Player Matchup

Bastet
Bastet
Pichi_Games23
Bastet
Level 69
God Stats
1W - 1L
1,751 SR
Queue Stats
129W - 106L
1,593 Elo+
Solo
Sobek
Sobek
SpamXL
Sobek
Level 44
God Stats
5W - 4L
1,667 SR
Queue Stats
24W - 19L
1,534 Elo+
Party 1
Nike
Nike
chicknnuggies
Nike
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,414 Elo+
Party 1
Janus
Janus
meowmeowme0w
Janus
Level 66
God Stats
2W - 2L
1,514 SR
Queue Stats
43W - 43L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
qiqiara
Danzaburou
Level 97
God Stats
0W - 1L
1,580 SR
Queue Stats
13W - 12L
1,568 Elo+
Party 1
Team Averages
Level 90
1,602 SR
1,529 Elo+

VS

Team Averages
Level 114
1,566 SR
1,591 Elo+
Ullr
Ullr
Abulsaad
Ullr
Level 149
God Stats
6W - 3L
1,707 SR
Queue Stats
73W - 50L
1,628 Elo+
Party 2
Nox
Nox
DerpishUnicorn
Nox
Level 107
God Stats
10W - 12L
1,439 SR
Queue Stats
71W - 47L
1,634 Elo+
Party 2
Kukulkan
Kukulkan
MachineWhale
Kukulkan
Level 66
God Stats
4W - 4L
1,566 SR
Queue Stats
69W - 49L
1,622 Elo+
Party 2
Erlang Shen
Erlang Shen
Zir0s1
Erlang Shen
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
153W - 131L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
eMauler
Tsukuyomi
Level 158
God Stats
4W - 0L
1,617 SR
Queue Stats
18W - 16L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,896
536
4,234
8,861
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
SpamXL
Sobek
9
0 / 4 / 0
5,182
471
2,065
11,816
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 1
6,865
624
7,813
10,008
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 1
6,190
563
3,267
5,901
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
qiqiara
Danzaburou
10
0 / 3 / 0
5,120
465
3,535
7,664
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
4 / 0 / 3
6,430
585
8,729
6,697
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 0 / 4
6,687
608
4,509
3,446
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MachineWhale
Kukulkan
11
1 / 2 / 0
5,855
532
3,682
4,656
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Zir0s1
Erlang Shen
12
1 / 2 / 0
6,741
613
4,863
13,037
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
eMauler
Tsukuyomi
12
4 / 2 / 3
6,420
584
5,192
9,380
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
0
3
5.5
W
2
0
4
4
W
Kukulkan
MachineWhale
Kukulkan
1
2
0
0.5
L
2
1
1
2.5
L
Sobek
SpamXL
Sobek
0
4
0
0
W
Erlang Shen
Zir0s1
Erlang Shen
1
2
0
0.5
L
2
1
1
2.5
W
Tsukuyomi
eMauler
Tsukuyomi
4
2
3
2.75
L
1
3
1
0.5
L
Danzaburou
qiqiara
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,914
Damage
26,975
44,250
Taken
37,216
26,506
Mitigated
15,295
15,620
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,729
3,933
0
1,472
6,697
2,453
0
1,241
5,456
0
48,412
W
4,509
866
0
1,711
3,446
1,673
0
824
2,622
30,071
1,683
W
Kukulkan
MachineWhale
Kukulkan
3,682
176
0
1,250
4,656
1,692
0
2,112
2,294
41,369
0
L
4,234
1,246
0
5,367
8,861
3,259
5
644
8,217
0
47,667
L
Sobek
SpamXL
Sobek
2,065
228
0
3,052
11,816
10,029
0
2,881
8,935
17,193
0
W
Erlang Shen
Zir0s1
Erlang Shen
4,863
2,081
0
6,963
13,037
6,033
0
0
12,263
0
50,629
L
7,813
930
0
4,198
10,008
8,076
0
0
10,008
0
52,325
W
Tsukuyomi
eMauler
Tsukuyomi
5,192
1,500
0
3,706
9,380
3,444
0
780
8,353
0
36,133
L
3,267
338
0
750
5,901
2,239
0
3,151
2,750
42,937
510
L
Danzaburou
qiqiara
Danzaburou
3,535
1,988
0
2,253
7,664
2,903
0
1,330
6,334
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
32,133
350
Minions Killed
354
0
Camps Cleared
0
1,144,183
Distance Traveled
1,151,009
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,430
585
76
7
0
216,080
4
W
Nox
6,687
608
56
5
0
230,918
1
W
Kukulkan
5,855
532
67
6
0
203,025
2
L
Bastet
5,896
536
73
7
0
256,095
0
L
Sobek
5,182
471
27
2
0
224,797
3
W
Erlang Shen
6,741
613
92
8
0
220,671
3
L
Nike
6,865
624
88
8
0
235,472
0
W
Tsukuyomi
6,420
584
63
6
0
280,315
1
L
Janus
6,190
563
89
8
0
214,577
4
L
Danzaburou
5,120
465
73
7
0
213,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role