Player Matchup

Da Ji
Da Ji
A1Legged
Da Ji
Level 159
God Stats
2W - 3L
1,632 SR
Queue Stats
51W - 52L
1,533 Elo+
Party 1
Persephone
Persephone
Cessar2480
Persephone
Level 159
God Stats
7W - 2L
1,635 SR
Queue Stats
195W - 182L
1,525 Elo+
Solo
Bellona
Bellona
ZomberCrom
Bellona
Level 159
God Stats
5W - 3L
1,607 SR
Queue Stats
39W - 29L
1,667 Elo+
Party 1
Freya
Freya
foodismyonlygod
Freya
Level 128
God Stats
0W - 4L
1,277 SR
Queue Stats
11W - 9L
1,510 Elo+
Party 4
Charon
Charon
icookcrack
Charon
Level 17
God Stats
5W - 3L
1,941 SR
Queue Stats
8W - 9L
1,510 Elo+
Party 4
Team Averages
Level 124
1,618 SR
1,549 Elo+

VS

Team Averages
Level 128
1,636 SR
1,555 Elo+
Neith
Neith
Kaklashi2
Neith
Level 99
God Stats
6W - 8L
1,588 SR
Queue Stats
161W - 144L
1,561 Elo+
Party 2
Loki
Loki
ThePowerOfUriah
Loki
Level 128
God Stats
89W - 48L
1,690 SR
Queue Stats
180W - 160L
1,526 Elo+
Party 3
Atlas
Atlas
ToastyWaffle123
Atlas
Level 149
God Stats
5W - 4L
1,613 SR
Queue Stats
146W - 135L
1,605 Elo+
Solo
Nu Wa
Nu Wa
chachito2016
Nu Wa
Level 109
God Stats
10W - 5L
1,813 SR
Queue Stats
179W - 164L
1,557 Elo+
Party 2
Martichoras
Martichoras
steelgear45
Martichoras
Level 157
God Stats
5W - 3L
1,475 SR
Queue Stats
93W - 86L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
A1Legged
Da Ji
12
1 / 4 / 0
6,305
485
6,475
14,319
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Cessar2480
Persephone
12
0 / 3 / 0
7,029
541
6,939
6,516
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ZomberCrom
Bellona
14
1 / 1 / 0
7,897
607
9,437
12,263
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
6,166
474
1,806
6,802
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon
icookcrack
Charon
9
0 / 2 / 1
5,887
453
2,164
5,319
3,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaklashi2
Neith
14
1 / 1 / 2
7,915
609
7,294
10,236
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
4 / 0 / 3
7,211
555
6,553
10,562
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 0 / 5
7,457
574
4,236
7,449
6,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 2
6,817
524
4,425
6,639
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
steelgear45
Martichoras
13
2 / 1 / 0
7,669
590
4,222
4,679
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
10
10
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
A1Legged
Da Ji
1
4
0
0.25
L
Persephone
Cessar2480
Persephone
0
3
0
0
W
Neith
Kaklashi2
Neith
1
1
2
2
W
4
0
3
5.5
W
2
0
5
4.5
L
Bellona
ZomberCrom
Bellona
1
1
0
1
W
1
1
2
2
L
1
0
0
1
L
Charon
icookcrack
Charon
0
2
1
0.25
W
Martichoras
steelgear45
Martichoras
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
26,730
45,219
Taken
39,565
25,944
Mitigated
19,261
15,792
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
A1Legged
Da Ji
6,475
1,989
0
6,405
14,319
5,908
0
2,465
11,854
0
58,535
L
Persephone
Cessar2480
Persephone
6,939
203
0
1,191
6,516
2,080
0
2,127
4,380
59,273
365
W
Neith
Kaklashi2
Neith
7,294
2,002
0
4,522
10,236
4,413
0
0
9,382
0
68,890
W
6,553
1,887
0
6,060
10,562
3,873
0
1,827
8,470
0
67,805
W
4,236
1,307
0
1,805
7,449
6,451
0
3,439
3,809
18,003
0
L
Bellona
ZomberCrom
Bellona
9,437
1,896
0
5,143
12,263
11,603
0
1,241
11,022
0
68,707
W
4,425
500
0
956
6,639
2,316
173
2,373
4,034
51,439
3,504
L
1,806
436
0
2,464
6,802
2,679
0
1,237
5,565
39,355
1,411
L
Charon
icookcrack
Charon
2,164
487
0
589
5,319
3,674
0
1,507
3,812
11,645
456
W
Martichoras
steelgear45
Martichoras
4,222
496
0
1,001
4,679
2,208
0
2,458
2,027
0
67,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
37,069
448
Minions Killed
463
0
Camps Cleared
0
1,233,875
Distance Traveled
1,330,505
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,305
485
95
7
0
235,262
2
L
Persephone
7,029
541
113
9
0
236,124
2
W
Neith
7,915
609
127
10
0
268,110
0
W
Loki
7,211
555
103
8
0
319,173
0
W
Atlas
7,457
574
10
1
0
263,235
3
L
Bellona
7,897
607
128
10
0
264,480
3
W
Nu Wa
6,817
524
105
8
0
254,184
0
L
Freya
6,166
474
89
7
0
266,708
1
L
Charon
5,887
453
23
2
0
231,301
1
W
Martichoras
7,669
590
118
9
0
225,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role