Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DaGamingKiid
Hou Yi
Level 58
God Stats
12W - 11L
1,435 SR
Queue Stats
120W - 133L
1,411 Elo+
Solo
Ymir
Ymir
IggyBoss153
Ymir
Level 103
God Stats
27W - 28L
1,541 SR
Queue Stats
454W - 440L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Sandy444
Amaterasu
Level 120
God Stats
6W - 1L
1,719 SR
Queue Stats
217W - 204L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
silverstreak530
Cthulhu
Level 67
God Stats
92W - 81L
1,582 SR
Queue Stats
98W - 105L
1,478 Elo+
Party 1
Team Averages
Level 86
1,555 SR
1,464 Elo+

VS

Team Averages
Level 105
1,454 SR
1,443 Elo+
Nox
Nox
I Mr 170 I
Nox
Level 100
God Stats
16W - 10L
1,569 SR
Queue Stats
453W - 432L
1,489 Elo+
Solo
Persephone
Persephone
SalemBrown
Persephone
Level 76
God Stats
23W - 22L
1,398 SR
Queue Stats
372W - 369L
1,379 Elo+
Solo
Loki
Loki
Suisor
Loki
Level 106
God Stats
7W - 3L
1,507 SR
Queue Stats
151W - 142L
1,491 Elo+
Solo
Artemis
Artemis
freakboieee
Artemis
Level 118
God Stats
165W - 164L
1,527 SR
Queue Stats
169W - 169L
1,474 Elo+
Solo
Sol
Sol
rogue350
Sol
Level 127
God Stats
5W - 0L
1,268 SR
Queue Stats
57W - 52L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 3 / 0
5,149
515
2,083
5,945
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
9
0 / 3 / 0
5,044
504
2,280
7,518
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,726
473
1,214
6,053
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Sandy444
Amaterasu
12
3 / 0 / 0
6,964
696
4,555
10,738
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,050
505
2,821
9,132
5,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,937
594
3,507
3,540
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
SalemBrown
Persephone
9
0 / 3 / 0
5,718
572
5,146
6,656
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Suisor
Loki
11
3 / 0 / 0
5,790
579
4,583
6,430
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
freakboieee
Artemis
10
1 / 0 / 3
5,516
552
4,394
4,203
1,506
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 1
6,789
679
8,102
6,038
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
8
8
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Hou Yi
0
3
0
0
W
0
0
3
1.5
L
0
0
0
0
W
Persephone
SalemBrown
Persephone
0
3
0
0
L
Amaterasu
Sandy444
Amaterasu
3
0
0
3
W
Loki
Suisor
Loki
3
0
0
3
W
Artemis
freakboieee
Artemis
1
0
3
2.5
W
4
0
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,953
Damage
25,732
39,386
Taken
26,867
18,149
Mitigated
8,593
11,180
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,083
35
0
686
5,945
2,133
0
2,498
3,253
28,485
986
L
Hou Yi
2,280
960
0
1,396
7,518
2,712
0
3,164
4,354
0
29,730
W
3,507
250
0
500
3,540
1,345
0
1,744
1,796
35,672
1,469
L
1,214
312
0
173
6,053
2,984
0
1,556
4,443
29,133
0
W
Persephone
SalemBrown
Persephone
5,146
515
0
1,882
6,656
1,838
0
0
6,628
37,940
0
L
Amaterasu
Sandy444
Amaterasu
4,555
1,186
0
6,610
10,738
4,899
932
4,573
5,592
0
52,160
W
Loki
Suisor
Loki
4,583
1,489
0
3,729
6,430
1,977
0
1,360
5,070
0
44,515
W
Artemis
freakboieee
Artemis
4,394
1,559
0
500
4,203
1,506
0
805
3,398
0
31,465
W
8,102
4,349
0
3,084
6,038
1,927
342
2,169
3,869
50,236
4,135
L
2,821
350
972
1,343
9,132
5,421
0
3,758
5,292
23,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
29,750
263
Minions Killed
344
0
Camps Cleared
0
977,655
Distance Traveled
994,079
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,149
515
46
5
0
162,268
0
L
Hou Yi
5,044
504
53
5
0
173,604
2
W
Nox
5,937
594
80
8
0
189,449
0
L
Ymir
4,726
473
45
5
0
200,710
0
W
Persephone
5,718
572
68
7
0
201,587
0
L
Amaterasu
6,964
696
98
10
0
232,157
0
W
Loki
5,790
579
65
7
0
228,486
0
W
Artemis
5,516
552
47
5
0
185,170
0
W
Sol
6,789
679
84
8
0
189,387
1
L
Cthulhu
5,050
505
21
2
0
208,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role