Player Matchup

Chang'e
Chang'e
CAWB95
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 110L
1,444 Elo+
Solo
Cernunnos
Cernunnos
Devgru1168
Cernunnos
Level 144
God Stats
4W - 0L
1,938 SR
Queue Stats
122W - 21L
1,867 Elo+
Party 3
Cerberus
Cerberus
RyguyClimbins
Cerberus
Level 118
God Stats
3W - 0L
2,093 SR
Queue Stats
114W - 19L
1,855 Elo+
Party 3
Neith
Neith
TLXyrexian
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Vamana
Vamana
bobadine
Vamana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 15L
1,894 Elo+
Party 3
Team Averages
Level 124
1,706 SR
1,712 Elo+

VS

Team Averages
Level 138
1,538 SR
1,406 Elo+
Ishtar
Ishtar
CanYouPleaseNot
Ishtar
Level 132
God Stats
1W - 2L
1,439 SR
Queue Stats
76W - 88L
1,485 Elo+
Party 2
Chernobog
Chernobog
Elhajj
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,491 Elo+
Party 2
Hachiman
Hachiman
Its_Nescius
Hachiman
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,187 Elo+
Party 1
Horus
Horus
Queen-Of-TheLs
Horus
Level 157
God Stats
0W - 1L
1,535 SR
Queue Stats
14W - 30L
1,352 Elo+
Party 1
Sobek
Sobek
WarDevilNiku
Sobek
Level 155
God Stats
2W - 1L
1,717 SR
Queue Stats
119W - 130L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CAWB95
Chang'e
14
3 / 2 / 17
8,673
867
7,747
8,075
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Cernunnos
Devgru1168
Cernunnos
16
7 / 2 / 19
9,631
963
19,545
10,220
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
RyguyClimbins
Cerberus
17
8 / 0 / 24
10,869
1,087
13,024
18,938
11,599
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
16
7 / 1 / 21
9,687
969
11,965
8,486
4,278
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
bobadine
Vamana
15
7 / 2 / 18
9,482
948
12,139
13,674
9,387
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,456
746
8,818
12,781
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chernobog
Elhajj
Chernobog
14
3 / 6 / 2
7,623
762
12,252
12,592
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hachiman
Its_Nescius
Hachiman
13
1 / 7 / 3
7,309
731
8,913
11,488
5,099
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
2 / 6 / 3
8,739
874
4,033
15,820
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 6
7,076
708
5,675
16,466
18,188
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
25
32
Kills
7
7
Deaths
32
99
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CAWB95
Chang'e
3
2
17
5.75
L
1
7
4
0.43
W
Cernunnos
Devgru1168
Cernunnos
7
2
19
8.25
L
Chernobog
Elhajj
Chernobog
3
6
2
0.67
L
Hachiman
Its_Nescius
Hachiman
1
7
3
0.36
L
2
6
3
0.58
W
Cerberus
RyguyClimbins
Cerberus
8
0
24
20
W
Neith
7
1
21
17.5
L
0
6
6
0.5
W
Vamana
bobadine
Vamana
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,420
Damage
39,691
59,393
Taken
69,147
33,698
Mitigated
48,249
34,168
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CAWB95
Chang'e
7,747
1,495
7,251
2,925
8,075
3,630
1,001
907
7,168
18,384
0
L
8,818
3,868
299
549
12,781
5,835
0
2,812
9,839
0
18,212
W
Cernunnos
Devgru1168
Cernunnos
19,545
11,223
569
2,656
10,220
4,804
2,055
1,322
8,898
0
38,371
L
Chernobog
Elhajj
Chernobog
12,252
5,848
1,210
1,881
12,592
5,727
0
4,713
7,755
0
27,974
L
Hachiman
Its_Nescius
Hachiman
8,913
4,658
0
0
11,488
5,099
0
4,175
7,180
0
17,064
L
4,033
1,384
1,664
2,555
15,820
13,400
0
3,613
11,938
0
7,257
W
Cerberus
RyguyClimbins
Cerberus
13,024
278
2,825
10,642
18,938
11,599
202
1,323
17,615
22,260
545
W
Neith
11,965
3,189
615
2,669
8,486
4,278
3,576
983
7,503
0
29,149
L
5,675
402
145
1,093
16,466
18,188
0
5,365
10,789
7,305
581
W
Vamana
bobadine
Vamana
12,139
4,458
956
3,060
13,674
9,387
1,088
559
13,115
0
16,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
38,203
127
Minions Killed
72
0
Camps Cleared
0
914,078
Distance Traveled
739,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,673
867
19
2
0
172,860
0
L
Ishtar
7,456
746
16
2
0
137,296
0
W
Cernunnos
9,631
963
27
3
0
157,673
0
L
Chernobog
7,623
762
28
3
0
148,235
0
L
Hachiman
7,309
731
19
2
0
139,531
0
L
Horus
8,739
874
9
1
0
149,737
0
W
Cerberus
10,869
1,087
23
2
0
216,050
0
W
Neith
9,687
969
42
4
0
175,192
0
L
Sobek
7,076
708
0
0
0
164,313
0
W
Vamana
9,482
948
16
2
0
192,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role