Player Matchup

Baron Samedi
Baron Samedi
CLAY6846
Baron Samedi
Level 28
God Stats
2W - 2L
1,882 SR
Queue Stats
54W - 69L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
CateredGiant448
Kuzenbo
Level 16
God Stats
1W - 2L
1,692 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 2
Da Ji
Da Ji
LittlePiglet959
Da Ji
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,512 Elo+
Party 2
Team Averages
Level 54
1,692 SR
1,559 Elo+

VS

Team Averages
Level 81
1,639 SR
1,502 Elo+
Achilles
Achilles
Grimhappypants1
Achilles
Level 65
God Stats
4W - 4L
1,575 SR
Queue Stats
131W - 127L
1,518 Elo+
Solo
Bastet
Bastet
TheWhitePlague7
Bastet
Level 62
God Stats
5W - 4L
1,842 SR
Queue Stats
167W - 152L
1,514 Elo+
Party 1
Ra
Ra
xThEWhitEPLaGuEx
Ra
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 286L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CLAY6846
Baron Samedi
14
2 / 3 / 5
9,150
704
7,090
12,084
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 3
8,137
626
5,678
14,337
17,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 7 / 2
9,120
702
15,991
15,492
6,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 3 / 7
10,299
792
10,898
16,079
17,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 4
10,378
798
12,658
12,802
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
2 / 2 / 8
10,108
778
13,162
10,327
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
12
12
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CLAY6846
Baron Samedi
2
3
5
1.5
L
1
2
3
1.25
W
Achilles
4
3
7
2.5
L
4
7
2
0.71
W
6
2
4
4
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
36,718
41,913
Taken
39,208
30,202
Mitigated
26,912
3,503
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CLAY6846
Baron Samedi
7,090
478
931
1,082
12,084
5,899
0
4,139
7,667
29,857
0
L
5,678
2,558
0
250
14,337
17,369
26
4,919
8,996
12,805
364
W
Achilles
10,898
2,745
0
3,663
16,079
17,267
451
5,866
10,213
0
23,891
L
15,991
6,217
0
1,240
15,492
6,934
0
3,933
11,069
0
35,490
W
12,658
3,457
450
4,066
12,802
5,354
366
3,308
9,494
0
40,067
W
13,162
1,122
1,022
4,023
10,327
4,291
754
3,594
6,733
52,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
30,785
89
Minions Killed
157
0
Camps Cleared
0
700,672
Distance Traveled
785,674
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,150
704
37
3
0
228,845
0
L
Kuzenbo
8,137
626
19
1
0
252,111
0
W
Achilles
10,299
792
26
2
0
251,428
0
L
Da Ji
9,120
702
33
3
0
219,716
0
W
Bastet
10,378
798
43
3
0
284,792
3
W
Ra
10,108
778
88
7
0
249,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role