Player Matchup

Nike
Nike
Cigeezy19
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 137L
1,472 Elo+
Solo
Charybdis
Charybdis
GrimoireSSB
Charybdis
Level 64
God Stats
1W - 1L
1,263 SR
Queue Stats
171W - 173L
1,482 Elo+
Party 1
Ra
Ra
TheFallenUchihax
Ra
Level 98
God Stats
2W - 0L
1,469 SR
Queue Stats
109W - 113L
1,451 Elo+
Party 3
Odin
Odin
gozilla_
Odin
Level 128
God Stats
7W - 3L
1,585 SR
Queue Stats
183W - 202L
1,449 Elo+
Party 3
Ganesha
Ganesha
jiccs98
Ganesha
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,389 Elo+
Party 1
Team Averages
Level 94
1,463 SR
1,449 Elo+

VS

Team Averages
Level 78
1,448 SR
1,436 Elo+
Terra
Terra
KindaRaptor4992
Terra
Level 106
God Stats
0W - 3L
1,175 SR
Queue Stats
74W - 78L
1,432 Elo+
Party 2
Discordia
Discordia
PresidenteLeche
Discordia
Level 106
God Stats
0W - 2L
1,496 SR
Queue Stats
51W - 63L
1,414 Elo+
Party 2
Yu Huang
Yu Huang
SLR obito
Yu Huang
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,467 Elo+
Solo
Anubis
Anubis
StackedDeck52
Anubis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,349 Elo+
Solo
Bellona
Bellona
ylambda1
Bellona
Level 57
God Stats
0W - 1L
1,569 SR
Queue Stats
20W - 13L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
5 / 2 / 7
10,341
862
9,857
12,203
10,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
GrimoireSSB
Charybdis
16
4 / 3 / 7
10,071
839
13,484
13,034
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 9
8,967
747
9,315
10,503
5,574
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Odin
17
8 / 4 / 6
11,025
919
9,551
18,193
25,775
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
jiccs98
Ganesha
17
0 / 2 / 16
10,760
897
7,111
12,745
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
8,804
734
4,941
17,773
17,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
PresidenteLeche
Discordia
15
2 / 5 / 5
8,781
732
10,035
11,570
5,791
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
SLR obito
Yu Huang
5
0 / 0 / 0
6,172
514
0
185
61
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 4 / 6
8,328
694
12,124
11,060
6,099
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ylambda1
Bellona
17
9 / 5 / 4
10,180
848
16,278
22,740
26,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
18
Kills
13
14
Deaths
18
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
5
2
7
4.25
W
Charybdis
GrimoireSSB
Charybdis
4
3
7
2.5
L
0
4
8
1
L
Discordia
PresidenteLeche
Discordia
2
5
5
0.9
L
Yu Huang
SLR obito
Yu Huang
0
0
0
0
L
2
4
6
1.25
W
1
3
9
1.83
W
Odin
8
4
6
2.75
W
Ganesha
jiccs98
Ganesha
0
2
16
4
L
Bellona
ylambda1
Bellona
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,318
Damage
43,378
66,678
Taken
63,328
62,389
Mitigated
55,547
26,707
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,857
65
826
1,107
12,203
10,547
982
3,698
8,362
0
23,561
W
Charybdis
GrimoireSSB
Charybdis
13,484
4,914
106
4,395
13,034
6,112
3,485
5,365
7,482
0
35,224
L
4,941
311
4,589
4,805
17,773
17,272
9
4,803
12,970
9,094
0
L
Discordia
PresidenteLeche
Discordia
10,035
1,004
641
1,603
11,570
5,791
46
1,253
10,317
28,533
0
L
Yu Huang
SLR obito
Yu Huang
0
0
0
0
185
61
0
0
185
0
0
L
12,124
444
575
3,413
11,060
6,099
0
1,809
9,206
24,088
179
W
9,315
1,236
8,853
3,877
10,503
5,574
781
7,039
3,371
22,530
313
W
Odin
9,551
517
1,183
3,177
18,193
25,775
610
6,012
11,762
0
18,471
W
Ganesha
jiccs98
Ganesha
7,111
313
756
2,427
12,745
14,381
850
4,962
7,277
17,696
787
L
Bellona
ylambda1
Bellona
16,278
5,325
372
7,481
22,740
26,324
10
7,963
14,497
0
29,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
42,265
128
Minions Killed
82
0
Camps Cleared
0
1,138,762
Distance Traveled
907,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,341
862
27
2
0
236,621
0
W
Charybdis
10,071
839
49
4
0
213,889
0
L
Terra
8,804
734
10
1
0
243,620
0
L
Discordia
8,781
732
24
2
0
202,048
0
L
Yu Huang
6,172
514
0
0
0
20,713
0
L
Anubis
8,328
694
24
2
0
191,834
0
W
Ra
8,967
747
24
2
0
205,020
0
W
Odin
11,025
919
27
2
0
248,431
0
W
Ganesha
10,760
897
1
0
0
234,801
0
L
Bellona
10,180
848
24
2
0
248,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role