Player Matchup

Danzaburou
Danzaburou
JHerbie
Danzaburou
Level 86
God Stats
37W - 42L
1,312 SR
Queue Stats
583W - 627L
1,429 Elo+
Party 1
Bacchus
Bacchus
Kirikou-509-
Bacchus
Level 43
God Stats
1W - 2L
1,667 SR
Queue Stats
6W - 7L
1,433 Elo+
Solo
Achilles
Achilles
S1NF13LD
Achilles
Level 85
God Stats
14W - 16L
1,483 SR
Queue Stats
132W - 121L
1,494 Elo+
Solo
Thor
Thor
ShooterBoi
Thor
Level 107
God Stats
3W - 3L
1,521 SR
Queue Stats
79W - 84L
1,444 Elo+
Party 1
Zeus
Zeus
cat_helper84
Zeus
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 371L
1,420 Elo+
Solo
Team Averages
Level 76
1,497 SR
1,444 Elo+

VS

Team Averages
Level 92
1,476 SR
1,496 Elo+
Cupid
Cupid
 
Cupid
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Mui-Desu
Osiris
Level 40
God Stats
26W - 24L
1,499 SR
Queue Stats
55W - 64L
1,403 Elo+
Solo
Agni
Agni
Symos_
Agni
Level 129
God Stats
13W - 4L
1,682 SR
Queue Stats
88W - 65L
1,574 Elo+
Solo
Serqet
Serqet
gingerjninja666
Serqet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,426 Elo+
Solo
Rama
Rama
zuesxxxxhades
Rama
Level 107
God Stats
2W - 3L
1,198 SR
Queue Stats
125W - 117L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JHerbie
Danzaburou
11
3 / 0 / 0
6,313
631
3,902
3,462
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Kirikou-509-
Bacchus
9
0 / 2 / 2
5,442
544
2,041
7,927
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
S1NF13LD
Achilles
10
1 / 2 / 1
5,539
554
5,060
10,727
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
4,820
482
1,472
7,626
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,856
486
1,808
5,014
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 2 / 1
5,738
574
2,399
5,056
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Mui-Desu
Osiris
11
1 / 2 / 1
6,414
641
6,824
10,245
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Symos_
Agni
12
3 / 0 / 0
6,833
683
5,051
3,922
1,262
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 3
5,615
562
2,779
6,266
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 3
5,573
557
3,104
5,602
1,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
8
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
1
1.25
L
Danzaburou
JHerbie
Danzaburou
3
0
0
3
L
Bacchus
Kirikou-509-
Bacchus
0
2
2
0.5
W
Osiris
Mui-Desu
Osiris
1
2
1
0.75
L
Achilles
S1NF13LD
Achilles
1
2
1
0.75
L
0
2
0
0
W
Agni
Symos_
Agni
3
0
0
3
L
0
2
0
0
W
1
0
3
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,283
Damage
20,157
34,756
Taken
31,091
19,465
Mitigated
14,111
13,519
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,399
754
1,304
1,901
5,056
1,664
432
788
4,268
0
35,797
L
Danzaburou
JHerbie
Danzaburou
3,902
1,612
0
2,421
3,462
1,320
0
0
3,462
0
59,267
L
Bacchus
Kirikou-509-
Bacchus
2,041
80
0
2,831
7,927
7,150
0
0
7,809
10,383
0
W
Osiris
Mui-Desu
Osiris
6,824
3,032
0
6,446
10,245
6,815
0
0
10,245
0
38,362
L
Achilles
S1NF13LD
Achilles
5,060
1,484
0
4,007
10,727
6,985
0
652
10,075
0
36,775
L
1,472
345
0
3,025
7,626
2,505
0
1,503
5,853
0
30,104
W
Agni
Symos_
Agni
5,051
130
0
1,959
3,922
1,262
80
1,251
2,671
45,044
2,130
L
1,808
247
0
1,235
5,014
1,505
0
2,866
2,148
26,530
0
W
2,779
511
0
519
6,266
2,575
0
934
5,332
0
28,442
W
3,104
2,609
0
1,845
5,602
1,795
480
1,104
4,498
0
32,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
30,173
260
Minions Killed
309
0
Camps Cleared
0
977,224
Distance Traveled
1,055,606
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,738
574
72
7
0
207,972
1
L
Danzaburou
6,313
631
88
9
0
197,159
0
L
Bacchus
5,442
544
12
1
0
211,345
3
W
Osiris
6,414
641
58
6
0
184,423
0
L
Achilles
5,539
554
56
6
0
200,891
3
L
Thor
4,820
482
45
5
0
215,803
0
W
Agni
6,833
683
79
8
0
208,877
0
L
Zeus
4,856
486
59
6
0
152,026
2
W
Serqet
5,615
562
42
4
0
231,906
0
W
Rama
5,573
557
58
6
0
222,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role