Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Cessar2480
Horus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,515 Elo+
Solo
Olorun
Olorun
DeniedPudding
Olorun
Level 14
God Stats
3W - 0L
1,816 SR
Queue Stats
24W - 25L
1,558 Elo+
Party 1
Izanami
Izanami
LinearPudding
Izanami
Level 185
God Stats
10W - 10L
1,596 SR
Queue Stats
59W - 62L
1,537 Elo+
Party 1
Anubis
Anubis
sincityslumdog
Anubis
Level 146
God Stats
13W - 3L
1,827 SR
Queue Stats
132W - 131L
1,604 Elo+
Solo
Team Averages
Level 136
1,648 SR
1,543 Elo+

VS

Team Averages
Level 138
1,527 SR
1,581 Elo+
Thanatos
Thanatos
ExitusOmega
Thanatos
Level 116
God Stats
1W - 5L
1,409 SR
Queue Stats
162W - 161L
1,552 Elo+
Solo
Scylla
Scylla
FlurpSlooper
Scylla
Level 107
God Stats
0W - 2L
1,506 SR
Queue Stats
64W - 47L
1,621 Elo+
Party 2
Xbalanque
Xbalanque
Kentiepoo08
Xbalanque
Level 272
God Stats
7W - 7L
1,505 SR
Queue Stats
338W - 337L
1,535 Elo+
Solo
Mulan
Mulan
Potatoandrice
Mulan
Level 107
God Stats
10W - 9L
1,574 SR
Queue Stats
137W - 110L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
Rokinmastr
Sylvanus
Level 87
God Stats
21W - 18L
1,640 SR
Queue Stats
74W - 73L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 2 / 2
5,525
502
2,874
8,973
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Horus
12
3 / 0 / 1
7,312
665
9,669
11,025
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 2 / 1
5,638
513
6,464
8,888
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
3 / 0 / 2
7,419
674
2,540
4,882
1,732
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
8 / 0 / 4
8,224
748
9,594
8,194
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExitusOmega
Thanatos
9
3 / 2 / 1
5,571
506
6,529
10,163
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
11
0 / 4 / 0
6,081
553
2,202
7,365
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Kentiepoo08
Xbalanque
9
0 / 1 / 2
5,683
517
5,567
7,633
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,230
566
5,894
14,007
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
Rokinmastr
Sylvanus
10
1 / 4 / 2
5,518
502
3,012
9,580
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
4
4
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
2
0.5
W
Horus
3
0
1
3.5
W
0
2
1
0.25
L
Thanatos
ExitusOmega
Thanatos
3
2
1
1.75
L
Scylla
0
4
0
0
L
Xbalanque
Kentiepoo08
Xbalanque
0
1
2
1
W
Izanami
3
0
2
4
L
0
3
0
0
L
Sylvanus
Rokinmastr
Sylvanus
1
4
2
0.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
23,204
41,962
Taken
48,748
24,758
Mitigated
21,094
19,569
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,874
741
269
2,364
8,973
4,748
0
1,159
7,415
0
12,385
W
Horus
9,669
4,190
80
4,454
11,025
11,181
0
1,029
9,996
174
54,033
W
6,464
2,569
90
4,321
8,888
3,120
0
165
8,498
41,884
2,192
L
Thanatos
ExitusOmega
Thanatos
6,529
1,080
0
6,633
10,163
6,625
0
2,954
7,003
0
29,476
L
Scylla
2,202
498
0
500
7,365
1,834
0
3,978
3,387
48,718
0
L
Xbalanque
Kentiepoo08
Xbalanque
5,567
2,403
143
2,781
7,633
2,736
372
3,744
3,433
0
38,689
W
Izanami
2,540
1,363
0
893
4,882
1,732
0
1,133
3,707
0
54,914
L
5,894
1,472
0
4,497
14,007
6,311
0
1,467
11,769
0
46,414
L
Sylvanus
Rokinmastr
Sylvanus
3,012
1,367
231
2,180
9,580
3,588
0
3,311
6,112
23,875
12,678
W
9,594
299
0
7,098
8,194
3,977
0
1,476
6,676
73,447
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
29,083
405
Minions Killed
351
0
Camps Cleared
0
1,160,406
Distance Traveled
1,129,734
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,525
502
13
1
0
265,245
2
W
Horus
7,312
665
98
9
0
215,718
0
W
Olorun
5,638
513
73
7
0
212,106
0
L
Thanatos
5,571
506
43
4
0
231,361
0
L
Scylla
6,081
553
88
8
0
230,441
0
L
Xbalanque
5,683
517
63
6
0
218,245
0
W
Izanami
7,419
674
110
10
0
219,149
2
L
Mulan
6,230
566
94
9
0
207,036
1
L
Sylvanus
5,518
502
63
6
0
242,651
0
W
Anubis
8,224
748
111
10
0
248,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role