Player Matchup

Guan Yu
Guan Yu
RamenOreo
Guan Yu
Level 62
God Stats
1W - 2L
1,410 SR
Queue Stats
56W - 36L
1,537 Elo+
Party 3
Sun Wukong
Sun Wukong
ShadowsSpartans
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,538 Elo+
Party 3
Martichoras
Martichoras
minter1220
Martichoras
Level 88
God Stats
0W - 3L
1,189 SR
Queue Stats
100W - 100L
1,419 Elo+
Party 1
Agni
Agni
schocky17
Agni
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,207 Elo+
Solo
Neith
Neith
xBiGxSean17
Neith
Level 108
God Stats
4W - 8L
1,310 SR
Queue Stats
104W - 103L
1,419 Elo+
Party 1
Team Averages
Level 86
1,382 SR
1,424 Elo+

VS

Team Averages
Level 102
1,477 SR
1,450 Elo+
Poseidon
Poseidon
Axsiid
Poseidon
Level 68
God Stats
2W - 3L
1,136 SR
Queue Stats
79W - 66L
1,436 Elo+
Party 2
Ganesha
Ganesha
BBQCHICKENBBQ
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 102L
1,437 Elo+
Party 2
Fenrir
Fenrir
Died4Pie
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Im_one_shot93
Cernunnos
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,450 Elo+
Solo
Ix Chel
Ix Chel
Urtzi-GL
Ix Chel
Level 144
God Stats
2W - 0L
1,747 SR
Queue Stats
25W - 29L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RamenOreo
Guan Yu
17
2 / 4 / 11
10,406
800
8,208
22,703
23,024
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
ShadowsSpartans
Sun Wukong
17
4 / 4 / 5
9,772
752
11,442
22,426
22,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Martichoras
minter1220
Martichoras
13
2 / 5 / 5
8,448
650
8,031
11,659
4,670
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
16
6 / 8 / 6
9,714
747
14,742
17,044
7,457
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

13
3 / 4 / 5
8,637
664
9,705
8,686
3,393
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Axsiid
Poseidon
18
8 / 0 / 9
10,760
828
9,756
6,551
2,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
18
0 / 5 / 22
10,249
788
14,861
20,523
24,643
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Died4Pie
Fenrir
18
11 / 6 / 10
11,973
921
14,254
17,734
13,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
Im_one_shot93
Cernunnos
16
4 / 4 / 11
10,420
802
14,759
13,014
5,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Urtzi-GL
Ix Chel
16
1 / 3 / 10
9,644
742
14,698
9,974
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
17
Kills
24
25
Deaths
18
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Axsiid
Poseidon
8
0
9
12.5
W
Ganesha
0
5
22
2.2
W
Fenrir
Died4Pie
Fenrir
11
6
10
2.67
W
Cernunnos
Im_one_shot93
Cernunnos
4
4
11
2.38
L
Guan Yu
RamenOreo
Guan Yu
2
4
11
1.88
L
Sun Wukong
ShadowsSpartans
Sun Wukong
4
4
5
1.63
W
Ix Chel
Urtzi-GL
Ix Chel
1
3
10
2
L
Martichoras
minter1220
Martichoras
2
5
5
0.9
L
Agni
6
8
6
1.13
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,128
Damage
68,328
82,518
Taken
67,796
61,486
Mitigated
49,269
32,865
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Axsiid
Poseidon
9,756
982
1,754
1,111
6,551
2,536
1,150
2,208
4,343
28,637
500
W
Ganesha
14,861
1,094
1,319
2,719
20,523
24,643
890
2,917
17,606
22,592
1,458
W
Fenrir
Died4Pie
Fenrir
14,254
3,214
1,290
3,420
17,734
13,119
1,124
3,452
14,282
0
27,306
W
Cernunnos
Im_one_shot93
Cernunnos
14,759
7,236
2,122
2,906
13,014
5,165
2,549
3,974
9,040
0
29,432
L
Guan Yu
RamenOreo
Guan Yu
8,208
1,986
10,645
9,061
22,703
23,024
62
9,295
12,902
0
18,543
L
Sun Wukong
ShadowsSpartans
Sun Wukong
11,442
2,280
3,261
5,124
22,426
22,942
35
10,057
11,999
0
29,669
W
Ix Chel
Urtzi-GL
Ix Chel
14,698
2,094
4,149
3,332
9,974
3,806
962
2,140
7,834
31,779
925
L
Martichoras
minter1220
Martichoras
8,031
2,776
211
1,337
11,659
4,670
543
5,708
5,815
0
18,945
L
Agni
14,742
2,584
666
1,582
17,044
7,457
52
6,949
9,996
25,741
186
L
9,705
2,955
445
533
8,686
3,393
576
4,161
4,331
0
16,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
53,046
113
Minions Killed
137
0
Camps Cleared
0
1,062,322
Distance Traveled
1,247,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,760
828
34
3
0
273,479
0
W
Ganesha
10,249
788
3
0
0
239,433
0
W
Fenrir
11,973
921
34
3
0
273,296
0
W
Cernunnos
10,420
802
22
2
0
239,506
0
L
Guan Yu
10,406
800
20
2
0
280,793
0
L
Sun Wukong
9,772
752
25
2
0
291,098
0
W
Ix Chel
9,644
742
44
3
0
221,585
0
L
Martichoras
8,448
650
17
1
0
146,054
0
L
Agni
9,714
747
35
3
0
191,197
0
L
Neith
8,637
664
16
1
0
153,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role