Player Matchup

Hercules
Hercules
About7FatAsians
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,746 Elo+
Solo
Achilles
Achilles
Itz Nando GZ
Achilles
Level 76
God Stats
2W - 3L
1,768 SR
Queue Stats
390W - 395L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
MrCobraGuy
Zhong Kui
Level 82
God Stats
0W - 3L
1,173 SR
Queue Stats
112W - 118L
1,442 Elo+
Solo
Discordia
Discordia
WOLVI2005
Discordia
Level 87
God Stats
3W - 2L
1,587 SR
Queue Stats
53W - 46L
1,566 Elo+
Solo
Neith
Neith
snail burger211
Neith
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 122L
1,496 Elo+
Solo
Team Averages
Level 79
1,506 SR
1,546 Elo+

VS

Team Averages
Level 87
1,569 SR
1,475 Elo+
Shiva
Shiva
Arlessa
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 71L
1,557 Elo+
Solo
Nu Wa
Nu Wa
DeputyDoogan
Nu Wa
Level 127
God Stats
3W - 0L
1,647 SR
Queue Stats
142W - 148L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
Trash Team3879
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 82L
1,294 Elo+
Solo
Thanatos
Thanatos
killingj0ke34
Thanatos
Level 107
God Stats
4W - 4L
1,630 SR
Queue Stats
174W - 191L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
weeman873
Ah Puch
Level 108
God Stats
13W - 2L
1,567 SR
Queue Stats
384W - 370L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 2 / 11
8,608
717
4,860
12,692
14,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Itz Nando GZ
Achilles
16
4 / 3 / 6
9,018
752
6,927
14,231
17,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MrCobraGuy
Zhong Kui
14
2 / 6 / 11
8,631
719
6,021
12,058
8,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
WOLVI2005
Discordia
16
6 / 5 / 7
10,006
834
15,479
9,806
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 5 / 7
8,560
713
4,984
11,809
4,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Arlessa
Shiva
15
1 / 5 / 7
8,850
738
6,981
13,001
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 1 / 16
10,071
839
11,688
8,658
3,452
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
13
3 / 5 / 5
9,060
755
7,757
8,601
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
killingj0ke34
Thanatos
15
9 / 5 / 6
10,052
838
9,087
11,046
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
weeman873
Ah Puch
20
7 / 1 / 9
11,516
960
20,074
9,197
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
64
16
Kills
21
21
Deaths
17
42
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
11
3.25
W
Shiva
Arlessa
Shiva
1
5
7
0.9
W
1
1
16
9
L
Achilles
Itz Nando GZ
Achilles
4
3
6
2.33
L
Zhong Kui
MrCobraGuy
Zhong Kui
2
6
11
1.25
W
Hun Batz
3
5
5
1.1
L
Discordia
WOLVI2005
Discordia
6
5
7
1.9
W
Thanatos
killingj0ke34
Thanatos
9
5
6
2.4
L
3
5
7
1.3
W
Ah Puch
weeman873
Ah Puch
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
55,587
60,596
Taken
50,503
49,284
Mitigated
30,289
18,182
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,860
1,302
742
4,638
12,692
14,806
0
6,922
5,508
0
15,346
W
Shiva
Arlessa
Shiva
6,981
964
815
1,794
13,001
12,780
51
4,332
8,286
0
11,147
W
11,688
4,082
1,060
1,013
8,658
3,452
2,531
5,314
3,267
25,664
181
L
Achilles
Itz Nando GZ
Achilles
6,927
1,341
1,210
4,012
14,231
17,558
0
7,033
6,945
0
16,366
L
Zhong Kui
MrCobraGuy
Zhong Kui
6,021
556
414
1,466
12,058
8,419
0
6,092
5,834
16,652
497
W
Hun Batz
7,757
23
367
906
8,601
4,156
0
2,174
6,250
0
15,478
L
Discordia
WOLVI2005
Discordia
15,479
718
330
1,564
9,806
3,864
0
4,598
5,160
36,824
1,209
W
Thanatos
killingj0ke34
Thanatos
9,087
1,468
1,043
4,070
11,046
5,553
712
4,676
6,143
0
12,166
L
4,984
1,193
861
2,945
11,809
4,637
0
6,295
5,339
0
26,494
W
Ah Puch
weeman873
Ah Puch
20,074
593
1,022
3,702
9,197
4,348
817
4,583
4,570
44,760
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
49,549
190
Minions Killed
136
0
Camps Cleared
0
1,110,546
Distance Traveled
1,052,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,608
717
39
3
0
260,356
0
W
Shiva
8,850
738
13
1
0
208,848
0
W
Nu Wa
10,071
839
33
3
0
231,823
0
L
Achilles
9,018
752
22
2
0
236,717
0
L
Zhong Kui
8,631
719
34
3
0
203,712
0
W
Hun Batz
9,060
755
13
1
0
109,928
0
L
Discordia
10,006
834
56
5
0
201,583
0
W
Thanatos
10,052
838
4
0
0
241,858
0
L
Neith
8,560
713
39
3
0
208,178
0
W
Ah Puch
11,516
960
73
6
0
259,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role