Player Matchup

Skadi
Skadi
Jordany7412
Skadi
Level 69
God Stats
2W - 1L
1,492 SR
Queue Stats
17W - 17L
1,481 Elo+
Solo
Ne Zha
Ne Zha
Raikuo-
Ne Zha
Level 145
God Stats
2W - 3L
1,811 SR
Queue Stats
103W - 95L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
Slendydog
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,561 Elo+
Solo
Nu Wa
Nu Wa
dy38
Nu Wa
Level 142
God Stats
2W - 1L
1,832 SR
Queue Stats
83W - 81L
1,565 Elo+
Party 2
Charon
Charon
xAlvaritox
Charon
Level 128
God Stats
1W - 2L
1,432 SR
Queue Stats
102W - 74L
1,571 Elo+
Solo
Team Averages
Level 118
1,613 SR
1,546 Elo+

VS

Team Averages
Level 132
1,586 SR
1,516 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
IveGottaTinyPP
Freya
Level 146
God Stats
2W - 2L
1,589 SR
Queue Stats
98W - 111L
1,493 Elo+
Party 3
Achilles
Achilles
Vohaldan
Achilles
Level 127
God Stats
1W - 1L
1,609 SR
Queue Stats
58W - 59L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
fidelcashflow420
Cabrakan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,454 Elo+
Party 1
Anhur
Anhur
taftical
Anhur
Level 128
God Stats
1W - 0L
1,732 SR
Queue Stats
49W - 43L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,339
1,068
5,735
4,625
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Raikuo-
Ne Zha
10
2 / 3 / 2
5,488
1,098
6,475
5,623
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Slendydog
Jing Wei
5
0 / 0 / 0
4,384
877
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
dy38
Nu Wa
10
0 / 3 / 3
5,777
1,155
4,153
4,692
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
xAlvaritox
Charon
12
2 / 1 / 3
6,161
1,232
4,589
3,670
3,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 1 / 8
5,719
1,144
5,266
4,749
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 1 / 7
5,211
1,042
1,979
4,710
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Achilles
Vohaldan
Achilles
11
2 / 1 / 6
5,813
1,163
3,350
5,284
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 1 / 9
5,951
1,190
2,034
5,360
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
taftical
Anhur
11
5 / 1 / 4
6,562
1,312
4,715
5,664
2,243
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
10
10
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
8
6
W
0
1
7
3.5
L
1
3
2
0.67
L
Ne Zha
Raikuo-
Ne Zha
2
3
2
1
L
Jing Wei
Slendydog
Jing Wei
0
0
0
0
W
Achilles
Vohaldan
Achilles
2
1
6
5
L
Nu Wa
dy38
Nu Wa
0
3
3
0.5
W
1
1
9
5.5
W
Anhur
taftical
Anhur
5
1
4
7
L
Charon
xAlvaritox
Charon
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
17,344
18,610
Taken
25,767
8,166
Mitigated
17,921
3,448
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,266
870
1,667
1,378
4,749
2,027
88
1,384
3,279
0
10,921
W
1,979
592
505
1,228
4,710
1,993
344
2,013
2,675
7,642
0
L
5,735
1,231
20
68
4,625
1,448
0
845
3,655
0
11,482
L
Ne Zha
Raikuo-
Ne Zha
6,475
676
78
879
5,623
1,863
0
1,308
4,232
0
12,017
L
Jing Wei
Slendydog
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Vohaldan
Achilles
3,350
484
1,277
1,248
5,284
6,059
0
1,622
3,453
0
5,727
L
Nu Wa
dy38
Nu Wa
4,153
1,326
0
660
4,692
1,374
0
876
3,692
10,911
0
W
2,034
278
1,130
1,323
5,360
5,599
0
1,620
3,666
4,694
1,300
W
Anhur
taftical
Anhur
4,715
3,165
577
1,919
5,664
2,243
714
1,599
3,952
0
15,784
L
Charon
xAlvaritox
Charon
4,589
328
303
1,440
3,670
3,481
0
793
2,761
8,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
29,256
51
Minions Killed
59
0
Camps Cleared
0
406,060
Distance Traveled
560,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,719
1,144
3
1
0
123,406
0
W
Freya
5,211
1,042
12
2
0
114,272
0
L
Skadi
5,339
1,068
11
2
0
104,897
0
L
Ne Zha
5,488
1,098
10
2
0
98,912
0
L
Jing Wei
4,384
877
0
0
0
10,571
0
W
Achilles
5,813
1,163
5
1
0
114,008
0
L
Nu Wa
5,777
1,155
17
3
0
87,548
0
W
Cabrakan
5,951
1,190
7
1
0
116,451
0
W
Anhur
6,562
1,312
32
6
0
92,134
0
L
Charon
6,161
1,232
13
3
0
104,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role