Player Matchup

Tsukuyomi
Tsukuyomi
DeAd_NeMeSiS_PR
Tsukuyomi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,431 Elo+
Party 2
Izanami
Izanami
DeAd_ReApErR_PR
Izanami
Level 16
God Stats
3W - 14L
1,222 SR
Queue Stats
7W - 21L
1,144 Elo+
Party 2
Charon
Charon
HysteriaHaze
Charon
Level 154
God Stats
3W - 0L
1,714 SR
Queue Stats
120W - 101L
1,529 Elo+
Solo
Poseidon
Poseidon
margely90
Poseidon
Level 137
God Stats
1W - 2L
1,708 SR
Queue Stats
35W - 49L
1,423 Elo+
Party 2
King Arthur
King Arthur
vHeRo_PR--z
King Arthur
Level 8
God Stats
1W - 8L
1,188 SR
Queue Stats
5W - 22L
1,080 Elo+
Party 2
Team Averages
Level 91
1,467 SR
1,321 Elo+

VS

Team Averages
Level 114
1,537 SR
1,454 Elo+
Ares
Ares
Barbarossa1
Ares
Level 103
God Stats
10W - 1L
1,543 SR
Queue Stats
136W - 121L
1,459 Elo+
Solo
Apollo
Apollo
Cattickler
Apollo
Level 119
God Stats
1W - 1L
1,732 SR
Queue Stats
206W - 188L
1,536 Elo+
Solo
Charybdis
Charybdis
Phoeph
Charybdis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,301 Elo+
Solo
Hades
Hades
Unforsaken_King_
Hades
Level 156
God Stats
11W - 9L
1,639 SR
Queue Stats
281W - 261L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
Wolf_Chief_8
Gilgamesh
Level 102
God Stats
0W - 2L
1,273 SR
Queue Stats
30W - 26L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeAd_NeMeSiS_PR
Tsukuyomi
16
1 / 1 / 5
8,743
460
8,330
13,832
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 1
8,548
450
3,536
10,868
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
13
2 / 2 / 3
8,468
446
5,322
8,682
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
margely90
Poseidon
18
4 / 2 / 1
10,733
565
9,243
7,684
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
vHeRo_PR--z
King Arthur
13
0 / 3 / 2
7,528
396
2,570
12,846
8,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,881
467
10,086
17,501
18,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Cattickler
Apollo
15
3 / 2 / 0
9,710
511
5,253
8,563
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
Phoeph
Charybdis
15
2 / 1 / 1
9,492
500
6,419
7,902
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 1
11,377
599
9,363
13,484
7,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Wolf_Chief_8
Gilgamesh
14
1 / 0 / 2
8,123
428
3,432
10,145
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
8
Kills
12
12
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Apollo
Cattickler
Apollo
3
2
0
1.5
W
Tsukuyomi
DeAd_NeMeSiS_PR
Tsukuyomi
1
1
5
3.5
W
1
4
1
0.38
W
Charon
2
2
3
1.75
L
Charybdis
Phoeph
Charybdis
2
1
1
2.5
L
5
1
1
5.5
L
Gilgamesh
Wolf_Chief_8
Gilgamesh
1
0
2
2
W
Poseidon
margely90
Poseidon
4
2
1
2.25
W
King Arthur
vHeRo_PR--z
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
34,553
53,912
Taken
57,595
29,343
Mitigated
39,047
10,576
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,086
746
0
2,794
17,501
18,710
116
4,172
13,329
41,683
0
L
Apollo
Cattickler
Apollo
5,253
2,782
0
2,228
8,563
3,618
988
4,106
4,457
0
68,583
W
Tsukuyomi
DeAd_NeMeSiS_PR
Tsukuyomi
8,330
2,106
0
5,681
13,832
6,240
20
4,524
9,308
0
88,639
W
3,536
2,508
0
1,363
10,868
4,134
1,284
3,698
7,170
0
65,275
W
Charon
5,322
1,079
0
2,902
8,682
6,983
0
2,967
5,715
25,818
0
L
Charybdis
Phoeph
Charybdis
6,419
2,812
0
4,313
7,902
3,408
755
1,483
6,419
0
80,037
L
9,363
1,006
292
9,613
13,484
7,891
0
3,261
10,223
96,614
1,954
L
Gilgamesh
Wolf_Chief_8
Gilgamesh
3,432
1,212
0
972
10,145
5,420
0
1,589
8,556
0
65,194
W
Poseidon
margely90
Poseidon
9,243
1,440
0
380
7,684
2,989
0
2,403
5,281
82,552
1,144
W
King Arthur
vHeRo_PR--z
King Arthur
2,570
274
0
250
12,846
8,997
0
5,744
7,102
0
32,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
47,583
475
Minions Killed
559
0
Camps Cleared
0
1,840,974
Distance Traveled
1,709,735
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,881
467
36
2
0
380,873
3
L
Apollo
9,710
511
121
6
0
280,947
0
W
Tsukuyomi
8,743
460
116
6
0
456,661
1
W
Izanami
8,548
450
121
6
0
331,944
0
W
Charon
8,468
446
36
2
0
357,538
0
L
Charybdis
9,492
500
152
8
0
333,041
0
L
Hades
11,377
599
150
8
0
308,926
3
L
Gilgamesh
8,123
428
100
5
0
405,948
0
W
Poseidon
10,733
565
157
8
0
347,919
4
W
King Arthur
7,528
396
45
2
0
346,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role