Player Matchup

Apollo
Apollo
 
Apollo
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
AllHailEmrys
Ix Chel
Level 156
God Stats
7W - 8L
1,503 SR
Queue Stats
25W - 29L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
EdwardForty
Ah Puch
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,583 Elo+
Party 2
Thor
Thor
JosephCallMeJoe
Thor
Level 143
God Stats
2W - 1L
1,627 SR
Queue Stats
19W - 22L
1,544 Elo+
Party 2
Bellona
Bellona
REDAPE67
Bellona
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 102L
1,892 Elo+
Solo
Team Averages
Level 109
1,526 SR
1,605 Elo+

VS

Team Averages
Level 57
1,558 SR
1,555 Elo+
Chronos
Chronos
CidraPR
Chronos
Level 33
God Stats
5W - 4L
1,500 SR
Queue Stats
217W - 199L
1,685 Elo+
Party 3
Hercules
Hercules
Ducklez
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 108L
1,527 Elo+
Party 1
Arachne
Arachne
EvilBeauG
Arachne
Level 62
God Stats
45W - 37L
1,633 SR
Queue Stats
160W - 166L
1,557 Elo+
Solo
Medusa
Medusa
XogycPR
Medusa
Level 38
God Stats
2W - 3L
1,484 SR
Queue Stats
51W - 50L
1,497 Elo+
Party 3
Ganesha
Ganesha
dylanwizard
Ganesha
Level 38
God Stats
8W - 6L
1,676 SR
Queue Stats
35W - 32L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 0 / 3
7,236
603
5,695
7,589
3,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
AllHailEmrys
Ix Chel
13
3 / 1 / 4
7,006
584
4,652
8,767
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Puch
EdwardForty
Ah Puch
12
1 / 1 / 2
6,827
569
3,431
7,918
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
4 / 0 / 2
6,835
570
9,705
7,378
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
REDAPE67
Bellona
13
2 / 0 / 4
8,024
669
7,946
11,290
12,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CidraPR
Chronos
12
1 / 3 / 0
6,413
534
4,412
7,813
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Ducklez
Hercules
10
0 / 4 / 0
5,358
447
3,391
11,115
10,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
EvilBeauG
Arachne
10
0 / 2 / 0
5,339
445
4,484
11,045
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
XogycPR
Medusa
9
0 / 2 / 0
5,174
431
2,969
7,459
2,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
dylanwizard
Ganesha
8
0 / 1 / 0
5,393
449
2,491
10,013
7,523
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
12
Kills
1
2
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
W
Ix Chel
AllHailEmrys
Ix Chel
3
1
4
5
L
Chronos
CidraPR
Chronos
1
3
0
0.33
L
Hercules
Ducklez
Hercules
0
4
0
0
W
Ah Puch
EdwardForty
Ah Puch
1
1
2
2
L
Arachne
EvilBeauG
Arachne
0
2
0
0
W
4
0
2
5
W
Bellona
REDAPE67
Bellona
2
0
4
4
L
Medusa
XogycPR
Medusa
0
2
0
0
L
Ganesha
dylanwizard
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
17,747
42,942
Taken
47,445
24,469
Mitigated
28,160
18,181
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,695
3,107
0
3,808
7,589
3,341
675
1,372
6,210
0
62,139
W
Ix Chel
AllHailEmrys
Ix Chel
4,652
1,086
593
5,366
8,767
3,103
192
1,072
7,590
50,033
1,288
L
Chronos
CidraPR
Chronos
4,412
796
0
1,917
7,813
3,100
0
5,266
2,545
49,491
820
L
Hercules
Ducklez
Hercules
3,391
1,428
0
3,039
11,115
10,743
0
682
10,413
0
25,094
W
Ah Puch
EdwardForty
Ah Puch
3,431
251
0
2,387
7,918
2,745
314
1,881
5,739
41,996
770
L
Arachne
EvilBeauG
Arachne
4,484
2,676
0
6,516
11,045
4,220
0
1,016
10,015
0
45,194
W
9,705
1,234
0
965
7,378
2,724
0
2,381
4,997
0
39,991
W
Bellona
REDAPE67
Bellona
7,946
2,730
0
5,062
11,290
12,556
0
249
10,455
0
51,999
L
Medusa
XogycPR
Medusa
2,969
1,258
0
1,788
7,459
2,574
0
752
6,693
0
33,656
L
Ganesha
dylanwizard
Ganesha
2,491
422
225
3,029
10,013
7,523
0
290
9,717
14,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
27,677
395
Minions Killed
291
0
Camps Cleared
0
1,159,260
Distance Traveled
1,258,992
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,236
603
112
9
0
218,679
0
W
Ix Chel
7,006
584
79
7
0
240,501
0
L
Chronos
6,413
534
100
8
0
230,129
0
L
Hercules
5,358
447
42
4
0
229,924
2
W
Ah Puch
6,827
569
79
7
0
241,401
0
L
Arachne
5,339
445
62
5
0
306,023
2
W
Thor
6,835
570
37
3
0
252,334
0
W
Bellona
8,024
669
88
7
0
206,345
0
L
Medusa
5,174
431
79
7
0
254,826
0
L
Ganesha
5,393
449
8
1
0
238,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role