Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold III
fuscaopreto28
Hachiman
Gold III
Level 158
God Stats
26W - 26L
1,605 SR
Queue Stats
367W - 362L
1,341 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 196
1,535 SR
1,447 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,461 SR
1,470 MMR
Lancelot
Lancelot
Bronze III
Barninja3160
Lancelot
Bronze III
Level 129
God Stats
0W - 1L
1,570 SR
Queue Stats
3W - 10L
1,468 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Herbfarmer42954
Gilgamesh
Bronze III
Level 121
God Stats
1W - 4L
1,547 SR
Queue Stats
1W - 7L
1,464 MMR
Party 1
Athena
Athena
Silver III
kingcrowe169
Athena
Silver III
Level 128
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 7L
1,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 9
8,648
865
11,046
10,710
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
14
3 / 2 / 8
8,248
825
10,396
8,878
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
fuscaopreto28
Hachiman
15
7 / 0 / 7
9,522
952
12,307
9,645
4,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ne ZhaBacchusKuzenboAchillesAgni

VS

Bans
YmirThothHadesKukulkanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Barninja3160
Lancelot
11
1 / 5 / 1
6,812
681
5,626
10,982
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Herbfarmer42954
Gilgamesh
11
2 / 5 / 0
7,379
738
6,269
15,087
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
11
0 / 4 / 3
6,750
675
4,428
13,747
13,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
9
8.5
W
Cthulhu
 
Cthulhu
3
2
8
3.5
L
Lancelot
Barninja3160
Lancelot
1
5
1
0.3
L
Gilgamesh
Herbfarmer42954
Gilgamesh
2
5
0
0.4
W
Hachiman
fuscaopreto28
Hachiman
7
0
7
10.5
L
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
16,323
29,233
Taken
39,816
22,771
Mitigated
33,460
11,291
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,046
1,962
0
4,840
10,710
10,353
184
2,564
7,706
0
27,144
W
Cthulhu
 
Cthulhu
10,396
487
608
250
8,878
7,867
353
922
7,390
27,458
354
L
Lancelot
Barninja3160
Lancelot
5,626
512
0
1,956
10,982
6,689
0
3,091
7,573
0
23,836
L
Gilgamesh
Herbfarmer42954
Gilgamesh
6,269
670
0
2,342
15,087
13,060
0
3,885
10,707
1,103
15,640
W
Hachiman
fuscaopreto28
Hachiman
12,307
7,777
0
5,593
9,645
4,551
1,837
1,800
7,709
0
51,410
L
Athena
4,428
1,216
0
1,956
13,747
13,711
0
3,157
10,213
14,369
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
20,941
140
Minions Killed
75
0
Camps Cleared
0
619,429
Distance Traveled
600,478
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,648
865
35
4
0
220,425
2
W
Cthulhu
8,248
825
32
3
0
196,675
0
L
Lancelot
6,812
681
46
5
0
209,935
0
L
Gilgamesh
7,379
738
14
1
0
201,226
0
W
Hachiman
9,522
952
73
7
0
202,329
2
L
Athena
6,750
675
15
2
0
189,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role