Player Matchup

Surtr
Surtr
AcidAdrenaline
Surtr
Level 64
God Stats
0W - 2L
1,292 SR
Queue Stats
43W - 35L
1,572 Elo+
Party 3
Awilix
Awilix
BrokenShow131
Awilix
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
136W - 118L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PenivorePele
Morgan Le Fay
Level 74
God Stats
15W - 10L
1,718 SR
Queue Stats
85W - 53L
1,576 Elo+
Party 3
Anhur
Anhur
WTFISASMITE
Anhur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 28L
1,682 Elo+
Party 1
Kumbhakarna
Kumbhakarna
herbertwastaken
Kumbhakarna
Level 87
God Stats
3W - 6L
1,430 SR
Queue Stats
120W - 106L
1,573 Elo+
Party 3
Team Averages
Level 65
1,488 SR
1,598 Elo+

VS

Team Averages
Level 115
1,498 SR
1,447 Elo+
Thor
Thor
Arekko
Thor
Level 127
God Stats
7W - 9L
1,524 SR
Queue Stats
188W - 225L
1,418 Elo+
Party 2
Bacchus
Bacchus
Benson Bonee
Bacchus
Level 124
God Stats
22W - 22L
1,446 SR
Queue Stats
318W - 351L
1,483 Elo+
Party 2
Medusa
Medusa
Glorpin
Medusa
Level 89
God Stats
2W - 6L
1,326 SR
Queue Stats
140W - 165L
1,434 Elo+
Party 2
Bellona
Bellona
ScandarAkbar1
Bellona
Level 124
God Stats
5W - 3L
1,697 SR
Queue Stats
171W - 224L
1,492 Elo+
Party 2
Ra
Ra
oSolve
Ra
Level 109
God Stats
12W - 13L
1,499 SR
Queue Stats
75W - 118L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,294
486
4,023
13,393
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 2 / 2
8,196
546
3,763
9,744
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
PenivorePele
Morgan Le Fay
13
3 / 3 / 1
7,509
501
7,844
9,077
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 4
7,943
530
7,628
12,819
5,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
herbertwastaken
Kumbhakarna
12
1 / 2 / 6
7,311
487
3,832
13,228
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arekko
Thor
15
4 / 2 / 4
8,672
578
5,238
11,188
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Benson Bonee
Bacchus
12
2 / 1 / 8
8,361
557
6,382
9,880
9,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Glorpin
Medusa
15
4 / 3 / 5
9,376
625
9,564
8,868
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
16
3 / 0 / 2
10,293
686
12,572
9,758
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
15
2 / 4 / 3
8,986
599
6,091
9,068
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
15
15
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Thor
Arekko
Thor
4
2
4
3
W
Bacchus
Benson Bonee
Bacchus
2
1
8
6
L
4
2
2
2.5
W
Medusa
Glorpin
Medusa
4
3
5
2.17
L
Morgan Le Fay
PenivorePele
Morgan Le Fay
3
3
1
1.17
W
Bellona
3
0
2
4
L
2
5
4
0.8
L
Kumbhakarna
herbertwastaken
Kumbhakarna
1
2
6
2
W
Ra
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
39,847
58,261
Taken
48,762
33,543
Mitigated
30,257
15,346
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,023
1,204
0
3,636
13,393
7,955
0
1,087
12,306
399
53,271
W
Thor
Arekko
Thor
5,238
536
0
6,291
11,188
4,768
0
1,869
9,319
0
74,313
W
Bacchus
Benson Bonee
Bacchus
6,382
897
0
1,819
9,880
9,723
0
4,236
5,644
23,292
1,579
L
3,763
1,290
0
3,584
9,744
4,141
0
1,180
8,564
0
51,727
W
Medusa
Glorpin
Medusa
9,564
2,909
0
260
8,868
3,230
0
952
7,916
0
72,735
L
Morgan Le Fay
PenivorePele
Morgan Le Fay
7,844
343
0
790
9,077
3,847
0
4,682
4,254
61,293
0
W
Bellona
12,572
4,346
0
6,283
9,758
8,787
1,018
768
8,990
0
84,737
L
7,628
3,354
0
4,630
12,819
5,500
0
1,239
11,580
0
61,924
L
Kumbhakarna
herbertwastaken
Kumbhakarna
3,832
803
0
2,706
13,228
12,100
0
3,649
9,579
23,302
1,528
W
Ra
6,091
123
435
2,161
9,068
3,749
315
4,248
4,820
70,167
1,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
45,688
435
Minions Killed
542
0
Camps Cleared
0
1,454,545
Distance Traveled
1,479,742
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,294
486
103
7
0
288,842
0
W
Thor
8,672
578
116
8
0
295,671
0
W
Bacchus
8,361
557
12
1
0
347,814
2
L
Awilix
8,196
546
88
6
0
335,070
2
W
Medusa
9,376
625
125
8
0
269,918
0
L
Morgan Le Fay
7,509
501
112
7
0
284,424
2
W
Bellona
10,293
686
155
10
0
295,081
2
L
Anhur
7,943
530
103
7
0
250,498
4
L
Kumbhakarna
7,311
487
29
2
0
295,711
0
W
Ra
8,986
599
134
9
0
271,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role