Player Matchup

Khepri
Khepri
KirboBoi3869
Khepri
Level 75
God Stats
16W - 16L
1,610 SR
Queue Stats
201W - 195L
1,479 Elo+
Party 3
Bellona
Bellona
KlNG-M0NKEY__
Bellona
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 32L
1,527 Elo+
Party 2
Ra
Ra
Ralthos
Ra
Level 126
God Stats
15W - 12L
1,687 SR
Queue Stats
67W - 68L
1,473 Elo+
Party 2
Ravana
Ravana
ThingsareNeat
Ravana
Level 67
God Stats
17W - 15L
1,535 SR
Queue Stats
207W - 196L
1,488 Elo+
Party 3
Ratatoskr
Ratatoskr
lolo0411
Ratatoskr
Level 106
God Stats
31W - 20L
1,661 SR
Queue Stats
116W - 92L
1,502 Elo+
Party 2
Team Averages
Level 88
1,599 SR
1,494 Elo+

VS

Team Averages
Level 57
1,479 SR
1,554 Elo+
Arachne
Arachne
EvilBeauG
Arachne
Level 62
God Stats
45W - 38L
1,619 SR
Queue Stats
161W - 167L
1,549 Elo+
Solo
Kukulkan
Kukulkan
VIDMORE-
Kukulkan
Level 109
God Stats
1W - 6L
1,276 SR
Queue Stats
42W - 52L
1,431 Elo+
Solo
Ymir
Ymir
bubbawade9
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,540 Elo+
Party 1
Ishtar
Ishtar
okolbyo
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,709 Elo+
Party 1
Hachiman
Hachiman
sheIdon
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 3
7,534
502
4,217
6,531
5,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
13
1 / 0 / 2
7,220
481
7,319
9,259
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 2
9,086
606
4,844
6,013
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 1 / 1
8,960
597
5,455
5,000
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ratatoskr
lolo0411
Ratatoskr
14
6 / 0 / 2
8,321
555
8,108
13,426
5,819
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvilBeauG
Arachne
3
0 / 1 / 0
4,740
316
468
2,338
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
VIDMORE-
Kukulkan
13
1 / 3 / 0
6,739
449
3,582
7,985
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,601
440
7,509
10,894
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
okolbyo
Ishtar
11
0 / 4 / 1
6,182
412
4,055
9,297
3,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
sheIdon
Hachiman
12
1 / 2 / 0
7,284
486
3,569
10,994
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
EvilBeauG
Arachne
0
1
0
0
W
Khepri
1
1
3
2.5
W
Bellona
1
0
2
2
W
2
1
2
3
W
1
1
1
1.5
L
Kukulkan
VIDMORE-
Kukulkan
1
3
0
0.33
L
1
1
0
1
W
Ratatoskr
lolo0411
Ratatoskr
6
0
2
7
L
Ishtar
okolbyo
Ishtar
0
4
1
0.13
L
Hachiman
sheIdon
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
19,183
40,229
Taken
41,508
25,899
Mitigated
21,380
16,401
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EvilBeauG
Arachne
468
409
0
634
2,338
597
0
44
2,294
0
4,478
W
Khepri
4,217
454
148
1,839
6,531
5,815
0
2,155
4,376
28,169
981
W
Bellona
7,319
1,447
0
2,790
9,259
8,824
0
3,544
5,715
0
51,064
W
4,844
768
36
2,816
6,013
2,499
0
3,599
2,414
74,754
3,635
W
5,455
560
0
1,377
5,000
2,942
473
30
4,970
0
69,265
L
Kukulkan
VIDMORE-
Kukulkan
3,582
770
0
1,100
7,985
3,066
0
3,000
4,517
56,668
0
L
7,509
1,083
0
3,541
10,894
10,537
0
1,989
8,813
34,330
0
W
Ratatoskr
lolo0411
Ratatoskr
8,108
2,070
0
7,395
13,426
5,819
0
1,819
11,607
0
70,947
L
Ishtar
okolbyo
Ishtar
4,055
2,828
0
1,723
9,297
3,864
0
2,334
6,963
0
35,655
L
Hachiman
sheIdon
Hachiman
3,569
1,967
0
3,808
10,994
3,316
0
744
9,551
0
46,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,121
Gold Earned
31,546
467
Minions Killed
298
0
Camps Cleared
0
1,501,858
Distance Traveled
1,056,902
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,740
316
9
1
0
61,790
0
W
Khepri
7,534
502
31
2
0
271,505
1
W
Bellona
7,220
481
71
5
0
285,173
2
W
Ra
9,086
606
142
9
0
314,273
0
W
Ravana
8,960
597
108
7
0
259,836
0
L
Kukulkan
6,739
449
94
6
0
262,656
2
L
Ymir
6,601
440
38
3
0
261,075
0
W
Ratatoskr
8,321
555
115
8
0
371,071
0
L
Ishtar
6,182
412
68
5
0
221,765
0
L
Hachiman
7,284
486
89
6
0
249,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role