Player Matchup

Neith
Neith
Bama_Rex95
Neith
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 199L
1,502 Elo+
Solo
Fafnir
Fafnir
BeanxXxBean
Fafnir
Level 126
God Stats
2W - 0L
1,590 SR
Queue Stats
75W - 46L
1,451 Elo+
Solo
Nemesis
Nemesis
KingCreed34
Nemesis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,507 Elo+
Solo
Bellona
Bellona
Mr DarkRaven1
Bellona
Level 112
God Stats
5W - 6L
1,499 SR
Queue Stats
209W - 199L
1,481 Elo+
Party 1
Sol
Sol
kingchaso
Sol
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 203L
1,484 Elo+
Party 1
Team Averages
Level 111
1,518 SR
1,485 Elo+

VS

Team Averages
Level 102
1,453 SR
1,485 Elo+
Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CHILLEDCHAOS115
Zeus
Level 109
God Stats
13W - 9L
1,453 SR
Queue Stats
152W - 157L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
penguin attackz
Gilgamesh
Level 103
God Stats
2W - 5L
1,402 SR
Queue Stats
688W - 668L
1,424 Elo+
Solo
Chernobog
Chernobog
xXNeNuFaR255Xx
Chernobog
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
430W - 447L
1,505 Elo+
Solo
Charon
Charon
xxxxxxxxxxxxwon
Charon
Level 93
God Stats
8W - 12L
1,409 SR
Queue Stats
178W - 165L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 1 / 5
7,593
633
7,346
7,736
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
11
1 / 0 / 4
7,269
606
3,055
7,704
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
KingCreed34
Nemesis
14
7 / 2 / 3
7,578
632
4,625
11,227
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
13
2 / 0 / 1
8,077
673
10,346
10,549
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 4
6,548
546
7,411
6,561
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 3 / 0
6,098
508
2,586
13,607
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 1
6,535
545
8,052
7,551
2,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
penguin attackz
Gilgamesh
11
1 / 3 / 0
6,426
536
6,512
14,647
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
xXNeNuFaR255Xx
Chernobog
10
0 / 1 / 0
5,735
478
3,814
6,246
2,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 1
5,264
439
5,275
11,074
8,333
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
W
Neith
3
1
5
5.5
W
Fafnir
1
0
4
3
L
1
4
1
0.38
W
Nemesis
KingCreed34
Nemesis
7
2
3
4.25
W
Bellona
2
0
1
2.5
W
1
0
4
3
L
Gilgamesh
penguin attackz
Gilgamesh
1
3
0
0.33
L
Chernobog
xXNeNuFaR255Xx
Chernobog
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
26,239
43,777
Taken
53,125
28,465
Mitigated
27,743
19,213
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,586
959
0
6,364
13,607
5,077
0
974
12,633
0
45,786
W
Neith
7,346
1,880
0
1,767
7,736
3,205
0
5,065
2,527
0
64,126
W
Fafnir
3,055
623
0
3,248
7,704
8,374
0
2,670
4,690
13,266
943
L
8,052
593
0
1,818
7,551
2,213
0
556
6,995
49,376
997
W
Nemesis
KingCreed34
Nemesis
4,625
1,247
0
5,022
11,227
4,746
0
2,416
8,741
0
46,056
W
Bellona
10,346
4,151
0
6,673
10,549
9,815
196
144
9,447
175
61,102
W
7,411
2,965
0
2,503
6,561
2,325
0
1,737
4,546
49,251
3,879
L
Gilgamesh
penguin attackz
Gilgamesh
6,512
2,252
0
4,369
14,647
9,898
0
175
13,513
0
38,067
L
Chernobog
xXNeNuFaR255Xx
Chernobog
3,814
2,140
0
1,952
6,246
2,222
180
2,744
3,502
0
40,601
L
5,275
854
0
250
11,074
8,333
180
6,094
4,980
19,957
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
30,058
414
Minions Killed
342
0
Camps Cleared
0
1,237,149
Distance Traveled
1,189,788
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,098
508
80
7
0
267,502
2
W
Neith
7,593
633
108
9
0
231,391
0
W
Fafnir
7,269
606
11
1
0
261,127
4
L
Zeus
6,535
545
88
7
0
218,305
2
W
Nemesis
7,578
632
85
7
0
283,304
4
W
Bellona
8,077
673
116
10
0
227,663
0
W
Sol
6,548
546
94
8
0
233,664
2
L
Gilgamesh
6,426
536
64
5
0
237,525
0
L
Chernobog
5,735
478
85
7
0
239,415
1
L
Charon
5,264
439
25
2
0
227,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role