Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chinp1nner
Thanatos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
Duetrochet
Amaterasu
Level 164
God Stats
37W - 30L
1,529 SR
Queue Stats
492W - 476L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
HellHakase
Baron Samedi
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 31L
1,538 Elo+
Party 1
Xbalanque
Xbalanque
leonardoC25
Xbalanque
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 100L
1,522 Elo+
Solo
Team Averages
Level 153
1,506 SR
1,516 Elo+

VS

Team Averages
Level 116
1,557 SR
1,348 Elo+
Sun Wukong
Sun Wukong
DomDimmaDome
Sun Wukong
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Athena
Athena
DonnyDoo
Athena
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Thoth
Thoth
ElevenFiftyFive
Thoth
Level 157
God Stats
1W - 0L
1,787 SR
Queue Stats
38W - 13L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
RikiSpazzr
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,606 Elo+
Solo
Hun Batz
Hun Batz
XxAchilles33xX
Hun Batz
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 17L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 3
9,085
505
6,742
13,491
11,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Chinp1nner
Thanatos
17
7 / 3 / 4
10,143
564
8,495
17,098
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
Duetrochet
Amaterasu
16
1 / 4 / 1
10,011
556
17,675
26,842
23,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
HellHakase
Baron Samedi
15
1 / 2 / 4
8,982
499
11,014
10,019
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
leonardoC25
Xbalanque
13
3 / 2 / 0
8,313
462
8,777
9,917
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DomDimmaDome
Sun Wukong
16
2 / 1 / 1
9,859
548
16,232
20,012
19,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Athena
DonnyDoo
Athena
13
0 / 1 / 6
8,166
454
3,978
13,407
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 5
8,360
464
4,815
10,260
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RikiSpazzr
Danzaburou
16
2 / 4 / 3
10,211
567
9,967
14,075
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
19
9 / 4 / 1
11,111
617
12,151
17,914
9,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
15
Kills
13
14
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
3
1.5
L
Thanatos
Chinp1nner
Thanatos
7
3
4
3
W
Sun Wukong
DomDimmaDome
Sun Wukong
2
1
1
2.5
W
Athena
DonnyDoo
Athena
0
1
6
3
L
Amaterasu
Duetrochet
Amaterasu
1
4
1
0.38
W
0
5
5
0.5
L
Baron Samedi
HellHakase
Baron Samedi
1
2
4
1.5
W
Danzaburou
RikiSpazzr
Danzaburou
2
4
3
0.88
W
Hun Batz
9
4
1
2.38
L
Xbalanque
leonardoC25
Xbalanque
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,703
Damage
47,143
77,367
Taken
75,668
53,109
Mitigated
50,305
41,264
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,742
952
0
3,064
13,491
11,959
0
2,669
10,822
37,921
0
L
Thanatos
Chinp1nner
Thanatos
8,495
2,322
0
14,883
17,098
7,824
0
1,537
15,561
0
72,409
W
Sun Wukong
DomDimmaDome
Sun Wukong
16,232
5,022
0
8,904
20,012
19,649
0
0
20,012
0
84,174
W
Athena
DonnyDoo
Athena
3,978
1,258
0
1,845
13,407
11,698
91
5,789
7,618
23,175
1,017
L
Amaterasu
Duetrochet
Amaterasu
17,675
6,724
0
18,029
26,842
23,986
0
482
26,360
0
94,782
W
4,815
177
0
729
10,260
4,045
0
6,456
3,804
54,321
0
L
Baron Samedi
HellHakase
Baron Samedi
11,014
1,553
455
3,091
10,019
5,436
0
4,004
6,015
71,346
2,662
W
Danzaburou
RikiSpazzr
Danzaburou
9,967
6,539
0
6,087
14,075
5,620
2,340
1,759
12,316
0
79,582
W
Hun Batz
12,151
4,120
0
3,848
17,914
9,293
1,064
4,174
13,740
0
117,320
L
Xbalanque
leonardoC25
Xbalanque
8,777
843
0
1,742
9,917
3,904
0
62
9,855
0
62,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
47,707
508
Minions Killed
566
0
Camps Cleared
0
1,646,867
Distance Traveled
1,675,272
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,085
505
49
3
0
359,806
0
L
Thanatos
10,143
564
94
5
0
371,503
0
W
Sun Wukong
9,859
548
146
8
0
324,116
0
W
Athena
8,166
454
41
2
0
365,802
2
L
Amaterasu
10,011
556
151
8
0
340,930
2
W
Thoth
8,360
464
106
6
0
315,040
4
L
Baron Samedi
8,982
499
118
7
0
318,476
5
W
Danzaburou
10,211
567
121
7
0
322,627
6
W
Hun Batz
11,111
617
152
8
0
347,687
2
L
Xbalanque
8,313
462
96
5
0
256,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role