Player Matchup

Loki
Loki
 
Loki
Level 311
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
HircusSphera
Cabrakan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 109L
1,469 Elo+
Party 2
Zeus
Zeus
RexLeonis
Zeus
Level 131
God Stats
35W - 38L
1,466 SR
Queue Stats
324W - 284L
1,476 Elo+
Party 2
Cernunnos
Cernunnos
Searling
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,512 Elo+
Solo
Anubis
Anubis
beboloco9
Anubis
Level 155
God Stats
75W - 63L
1,288 SR
Queue Stats
162W - 139L
1,526 Elo+
Solo
Team Averages
Level 161
1,451 SR
1,497 Elo+

VS

Team Averages
Level 116
1,500 SR
1,521 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Bonez0413
Cerberus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 101L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
CuddIeCor
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 193L
1,534 Elo+
Party 3
Charybdis
Charybdis
xFGZenith
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 93L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 3
6,186
619
2,817
4,787
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
HircusSphera
Cabrakan
10
2 / 0 / 0
6,206
621
2,388
6,866
6,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
10
0 / 1 / 2
6,209
621
7,250
4,528
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Searling
Cernunnos
12
2 / 1 / 2
6,399
640
7,552
7,008
2,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
beboloco9
Anubis
12
3 / 2 / 2
7,108
711
7,182
6,894
3,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 1 / 0
5,605
561
3,164
6,626
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
 
Baron Samedi
9
0 / 1 / 2
5,412
541
3,786
6,091
5,040
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Bonez0413
Cerberus
10
1 / 3 / 1
5,249
525
2,543
9,956
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
CuddIeCor
Ne Zha
11
0 / 1 / 2
5,420
542
3,776
10,875
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
xFGZenith
Charybdis
10
0 / 3 / 0
5,211
521
4,321
8,642
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
4
4
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
3
3.5
L
Loki
 
Loki
3
1
0
3
L
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Cerberus
Bonez0413
Cerberus
1
3
1
0.5
L
Ne Zha
CuddIeCor
Ne Zha
0
1
2
1
W
Cabrakan
HircusSphera
Cabrakan
2
0
0
2
W
Zeus
0
1
2
1
W
Cernunnos
Searling
Cernunnos
2
1
2
3
W
Anubis
beboloco9
Anubis
3
2
2
2
L
Charybdis
xFGZenith
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
17,590
30,083
Taken
42,190
15,655
Mitigated
17,801
11,192
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,817
512
0
2,977
4,787
1,513
0
107
4,680
0
39,149
L
Loki
 
Loki
3,164
296
0
1,234
6,626
2,176
0
3,544
3,082
0
32,300
L
Baron Samedi
 
Baron Samedi
3,786
350
1,106
3,119
6,091
5,040
0
2,012
4,079
16,456
1,961
L
Cerberus
Bonez0413
Cerberus
2,543
130
0
4,106
9,956
3,613
0
6,318
3,638
25,715
495
L
Ne Zha
CuddIeCor
Ne Zha
3,776
780
0
2,255
10,875
4,363
0
3,809
7,066
0
49,671
W
Cabrakan
HircusSphera
Cabrakan
2,388
512
0
2,296
6,866
6,754
0
1,852
5,014
15,548
0
W
Zeus
7,250
444
0
379
4,528
1,449
0
541
3,987
50,476
2,729
W
Cernunnos
Searling
Cernunnos
7,552
3,527
0
2,897
7,008
2,881
822
1,276
5,732
0
54,689
W
Anubis
beboloco9
Anubis
7,182
788
0
2,643
6,894
3,058
141
2,194
4,351
48,890
2,291
L
Charybdis
xFGZenith
Charybdis
4,321
2,056
0
2,665
8,642
2,609
0
984
7,658
0
42,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
26,897
353
Minions Killed
318
0
Camps Cleared
0
1,081,924
Distance Traveled
1,088,015
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,186
619
62
6
0
278,633
1
L
Loki
5,605
561
59
6
0
253,657
0
L
Baron Samedi
5,412
541
23
2
0
206,726
0
L
Cerberus
5,249
525
73
7
0
188,084
0
L
Ne Zha
5,420
542
80
8
0
236,729
0
W
Cabrakan
6,206
621
18
2
0
222,337
2
W
Zeus
6,209
621
90
9
0
215,309
2
W
Cernunnos
6,399
640
96
10
0
187,654
2
W
Anubis
7,108
711
87
9
0
177,991
2
L
Charybdis
5,211
521
83
8
0
202,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role