Player Matchup

Shiva
Shiva
Bleuet999499
Shiva
Level 28
God Stats
3W - 0L
1,802 SR
Queue Stats
40W - 33L
1,497 Elo+
Party 2
Baba Yaga
Baba Yaga
HeartBeat2013
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,697 Elo+
Solo
Neith
Neith
MeLlamoRoberto
Neith
Level 127
God Stats
1W - 2L
1,663 SR
Queue Stats
168W - 176L
1,552 Elo+
Party 2
Martichoras
Martichoras
Sk0lll
Martichoras
Level 27
God Stats
1W - 1L
1,233 SR
Queue Stats
89W - 96L
1,359 Elo+
Solo
Yemoja
Yemoja
ThalamicOak99
Yemoja
Level 83
God Stats
5W - 1L
1,858 SR
Queue Stats
91W - 94L
1,569 Elo+
Party 2
Team Averages
Level 56
1,611 SR
1,535 Elo+

VS

Team Averages
Level 47
1,407 SR
1,382 Elo+
Cabrakan
Cabrakan
D1ss3d3n7
Cabrakan
Level 128
God Stats
0W - 2L
1,324 SR
Queue Stats
251W - 248L
1,483 Elo+
Party 1
Agni
Agni
Dabears_54x
Agni
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 69L
1,529 Elo+
Solo
Hel
Hel
Keigaroo
Hel
Level 49
God Stats
0W - 2L
1,135 SR
Queue Stats
38W - 65L
1,479 Elo+
Party 3
Neith
Neith
Scathic
Neith
Level 15
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 9L
1,199 Elo+
Party 1
Atlas
Atlas
buckee5403
Atlas
Level 25
God Stats
0W - 1L
1,341 SR
Queue Stats
5W - 30L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
7,406
823
9,044
9,868
9,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
HeartBeat2013
Baba Yaga
13
2 / 0 / 12
7,533
837
8,647
7,779
5,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
6 / 1 / 7
8,231
915
11,423
11,278
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Martichoras
Sk0lll
Martichoras
14
5 / 0 / 7
8,151
906
14,192
9,579
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
0 / 1 / 9
7,416
824
1,017
8,762
5,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D1ss3d3n7
Cabrakan
11
0 / 4 / 1
6,320
702
4,098
11,401
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 0
6,063
674
3,227
5,739
2,269
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,344
705
3,800
11,481
5,165
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Scathic
Neith
13
2 / 3 / 0
7,032
781
6,523
7,811
3,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
13
0 / 2 / 2
6,705
745
11,141
10,274
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
14
Kills
2
2
Deaths
14
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Cabrakan
D1ss3d3n7
Cabrakan
0
4
1
0.13
L
0
3
0
0
W
Baba Yaga
HeartBeat2013
Baba Yaga
2
0
12
8
L
0
2
1
0.25
W
6
1
7
9.5
L
Neith
Scathic
Neith
2
3
0
0.67
W
Martichoras
Sk0lll
Martichoras
5
0
7
8.5
W
0
1
9
4.5
L
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,323
Damage
28,789
47,266
Taken
46,706
31,846
Mitigated
35,764
26,379
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,044
667
987
1,399
9,868
9,298
25
5,429
4,439
0
14,197
L
Cabrakan
D1ss3d3n7
Cabrakan
4,098
632
0
1,434
11,401
15,835
0
2,881
8,520
5,680
0
L
3,227
173
1,457
626
5,739
2,269
0
641
5,098
11,709
0
W
Baba Yaga
HeartBeat2013
Baba Yaga
8,647
83
920
2,043
7,779
5,326
561
2,794
4,985
14,061
415
L
3,800
275
7,531
7,295
11,481
5,165
0
1,356
10,125
10,727
497
W
11,423
1,427
0
3,232
11,278
5,952
791
4,575
6,703
0
33,463
L
Neith
Scathic
Neith
6,523
2,472
0
874
7,811
3,462
0
1,980
5,831
0
13,853
W
Martichoras
Sk0lll
Martichoras
14,192
2,938
2,152
3,290
9,579
5,364
377
4,314
5,265
0
29,519
W
1,017
271
9,350
3,006
8,762
5,906
368
4,554
4,208
1,883
0
L
Atlas
11,141
3,642
424
973
10,274
9,033
0
2,777
7,497
21,851
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
32,464
114
Minions Killed
76
0
Camps Cleared
0
889,074
Distance Traveled
773,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,406
823
17
2
0
186,514
0
L
Cabrakan
6,320
702
4
0
0
148,804
0
L
Agni
6,063
674
19
2
0
120,623
0
W
Baba Yaga
7,533
837
12
1
0
206,634
0
L
Hel
6,344
705
21
2
0
181,859
0
W
Neith
8,231
915
41
5
0
161,451
0
L
Neith
7,032
781
17
2
0
161,209
0
W
Martichoras
8,151
906
40
4
0
169,690
0
W
Yemoja
7,416
824
4
0
0
164,785
0
L
Atlas
6,705
745
15
2
0
161,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role