Player Matchup

Yu Huang
Yu Huang
Asavo
Yu Huang
Level 158
God Stats
3W - 0L
1,887 SR
Queue Stats
71W - 75L
1,525 Elo+
Party 2
Awilix
Awilix
Gripatron
Awilix
Level 141
God Stats
15W - 7L
1,678 SR
Queue Stats
44W - 53L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
HeavensMaestro
Cthulhu
Level 177
God Stats
11W - 8L
1,598 SR
Queue Stats
80W - 97L
1,518 Elo+
Party 2
Ishtar
Ishtar
N1njaZerkaa
Ishtar
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 2
Sun Wukong
Sun Wukong
VellyVel 318
Sun Wukong
Level 134
God Stats
5W - 2L
1,663 SR
Queue Stats
75W - 91L
1,513 Elo+
Party 2
Team Averages
Level 152
1,665 SR
1,543 Elo+

VS

Team Averages
Level 151
1,627 SR
1,592 Elo+
Jing Wei
Jing Wei
ValeriusMaximus
Jing Wei
Level 159
God Stats
7W - 4L
1,783 SR
Queue Stats
41W - 28L
1,614 Elo+
Party 1
Fenrir
Fenrir
VentusIre
Fenrir
Level 172
God Stats
0W - 3L
1,659 SR
Queue Stats
42W - 29L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
WMDJMD
Sun Wukong
Level 153
God Stats
2W - 3L
1,633 SR
Queue Stats
157W - 143L
1,540 Elo+
Solo
Aphrodite
Aphrodite
slippy
Aphrodite
Level 183
God Stats
2W - 3L
1,478 SR
Queue Stats
35W - 29L
1,610 Elo+
Party 1
Sol
Sol
supportmainII
Sol
Level 89
God Stats
9W - 5L
1,579 SR
Queue Stats
136W - 126L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Asavo
Yu Huang
13
0 / 0 / 3
6,997
583
2,907
3,423
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Gripatron
Awilix
12
4 / 1 / 0
6,356
530
3,509
6,501
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
5,296
441
4,130
4,357
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ishtar
11
0 / 2 / 0
5,833
486
1,438
6,623
2,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
VellyVel 318
Sun Wukong
12
0 / 2 / 0
6,791
566
3,561
8,571
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 0 / 0
6,476
540
3,360
5,824
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
VentusIre
Fenrir
14
3 / 0 / 1
7,870
656
5,594
7,257
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
WMDJMD
Sun Wukong
1
0 / 0 / 0
3,842
320
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
slippy
Aphrodite
11
0 / 1 / 2
6,617
551
3,971
8,959
6,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 0
6,690
558
1,987
7,499
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Asavo
Yu Huang
0
0
3
1.5
W
Awilix
Gripatron
Awilix
4
1
0
4
W
0
0
1
0.5
W
Ishtar
0
2
0
0
L
Jing Wei
2
0
0
2
W
Sun Wukong
VellyVel 318
Sun Wukong
0
2
0
0
L
Fenrir
VentusIre
Fenrir
3
0
1
3.5
L
Sun Wukong
WMDJMD
Sun Wukong
0
0
0
0
L
Aphrodite
slippy
Aphrodite
0
1
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
14,912
29,475
Taken
29,539
14,054
Mitigated
14,572
10,586
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Asavo
Yu Huang
2,907
340
0
625
3,423
1,405
0
1,333
2,090
65,573
822
W
Awilix
Gripatron
Awilix
3,509
1,405
0
3,936
6,501
2,314
0
448
6,053
0
45,975
W
4,130
332
0
1,577
4,357
3,018
0
660
3,697
21,521
1,899
W
Ishtar
1,438
792
0
2,146
6,623
2,542
0
747
5,876
0
41,095
L
Jing Wei
3,360
2,165
0
2,313
5,824
2,080
622
1,492
4,087
0
44,585
W
Sun Wukong
VellyVel 318
Sun Wukong
3,561
667
0
2,302
8,571
4,775
0
2,633
5,938
0
53,676
L
Fenrir
VentusIre
Fenrir
5,594
1,184
0
2,972
7,257
3,879
633
839
6,374
0
58,764
L
Sun Wukong
WMDJMD
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
slippy
Aphrodite
3,971
982
2,244
5,622
8,959
6,050
0
1,243
7,497
37,679
403
L
1,987
999
0
3,046
7,499
2,563
0
2,711
4,706
61,906
3,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
31,495
426
Minions Killed
364
0
Camps Cleared
0
1,224,045
Distance Traveled
949,715
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,997
583
128
11
0
229,467
0
W
Awilix
6,356
530
77
6
0
299,088
0
W
Cthulhu
5,296
441
41
3
0
269,063
0
W
Ishtar
5,833
486
81
7
0
213,430
3
L
Jing Wei
6,476
540
90
8
0
219,168
0
W
Sun Wukong
6,791
566
99
8
0
212,997
4
L
Fenrir
7,870
656
111
9
0
277,971
0
L
Sun Wukong
3,842
320
0
0
0
0
0
L
Aphrodite
6,617
551
61
5
0
220,051
1
L
Sol
6,690
558
102
9
0
232,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role