Player Matchup

Athena
Athena
DEADMAN4LIFE4K
Athena
Level 43
God Stats
17W - 11L
1,611 SR
Queue Stats
234W - 199L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FireNoodle1
Ah Muzen Cab
Level 59
God Stats
18W - 5L
1,771 SR
Queue Stats
50W - 65L
1,412 Elo+
Party 1
Ishtar
Ishtar
M1ghtyMonkey205
Ishtar
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
66W - 90L
1,340 Elo+
Party 1
Khepri
Khepri
M1ghtyNTiny
Khepri
Level 44
God Stats
3W - 1L
1,546 SR
Queue Stats
113W - 182L
1,346 Elo+
Party 1
Osiris
Osiris
Nearlyideal
Osiris
Level 65
God Stats
3W - 4L
1,348 SR
Queue Stats
236W - 279L
1,409 Elo+
Party 1
Team Averages
Level 48
1,602 SR
1,394 Elo+

VS

Team Averages
Level 37
1,491 SR
1,388 Elo+
Rama
Rama
ImTheTedo1123
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
LucidMoonDogg
Kukulkan
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
121W - 123L
1,372 Elo+
Solo
Loki
Loki
The__Audacity__
Loki
Level 35
God Stats
1W - 6L
1,249 SR
Queue Stats
302W - 264L
1,214 Elo+
Solo
Bacchus
Bacchus
XXXShooT10
Bacchus
Level 8
God Stats
2W - 1L
1,763 SR
Queue Stats
4W - 3L
1,471 Elo+
Party 2
Mulan
Mulan
its-Zetsu-
Mulan
Level 47
God Stats
5W - 5L
1,444 SR
Queue Stats
100W - 112L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,728
515
6,631
11,988
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
FireNoodle1
Ah Muzen Cab
15
4 / 1 / 3
9,061
604
7,588
7,865
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 4
7,284
486
4,731
8,074
3,367
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
11
0 / 2 / 6
7,591
506
2,461
11,124
8,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
15
5 / 1 / 3
9,337
622
12,961
19,406
19,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,381
492
7,074
8,397
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
LucidMoonDogg
Kukulkan
14
0 / 2 / 0
7,995
533
8,429
7,733
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
6,819
455
3,558
12,186
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
XXXShooT10
Bacchus
9
1 / 2 / 2
6,573
438
4,806
10,830
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
14
2 / 2 / 0
8,264
551
12,415
16,650
15,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
5
5
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Ah Muzen Cab
FireNoodle1
Ah Muzen Cab
4
1
3
5.5
L
1
2
2
1
L
Kukulkan
LucidMoonDogg
Kukulkan
0
2
0
0
W
1
1
4
3
W
Khepri
0
2
6
1.5
W
Osiris
5
1
3
6.5
L
1
5
0
0.2
L
Bacchus
XXXShooT10
Bacchus
1
2
2
1
L
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
36,282
58,457
Taken
55,796
43,035
Mitigated
37,742
22,833
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,631
2,084
0
3,904
11,988
8,525
40
2,804
9,136
43,957
1,998
W
Ah Muzen Cab
FireNoodle1
Ah Muzen Cab
7,588
2,842
0
697
7,865
3,537
165
2,864
4,903
0
77,242
L
7,074
5,830
0
2,358
8,397
3,308
0
1,540
6,857
0
53,592
L
Kukulkan
LucidMoonDogg
Kukulkan
8,429
328
0
250
7,733
3,635
542
873
6,860
70,682
469
W
4,731
2,216
0
3,142
8,074
3,367
1,088
2,599
5,475
0
47,861
W
Khepri
2,461
226
1,593
2,774
11,124
8,438
70
3,375
7,749
21,836
2,135
W
Osiris
12,961
5,492
0
10,723
19,406
19,168
0
2,590
15,847
0
69,532
L
3,558
938
0
4,326
12,186
4,842
0
1,667
10,519
0
53,528
L
Bacchus
XXXShooT10
Bacchus
4,806
1,200
0
2,069
10,830
10,605
0
3,071
7,759
13,208
0
L
Mulan
12,415
2,479
0
8,598
16,650
15,352
0
1,556
15,094
0
64,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
37,032
410
Minions Killed
430
0
Camps Cleared
0
1,471,918
Distance Traveled
1,485,376
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,728
515
63
4
0
308,537
2
W
Ah Muzen Cab
9,061
604
128
9
0
291,438
0
L
Rama
7,381
492
101
7
0
284,078
0
L
Kukulkan
7,995
533
147
10
0
275,954
0
W
Ishtar
7,284
486
68
5
0
280,557
2
W
Khepri
7,591
506
44
3
0
306,592
2
W
Osiris
9,337
622
107
7
0
284,794
0
L
Loki
6,819
455
81
5
0
345,247
0
L
Bacchus
6,573
438
10
1
0
296,040
0
L
Mulan
8,264
551
91
6
0
284,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role