Player Matchup

Izanami
Izanami
KimmyHeada
Izanami
Level 29
God Stats
3W - 1L
1,876 SR
Queue Stats
84W - 68L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
SirPandaH
Gilgamesh
Level 179
God Stats
3W - 5L
1,579 SR
Queue Stats
143W - 146L
1,586 Elo+
Party 2
Maui
Maui
TristanTheWiz
Maui
Level 126
God Stats
9W - 10L
1,615 SR
Queue Stats
169W - 141L
1,638 Elo+
Party 1
Ix Chel
Ix Chel
castornatero
Ix Chel
Level 191
God Stats
11W - 14L
1,491 SR
Queue Stats
646W - 583L
1,576 Elo+
Solo
Nut
Nut
illuminagui
Nut
Level 149
God Stats
7W - 2L
1,864 SR
Queue Stats
151W - 151L
1,556 Elo+
Party 2
Team Averages
Level 135
1,685 SR
1,602 Elo+

VS

Team Averages
Level 146
1,590 SR
1,629 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CІiodhna
Pele
Level 166
God Stats
62W - 10L
1,926 SR
Queue Stats
72W - 14L
1,906 Elo+
Solo
Achilles
Achilles
Knifepalm
Achilles
Level 163
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 116L
1,610 Elo+
Solo
Nu Wa
Nu Wa
Lorenes
Nu Wa
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 63L
1,593 Elo+
Solo
Tyr
Tyr
MartinMG
Tyr
Level 142
God Stats
14W - 16L
1,522 SR
Queue Stats
197W - 204L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KimmyHeada
Izanami
10
1 / 3 / 1
5,466
497
2,564
8,210
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SirPandaH
Gilgamesh
11
2 / 3 / 0
6,468
588
7,884
14,679
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 0 / 3
5,583
508
2,361
5,319
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
castornatero
Ix Chel
11
0 / 2 / 1
5,617
511
3,530
6,732
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 1
6,355
578
4,861
6,961
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 1
6,485
590
2,348
4,617
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
13
4 / 2 / 0
8,213
747
10,195
11,191
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
Knifepalm
Achilles
12
3 / 1 / 3
6,545
595
5,537
9,415
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Lorenes
Nu Wa
12
2 / 1 / 2
6,952
632
4,931
4,175
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,055
460
3,124
6,527
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
9
9
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Pele
4
2
0
2
L
Izanami
KimmyHeada
Izanami
1
3
1
0.5
W
Achilles
Knifepalm
Achilles
3
1
3
4.5
W
Nu Wa
Lorenes
Nu Wa
2
1
2
3
W
0
1
1
0.5
L
Gilgamesh
SirPandaH
Gilgamesh
2
3
0
0.67
L
0
0
3
1.5
L
Ix Chel
castornatero
Ix Chel
0
2
1
0.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
26,135
41,901
Taken
35,925
24,210
Mitigated
15,828
12,035
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,348
1,672
0
2,027
4,617
1,554
623
603
4,014
0
56,826
W
Pele
10,195
2,827
0
4,720
11,191
4,481
0
0
10,541
0
72,810
L
Izanami
KimmyHeada
Izanami
2,564
1,699
0
1,936
8,210
2,761
0
645
7,364
0
35,222
W
Achilles
Knifepalm
Achilles
5,537
2,730
0
5,730
9,415
4,132
0
501
8,878
0
55,284
W
Nu Wa
Lorenes
Nu Wa
4,931
1,270
0
480
4,175
1,397
10
3,021
1,154
42,440
2,390
W
3,124
303
0
1,780
6,527
4,264
0
1,766
4,761
0
16,117
L
Gilgamesh
SirPandaH
Gilgamesh
7,884
2,845
0
3,400
14,679
13,101
0
248
14,373
0
48,062
L
2,361
1,134
0
1,802
5,319
3,521
0
799
4,150
19,374
0
L
Ix Chel
castornatero
Ix Chel
3,530
451
418
1,037
6,732
2,295
0
2,221
4,303
43,005
0
L
4,861
3,484
0
3,442
6,961
2,532
0
388
6,483
0
50,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
33,250
354
Minions Killed
421
0
Camps Cleared
0
1,105,908
Distance Traveled
1,125,399
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,485
590
96
9
0
195,802
1
W
Pele
8,213
747
129
12
0
202,477
2
L
Izanami
5,466
497
76
7
0
203,888
1
W
Achilles
6,545
595
91
8
0
270,796
1
W
Nu Wa
6,952
632
79
7
0
208,510
5
W
Tyr
5,055
460
26
2
0
247,814
0
L
Gilgamesh
6,468
588
84
8
0
232,236
2
L
Maui
5,583
508
25
2
0
238,581
2
L
Ix Chel
5,617
511
67
6
0
203,686
1
L
Nut
6,355
578
102
9
0
227,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role