Player Matchup

Hou Yi
Hou Yi
BlackF1sh78
Hou Yi
Level 22
God Stats
1W - 1L
1,280 SR
Queue Stats
16W - 42L
1,335 Elo+
Solo
Nox
Nox
Franz421
Nox
Level 153
God Stats
1W - 1L
1,172 SR
Queue Stats
59W - 62L
1,507 Elo+
Party 1
Agni
Agni
Nyarlatotep__
Agni
Level 151
God Stats
2W - 1L
1,615 SR
Queue Stats
96W - 88L
1,518 Elo+
Party 1
Martichoras
Martichoras
TheBone69
Martichoras
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,374 Elo+
Solo
Terra
Terra
ŽeVaRiøÑ
Terra
Level 146
God Stats
4W - 3L
1,705 SR
Queue Stats
199W - 192L
1,563 Elo+
Solo
Team Averages
Level 99
1,454 SR
1,459 Elo+

VS

Team Averages
Level 46
1,486 SR
1,405 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EnzoTheLate
Nu Wa
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 25L
1,191 Elo+
Party 2
Nemesis
Nemesis
MiguelElGato
Nemesis
Level 18
God Stats
2W - 2L
1,197 SR
Queue Stats
86W - 92L
1,414 Elo+
Party 2
Kali
Kali
PapaBoowoo
Kali
Level 41
God Stats
1W - 2L
1,735 SR
Queue Stats
65W - 64L
1,438 Elo+
Party 2
Nike
Nike
SpunkBucket69
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
5 / 2 / 16
8,854
805
5,465
8,271
3,675
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
9 / 2 / 14
9,980
907
11,335
8,814
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 2 / 19
10,033
912
17,699
12,428
5,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
TheBone69
Martichoras
14
4 / 3 / 12
8,808
801
10,677
11,574
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 19
9,157
832
5,664
7,066
5,954
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 1 / 4
7,780
707
4,453
8,812
7,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 8 / 3
7,765
706
7,648
12,808
5,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MiguelElGato
Nemesis
11
1 / 5 / 2
6,794
618
3,777
9,413
6,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 6 / 4
7,351
668
3,562
12,473
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 8 / 2
7,958
723
8,626
13,694
14,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
27
Kills
9
9
Deaths
28
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
4
4
W
Hou Yi
5
2
16
6.5
L
2
8
3
0.44
W
9
2
14
8
L
Nemesis
MiguelElGato
Nemesis
1
5
2
0.4
W
6
2
19
7.75
L
1
6
4
0.5
L
3
8
2
0.5
W
Martichoras
TheBone69
Martichoras
4
3
12
3.33
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,840
Damage
28,066
48,153
Taken
57,200
25,017
Mitigated
39,685
20,136
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,453
339
1,990
2,964
8,812
7,865
8
3,475
5,220
8,928
0
W
Hou Yi
5,465
2,023
455
1,083
8,271
3,675
785
1,889
6,300
0
12,978
L
7,648
2,064
0
508
12,808
5,460
0
8,449
3,987
17,207
452
W
11,335
167
857
864
8,814
4,650
2,056
2,261
6,553
19,217
1,633
L
Nemesis
MiguelElGato
Nemesis
3,777
583
670
535
9,413
6,351
0
5,673
3,525
0
7,239
W
17,699
281
458
2,084
12,428
5,331
1,522
2,719
9,455
41,095
0
L
3,562
1,424
343
2,133
12,473
5,888
0
6,549
5,684
0
5,856
L
8,626
1,097
0
404
13,694
14,121
0
8,606
4,819
0
16,255
W
Martichoras
TheBone69
Martichoras
10,677
3,510
0
1,981
11,574
5,407
2,644
2,618
8,698
0
26,446
W
5,664
151
8,779
3,575
7,066
5,954
321
2,440
4,390
9,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
37,648
138
Minions Killed
67
0
Camps Cleared
0
945,484
Distance Traveled
851,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,780
707
14
1
0
203,882
0
W
Hou Yi
8,854
805
15
1
0
170,645
0
L
Nu Wa
7,765
706
27
2
0
135,501
0
W
Nox
9,980
907
22
2
0
202,242
0
L
Nemesis
6,794
618
6
1
0
195,789
0
W
Agni
10,033
912
54
5
0
209,735
0
L
Kali
7,351
668
2
0
0
152,480
0
L
Nike
7,958
723
18
2
0
164,078
0
W
Martichoras
8,808
801
40
4
0
139,600
0
W
Terra
9,157
832
7
1
0
223,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role