Player Matchup

Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Dhawan24
Erlang Shen
Level 86
God Stats
5W - 4L
1,597 SR
Queue Stats
113W - 113L
1,421 Elo+
Party 2
Ymir
Ymir
LeninRKB
Ymir
Level 23
God Stats
7W - 14L
1,281 SR
Queue Stats
113W - 142L
1,211 Elo+
Party 3
Baron Samedi
Baron Samedi
aggreser
Baron Samedi
Level 105
God Stats
9W - 6L
1,802 SR
Queue Stats
412W - 399L
1,448 Elo+
Solo
Anhur
Anhur
tthiennn29
Anhur
Level 29
God Stats
3W - 4L
1,389 SR
Queue Stats
57W - 66L
1,411 Elo+
Party 2
Team Averages
Level 62
1,514 SR
1,398 Elo+

VS

Team Averages
Level 70
1,482 SR
1,423 Elo+
Surtr
Surtr
LordKafka
Surtr
Level 36
God Stats
1W - 2L
1,252 SR
Queue Stats
34W - 49L
1,304 Elo+
Solo
Neith
Neith
Nightmare ninjy
Neith
Level 69
God Stats
6W - 8L
1,678 SR
Queue Stats
249W - 232L
1,439 Elo+
Solo
Ganesha
Ganesha
Sw RavenWaca
Ganesha
Level 101
God Stats
1W - 2L
1,537 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Anubis
Anubis
TheeFiddleKid
Anubis
Level 83
God Stats
4W - 2L
1,497 SR
Queue Stats
144W - 132L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
winter_656
Cliodhna
Level 61
God Stats
4W - 4L
1,447 SR
Queue Stats
65W - 69L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 1 / 0
6,894
530
3,759
8,552
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
Dhawan24
Erlang Shen
14
8 / 3 / 1
8,590
661
15,272
17,528
19,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
9
0 / 2 / 2
5,327
410
876
9,292
4,491
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
aggreser
Baron Samedi
13
2 / 2 / 4
7,223
556
7,687
10,299
5,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
12
3 / 2 / 0
6,900
531
6,995
9,469
3,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
LordKafka
Surtr
10
3 / 7 / 1
6,648
511
7,081
15,377
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 1
6,307
485
6,562
7,207
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Sw RavenWaca
Ganesha
9
0 / 2 / 4
6,412
493
3,945
11,089
8,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 6 / 0
6,653
512
5,799
10,677
5,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
winter_656
Cliodhna
12
2 / 1 / 3
6,798
523
6,270
10,144
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
18
Kills
10
10
Deaths
18
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
0
5
W
Erlang Shen
Dhawan24
Erlang Shen
8
3
1
2.83
W
Ymir
0
2
2
0.5
L
Surtr
LordKafka
Surtr
3
7
1
0.5
L
2
2
1
1.25
L
Ganesha
Sw RavenWaca
Ganesha
0
2
4
1
L
3
6
0
0.5
W
Baron Samedi
aggreser
Baron Samedi
2
2
4
2
W
Anhur
3
2
0
1.5
L
Cliodhna
winter_656
Cliodhna
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,589
Damage
29,657
55,140
Taken
54,494
36,481
Mitigated
30,269
13,734
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,759
1,206
0
388
8,552
3,291
0
1,757
6,795
0
47,845
W
Erlang Shen
Dhawan24
Erlang Shen
15,272
9,734
0
5,379
17,528
19,871
0
1,364
15,411
0
70,061
W
Ymir
876
363
2
623
9,292
4,491
312
1,216
8,076
12,628
0
L
Surtr
LordKafka
Surtr
7,081
3,416
0
2,677
15,377
10,461
0
613
14,764
1,002
32,419
L
6,562
1,509
0
1,966
7,207
2,618
22
555
6,652
0
49,200
L
Ganesha
Sw RavenWaca
Ganesha
3,945
547
93
2,323
11,089
8,325
0
1,249
9,840
20,674
0
L
5,799
124
0
2,983
10,677
5,248
47
5,302
5,375
44,256
0
W
Baron Samedi
aggreser
Baron Samedi
7,687
258
319
4,616
10,299
5,408
264
5,456
4,798
42,787
1,587
W
Anhur
6,995
3,490
0
2,407
9,469
3,420
581
335
9,134
0
51,717
L
Cliodhna
winter_656
Cliodhna
6,270
1,440
0
3,667
10,144
3,617
0
697
9,447
0
40,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
32,818
312
Minions Killed
266
0
Camps Cleared
0
1,301,874
Distance Traveled
1,315,675
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,894
530
62
5
0
338,905
0
W
Erlang Shen
8,590
661
104
8
0
261,041
0
W
Ymir
5,327
410
12
1
0
249,771
0
L
Surtr
6,648
511
44
3
0
244,213
0
L
Neith
6,307
485
90
7
0
273,481
0
L
Ganesha
6,412
493
6
0
0
271,416
2
L
Anubis
6,653
512
55
4
0
226,463
2
W
Baron Samedi
7,223
556
59
5
0
204,518
0
W
Anhur
6,900
531
75
6
0
247,639
0
L
Cliodhna
6,798
523
71
5
0
300,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role