Player Matchup

Serqet
Serqet
Ahelan
Serqet
Level 136
God Stats
23W - 14L
1,641 SR
Queue Stats
207W - 162L
1,628 Elo+
Party 1
Ymir
Ymir
JuAnBaZaN
Ymir
Level 165
God Stats
3W - 3L
1,565 SR
Queue Stats
111W - 82L
1,610 Elo+
Party 1
Izanami
Izanami
SeñorSpaghetti
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,616 Elo+
Party 1
Discordia
Discordia
The Savage MK
Discordia
Level 43
God Stats
2W - 0L
1,248 SR
Queue Stats
13W - 14L
1,401 Elo+
Solo
Thoth
Thoth
n0ol3
Thoth
Level 148
God Stats
5W - 6L
1,601 SR
Queue Stats
144W - 142L
1,642 Elo+
Party 1
Team Averages
Level 104
1,511 SR
1,579 Elo+

VS

Team Averages
Level 48
1,559 SR
1,466 Elo+
Chaac
Chaac
Broah 1999
Chaac
Level 31
God Stats
2W - 2L
1,632 SR
Queue Stats
2W - 2L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Mamosa98
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
MoonstarV2
Janus
Level 106
God Stats
33W - 30L
1,648 SR
Queue Stats
33W - 34L
1,606 Elo+
Party 2
Bastet
Bastet
pamx__
Bastet
Level 54
God Stats
5W - 7L
1,515 SR
Queue Stats
52W - 66L
1,383 Elo+
Party 3
Anubis
Anubis
tiohoagie
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 37L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ahelan
Serqet
15
5 / 1 / 11
8,791
977
9,691
8,800
7,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
14
3 / 1 / 11
8,813
979
5,013
10,105
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 0 / 6
9,712
1,079
7,923
5,607
2,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
The Savage MK
Discordia
14
1 / 2 / 8
7,908
879
4,504
4,650
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
n0ol3
Thoth
16
7 / 0 / 11
9,078
1,009
13,529
3,045
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 5 / 3
6,949
772
4,614
10,342
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
Mamosa98
Gilgamesh
12
2 / 4 / 1
6,963
774
4,541
10,449
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
12
0 / 2 / 3
6,884
765
4,854
6,385
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
pamx__
Bastet
12
1 / 5 / 3
7,252
806
3,611
10,464
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
tiohoagie
Anubis
12
1 / 4 / 1
6,940
771
2,238
7,062
3,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
20
Kills
4
4
Deaths
20
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ahelan
Serqet
5
1
11
10.5
L
Chaac
0
5
3
0.3
W
Ymir
3
1
11
8.5
L
Gilgamesh
Mamosa98
Gilgamesh
2
4
1
0.63
L
Janus
0
2
3
0.75
W
4
0
6
7
W
Discordia
The Savage MK
Discordia
1
2
8
2.5
W
Thoth
n0ol3
Thoth
7
0
11
12.5
L
Bastet
pamx__
Bastet
1
5
3
0.5
L
Anubis
tiohoagie
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,660
Damage
19,858
32,207
Taken
44,702
22,436
Mitigated
24,309
3,706
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ahelan
Serqet
9,691
2,018
0
500
8,800
7,951
288
1,645
6,640
0
14,946
L
Chaac
4,614
232
0
720
10,342
8,003
0
5,831
4,477
0
13,586
W
Ymir
5,013
767
0
2,000
10,105
9,430
464
1,929
7,741
9,650
449
L
Gilgamesh
Mamosa98
Gilgamesh
4,541
660
0
436
10,449
8,114
81
4,668
5,697
0
9,228
L
Janus
4,854
178
0
222
6,385
2,114
0
1,505
4,440
18,221
0
W
7,923
5,614
0
625
5,607
2,133
1,041
1,370
3,861
0
48,409
W
Discordia
The Savage MK
Discordia
4,504
94
0
240
4,650
1,618
1,855
1,116
3,368
16,157
1,142
W
Thoth
n0ol3
Thoth
13,529
559
0
341
3,045
1,304
1,513
474
2,445
36,036
0
L
Bastet
pamx__
Bastet
3,611
1,008
0
561
10,464
2,947
0
5,857
4,399
0
13,279
L
Anubis
tiohoagie
Anubis
2,238
80
0
647
7,062
3,131
0
4,704
2,358
8,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
34,988
234
Minions Killed
118
0
Camps Cleared
0
1,030,772
Distance Traveled
860,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,791
977
26
3
0
222,863
0
L
Chaac
6,949
772
27
3
0
175,805
0
W
Ymir
8,813
979
12
1
0
201,274
0
L
Gilgamesh
6,963
774
11
1
0
152,165
0
L
Janus
6,884
765
39
4
0
163,195
0
W
Izanami
9,712
1,079
113
13
0
209,424
0
W
Discordia
7,908
879
26
3
0
180,030
0
W
Thoth
9,078
1,009
57
6
0
217,181
0
L
Bastet
7,252
806
22
2
0
195,171
0
L
Anubis
6,940
771
19
2
0
174,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role