0.1
L
Morgan Le Fay
Xylinoid
Morgan Le Fay
2
2
1
1.25
W
Sun Wukong
nyiiguh
Sun Wukong
3
1
4
5
L
Terra
rRwbyRose
Terra
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
30,611
54,395
Taken
47,006
30,368
Mitigated
27,772
12,403
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,025
3,403
0
2,752
9,823
3,958
967
1,650
8,117
0
67,682
W
4,223
219
888
2,783
7,588
3,570
122
5,089
2,193
71,392
0
L
Nemesis
Kourbyn
Nemesis
4,643
1,629
0
3,081
10,186
3,631
0
1,413
8,773
0
53,618
W
Atlas
4,587
2,121
0
2,402
12,557
9,133
0
4,575
7,661
20,948
0
W
Thor
7,749
2,955
0
543
11,909
5,236
0
3,043
8,590
0
55,644
L
Hachiman
RawGrizzly
Hachiman
6,551
3,893
0
2,452
8,824
3,631
0
1,419
7,341
0
43,790
L
Cerberus
STWApollo
Cerberus
3,367
90
0
1,516
11,389
9,885
0
294
11,095
32,869
0
L
Morgan Le Fay
Xylinoid
Morgan Le Fay
10,322
739
0
550
6,512
3,079
0
1,784
4,645
61,168
1,254
W
Sun Wukong
nyiiguh
Sun Wukong
8,878
2,258
0
3,035
12,518
8,471
27
3,410
8,417
294
63,311
L
Terra
rRwbyRose
Terra
5,728
744
1,696
2,935
10,095
7,546
0
3,938
6,048
20,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
33,616
442
Minions Killed
363
0
Camps Cleared
0
1,417,880
Distance Traveled
1,250,801
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,776
598
104
8
0
279,365
4
W
Ra
7,894
607
128
10
0
285,371
1
L
Nemesis
7,180
552
85
7
0
317,821
0
W
Atlas
6,488
499
19
1
0
294,612
6
W
Thor
8,391
645
88
7
0
289,920
2
L
Hachiman
6,638
511
68
5
0
197,417
1
L
Cerberus
5,928
456
59
5
0
231,322
0
L
Morgan Le Fay
7,239
557
122
9
0
269,211
1
W
Sun Wukong
8,405
647
103
8
0
268,612
2
L
Terra
6,631
510
29
2
0
235,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role