Player Matchup

Hachiman
Hachiman
AUTISTICME
Hachiman
Level 66
God Stats
15W - 11L
1,579 SR
Queue Stats
52W - 53L
1,488 Elo+
Party 1
Yemoja
Yemoja
Gork862
Yemoja
Level 92
God Stats
2W - 0L
1,759 SR
Queue Stats
75W - 63L
1,568 Elo+
Party 3
Ne Zha
Ne Zha
GrantJ
Ne Zha
Level 71
God Stats
3W - 2L
1,738 SR
Queue Stats
107W - 109L
1,467 Elo+
Party 1
Achilles
Achilles
Trellgore
Achilles
Level 93
God Stats
3W - 4L
1,399 SR
Queue Stats
67W - 61L
1,528 Elo+
Party 3
Zhong Kui
Zhong Kui
a John Wayne
Zhong Kui
Level 102
God Stats
4W - 1L
1,706 SR
Queue Stats
93W - 88L
1,461 Elo+
Party 1
Team Averages
Level 85
1,636 SR
1,502 Elo+

VS

Team Averages
Level 68
1,515 SR
1,432 Elo+
Izanami
Izanami
DaroldtheDanq
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,421 Elo+
Party 2
Bastet
Bastet
GuacamoleP33n
Bastet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,431 Elo+
Party 2
Ix Chel
Ix Chel
TTVOhNahImGhost
Ix Chel
Level 88
God Stats
2W - 1L
1,846 SR
Queue Stats
298W - 280L
1,495 Elo+
Solo
Eset
Eset
ZerketGT
Eset
Level 63
God Stats
0W - 3L
1,247 SR
Queue Stats
105W - 99L
1,471 Elo+
Solo
Ares
Ares
xEnnderx
Ares
Level 8
God Stats
1W - 3L
1,481 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AUTISTICME
Hachiman
16
12 / 1 / 3
10,609
663
12,266
12,666
5,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Yemoja
Gork862
Yemoja
13
1 / 2 / 12
8,633
540
4,717
15,987
13,128
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
GrantJ
Ne Zha
15
4 / 3 / 11
9,126
570
8,132
15,226
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Achilles
Trellgore
Achilles
14
3 / 6 / 5
8,716
545
5,114
13,955
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
a John Wayne
Zhong Kui
13
1 / 1 / 12
8,422
526
11,333
13,860
12,501
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 5 / 1
6,969
436
5,668
11,817
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 2
7,630
477
11,175
16,748
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 7 / 1
7,809
488
12,171
12,634
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
14
5 / 2 / 3
9,435
590
8,090
7,961
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ares
11
0 / 4 / 0
6,939
434
2,400
12,081
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
21
Kills
13
13
Deaths
21
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AUTISTICME
Hachiman
12
1
3
13.5
L
Izanami
1
5
1
0.3
W
Yemoja
Gork862
Yemoja
1
2
12
3.5
W
Ne Zha
GrantJ
Ne Zha
4
3
11
3.17
L
3
3
2
1.33
L
4
7
1
0.64
W
Achilles
Trellgore
Achilles
3
6
5
0.92
L
Eset
5
2
3
3.25
W
Zhong Kui
a John Wayne
Zhong Kui
1
1
12
7
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,562
Damage
39,504
71,694
Taken
61,241
46,601
Mitigated
31,090
32,668
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AUTISTICME
Hachiman
12,266
7,766
0
5,828
12,666
5,240
1,229
1,942
10,724
0
67,191
L
Izanami
5,668
3,479
0
1,166
11,817
4,176
0
1,398
10,419
0
45,459
W
Yemoja
Gork862
Yemoja
4,717
1,850
5,967
4,349
15,987
13,128
455
5,632
10,355
27,092
0
W
Ne Zha
GrantJ
Ne Zha
8,132
1,286
0
7,971
15,226
6,505
1,001
2,808
12,418
0
70,983
L
11,175
2,787
0
2,221
16,748
7,876
0
3,990
12,716
0
59,275
L
12,171
2,229
418
1,650
12,634
5,664
0
5,691
6,826
58,853
0
W
Achilles
Trellgore
Achilles
5,114
361
0
1,910
13,955
9,227
405
4,821
9,134
0
48,055
L
Eset
8,090
578
372
785
7,961
3,071
0
1,139
6,492
62,918
2,251
W
Zhong Kui
a John Wayne
Zhong Kui
11,333
831
0
6,643
13,860
12,501
875
8,230
5,630
47,167
3,263
L
Ares
2,400
144
0
1,104
12,081
10,303
0
3,453
8,501
12,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
38,782
398
Minions Killed
365
0
Camps Cleared
0
1,525,309
Distance Traveled
1,484,006
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,609
663
95
6
0
281,233
5
L
Izanami
6,969
436
72
5
0
256,468
1
W
Yemoja
8,633
540
32
2
0
292,785
3
W
Ne Zha
9,126
570
100
6
0
368,520
3
L
Bastet
7,630
477
69
4
0
346,212
1
L
Ix Chel
7,809
488
79
5
0
291,824
2
W
Achilles
8,716
545
78
5
0
296,693
4
L
Eset
9,435
590
123
8
0
286,452
0
W
Zhong Kui
8,422
526
93
6
0
286,078
7
L
Ares
6,939
434
22
1
0
303,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role