Player Matchup

Pele
Pele
AlleyCat25
Pele
Level 69
God Stats
22W - 23L
1,505 SR
Queue Stats
283W - 298L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Davosito
Heimdallr
Level 159
God Stats
242W - 232L
1,543 SR
Queue Stats
814W - 815L
1,491 Elo+
Solo
Olorun
Olorun
Flap Clapper886
Olorun
Level 48
God Stats
8W - 4L
1,645 SR
Queue Stats
33W - 30L
1,458 Elo+
Solo
Fafnir
Fafnir
RiseofATaka
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 172L
1,474 Elo+
Party 1
Neith
Neith
xSteven Segalx
Neith
Level 148
God Stats
5W - 3L
1,756 SR
Queue Stats
156W - 162L
1,465 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,474 Elo+

VS

Team Averages
Level 82
1,483 SR
1,470 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AGB TRIP TAKE2
Atlas
Level 52
God Stats
66W - 53L
1,621 SR
Queue Stats
199W - 249L
1,499 Elo+
Party 2
Cerberus
Cerberus
Medium Freds
Cerberus
Level 161
God Stats
1,311W - 1,438L
1,539 SR
Queue Stats
1,314W - 1,449L
1,510 Elo+
Solo
Loki
Loki
SaucyPopTarts
Loki
Level 63
God Stats
6W - 5L
1,262 SR
Queue Stats
10W - 10L
1,436 Elo+
Solo
Izanami
Izanami
Yeet mo4o
Izanami
Level 49
God Stats
8W - 7L
1,492 SR
Queue Stats
43W - 60L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,359
1,072
1,505
641
338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Davosito
Heimdallr
9
0 / 0 / 0
4,921
984
0
0
0
10
0 / 0 / 0
5,529
1,106
2,741
3,463
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
10
0 / 0 / 0
5,995
1,199
1,525
4,460
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 1 / 0
5,570
1,114
3,498
2,921
1,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

384

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 0
5,412
1,082
908
1,054
301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,683
1,137
4,402
4,592
4,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
Medium Freds
Cerberus
10
0 / 0 / 1
5,410
1,082
1,338
2,633
1,222
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 0 / 1
5,520
1,104
1,765
861
319
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Yeet mo4o
Izanami
10
1 / 0 / 0
5,950
1,190
1,852
2,722
1,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
Heimdallr
Davosito
Heimdallr
0
0
0
0
L
0
0
0
0
W
Cerberus
Medium Freds
Cerberus
0
0
1
0.5
L
Fafnir
0
0
0
0
W
0
0
1
0.5
W
Izanami
Yeet mo4o
Izanami
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,269
Damage
10,265
11,485
Taken
11,862
7,209
Mitigated
6,973
2,268
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
908
134
0
0
1,054
301
0
254
800
11,011
0
W
4,402
1,958
0
463
4,592
4,024
0
1,996
2,596
8,697
0
L
1,505
19
0
0
641
338
0
390
251
20
7,509
L
Heimdallr
Davosito
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
2,741
928
128
727
3,463
1,264
0
2,296
1,167
17,533
730
W
Cerberus
Medium Freds
Cerberus
1,338
27
130
1,596
2,633
1,222
0
419
2,214
9,966
0
L
Fafnir
1,525
242
0
1,310
4,460
4,476
0
2,489
1,971
6,160
0
W
1,765
340
0
412
861
319
0
319
542
0
7,194
W
Izanami
Yeet mo4o
Izanami
1,852
891
0
904
2,722
1,107
0
1,167
1,555
0
15,692
L
3,498
698
0
103
2,921
1,131
0
1,473
1,448
0
15,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
27,975
91
Minions Killed
112
3
Camps Cleared
4
384,529
Distance Traveled
452,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,412
1,082
25
5
2
58,694
0
W
Atlas
5,683
1,137
5
1
0
97,537
0
L
Pele
5,359
1,072
13
3
0
101,249
0
L
Heimdallr
4,921
984
0
0
0
0
0
L
Olorun
5,529
1,106
34
7
2
96,666
0
W
Cerberus
5,410
1,082
17
3
0
82,805
0
L
Fafnir
5,995
1,199
14
3
0
96,349
0
W
Loki
5,520
1,104
16
3
2
108,200
0
W
Izanami
5,950
1,190
49
10
0
105,255
0
L
Neith
5,570
1,114
30
6
1
90,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role