Player Matchup

Thor
Thor
Silver I
OneNole_
Thor
Silver I
Level 88
God Stats
19W - 18L
1,509 SR
Queue Stats
334W - 345L
1,243 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
SnakePitLLC
Gilgamesh
Silver I
Level 124
God Stats
0W - 2L
1,331 SR
Queue Stats
243W - 262L
1,171 MMR
Solo
Odin
Odin
Silver II
antsnell_
Odin
Silver II
Level 98
God Stats
0W - 2L
1,249 SR
Queue Stats
532W - 542L
992 MMR
Party 2
Hachiman
Hachiman
Silver II
heatoff831
Hachiman
Silver II
Level 136
God Stats
1W - 5L
1,429 SR
Queue Stats
65W - 77L
919 MMR
Party 3
Vulcan
Vulcan
Gold V
sosoftboy
Vulcan
Gold V
Level 156
God Stats
2W - 2L
1,534 SR
Queue Stats
95W - 106L
1,379 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,410 SR
1,141 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,546 SR
1,143 MMR
Yemoja
Yemoja
Silver IV
FonzFrm6LG
Yemoja
Silver IV
Level 139
God Stats
8W - 3L
1,471 SR
Queue Stats
70W - 68L
1,001 MMR
Party 4
Discordia
Discordia
Gold V
Ninjaknomes
Discordia
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 149L
1,318 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
ShadowSakuma
Tsukuyomi
Silver I
Level 125
God Stats
5W - 9L
1,580 SR
Queue Stats
184W - 207L
1,049 MMR
Party 1
Izanami
Izanami
Silver IV
Strychnine_NBK
Izanami
Silver IV
Level 165
God Stats
20W - 17L
1,680 SR
Queue Stats
110W - 111L
1,251 MMR
Party 4
Cu Chulainn
Cu Chulainn
Silver II
noobcakeking
Cu Chulainn
Silver II
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 2 / 0
5,881
490
4,031
12,586
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
SnakePitLLC
Gilgamesh
11
0 / 1 / 0
6,273
523
3,657
15,262
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odin
9
0 / 2 / 0
5,564
464
2,915
8,953
6,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
heatoff831
Hachiman
11
0 / 1 / 0
6,114
510
4,404
8,791
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
sosoftboy
Vulcan
11
0 / 3 / 0
6,160
513
8,269
7,507
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThanatosAwilixKhepriCthulhu

VS

Bans
AthenaAgniBellonaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FonzFrm6LG
Yemoja
11
1 / 0 / 4
6,138
512
6,069
9,142
7,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Ninjaknomes
Discordia
14
3 / 0 / 3
7,444
620
4,763
4,297
1,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
ShadowSakuma
Tsukuyomi
13
3 / 0 / 3
6,662
555
5,730
9,292
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 1
7,026
586
6,643
7,473
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cu Chulainn
noobcakeking
Cu Chulainn
14
1 / 0 / 0
8,190
683
10,072
10,103
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FonzFrm6LG
Yemoja
1
0
4
3
W
Discordia
Ninjaknomes
Discordia
3
0
3
4.5
L
Thor
0
2
0
0
W
Tsukuyomi
ShadowSakuma
Tsukuyomi
3
0
3
4.5
L
Gilgamesh
SnakePitLLC
Gilgamesh
0
1
0
0
W
1
0
1
1.5
L
Odin
0
2
0
0
L
Hachiman
heatoff831
Hachiman
0
1
0
0
W
Cu Chulainn
noobcakeking
Cu Chulainn
1
0
0
1
L
Vulcan
sosoftboy
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,276
Damage
33,277
53,099
Taken
40,307
31,083
Mitigated
22,559
14,583
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FonzFrm6LG
Yemoja
6,069
1,183
939
3,250
9,142
7,003
254
1,486
7,656
24,746
0
W
Discordia
Ninjaknomes
Discordia
4,763
370
0
1,877
4,297
1,374
0
2,242
2,055
58,872
0
L
Thor
4,031
886
0
6,054
12,586
4,622
0
2,773
9,813
0
55,362
W
Tsukuyomi
ShadowSakuma
Tsukuyomi
5,730
1,363
0
3,560
9,292
3,439
31
3,901
5,391
0
52,343
L
Gilgamesh
SnakePitLLC
Gilgamesh
3,657
988
0
4,737
15,262
14,315
0
159
15,103
0
45,784
W
6,643
5,107
0
4,109
7,473
2,851
566
536
6,937
0
68,207
L
Odin
2,915
542
0
1,631
8,953
6,590
0
3,314
5,639
0
16,536
L
Hachiman
heatoff831
Hachiman
4,404
2,744
0
1,661
8,791
2,739
0
2,142
6,649
0
43,562
W
Cu Chulainn
noobcakeking
Cu Chulainn
10,072
2,016
0
2,019
10,103
7,892
0
0
9,293
596
70,021
L
Vulcan
sosoftboy
Vulcan
8,269
2,049
0
500
7,507
2,817
0
2,603
4,904
47,375
1,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
35,460
367
Minions Killed
463
0
Camps Cleared
0
1,214,870
Distance Traveled
1,281,084
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,138
512
30
3
0
226,135
0
W
Discordia
7,444
620
104
9
0
253,228
0
L
Thor
5,881
490
99
8
0
252,408
0
W
Tsukuyomi
6,662
555
71
6
0
305,796
0
L
Gilgamesh
6,273
523
82
7
0
206,655
0
W
Izanami
7,026
586
122
10
0
248,685
2
L
Odin
5,564
464
38
3
0
265,075
4
L
Hachiman
6,114
510
70
6
0
245,495
0
W
Cu Chulainn
8,190
683
136
11
0
247,240
0
L
Vulcan
6,160
513
78
7
0
245,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role