Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
BLASPHEMÛS
Bake Kujira
Level 35
God Stats
3W - 3L
1,690 SR
Queue Stats
63W - 55L
1,502 Elo+
Party 2
Kali
Kali
FurryCoooch
Kali
Level 46
God Stats
2W - 2L
1,633 SR
Queue Stats
145W - 126L
1,533 Elo+
Party 4
Anhur
Anhur
Haywoodx195
Anhur
Level 64
God Stats
1W - 3L
1,685 SR
Queue Stats
142W - 144L
1,513 Elo+
Solo
Artio
Artio
HeTookMyBlue
Artio
Level 67
God Stats
0W - 2L
1,259 SR
Queue Stats
192W - 176L
1,500 Elo+
Party 4
Team Averages
Level 73
1,553 SR
1,510 Elo+

VS

Team Averages
Level 97
1,483 SR
1,491 Elo+
Bellona
Bellona
Carlitos7table
Bellona
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 32L
1,402 Elo+
Party 3
Ra
Ra
DesertOctopus
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
PureGalaxy17
Baron Samedi
Level 80
God Stats
3W - 2L
1,353 SR
Queue Stats
17W - 13L
1,528 Elo+
Party 1
Hercules
Hercules
RAZOR-SAGA
Hercules
Level 123
God Stats
10W - 6L
1,582 SR
Queue Stats
60W - 71L
1,489 Elo+
Party 3
Charybdis
Charybdis
rajrockz10
Charybdis
Level 78
God Stats
7W - 10L
1,482 SR
Queue Stats
56W - 67L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 0
6,779
616
6,941
8,392
8,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
BLASPHEMÛS
Bake Kujira
9
1 / 5 / 0
6,060
551
3,664
9,030
6,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 2
5,689
517
3,793
11,782
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
2 / 2 / 0
6,358
578
4,465
8,001
2,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 1
5,824
529
4,695
11,177
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,259
569
3,495
10,144
10,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
7 / 0 / 2
7,404
673
8,356
6,542
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
PureGalaxy17
Baron Samedi
11
1 / 0 / 6
5,781
526
5,435
6,155
4,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
RAZOR-SAGA
Hercules
12
4 / 3 / 3
6,418
583
6,875
11,355
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
rajrockz10
Charybdis
10
1 / 3 / 0
5,685
517
4,701
8,405
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
14
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
0
2
L
Bake Kujira
BLASPHEMÛS
Bake Kujira
1
5
0
0.2
W
0
1
1
0.5
W
7
0
2
8
L
0
3
2
0.33
L
2
2
0
1
L
1
3
1
0.5
W
Baron Samedi
PureGalaxy17
Baron Samedi
1
0
6
4
W
Hercules
RAZOR-SAGA
Hercules
4
3
3
1.83
W
Charybdis
rajrockz10
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,558
Damage
28,862
48,382
Taken
42,601
29,851
Mitigated
25,972
16,486
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,941
589
0
1,452
8,392
8,113
0
714
7,678
1,954
42,970
L
Bake Kujira
BLASPHEMÛS
Bake Kujira
3,664
2,095
234
1,270
9,030
6,832
88
4,589
4,441
32,902
2,393
W
3,495
930
0
3,314
10,144
10,667
0
713
9,431
0
40,363
W
8,356
1,521
938
3,806
6,542
2,891
0
3,147
3,395
65,764
0
L
3,793
1,974
0
6,436
11,782
4,348
0
2,114
9,668
0
44,492
L
4,465
2,016
0
3,134
8,001
2,735
965
2,314
5,687
0
51,079
L
4,695
393
261
3,699
11,177
7,823
162
3,671
7,349
19,566
1,630
W
Baron Samedi
PureGalaxy17
Baron Samedi
5,435
992
604
2,169
6,155
4,555
242
1,557
4,598
23,367
1,422
W
Hercules
RAZOR-SAGA
Hercules
6,875
2,675
0
4,849
11,355
5,300
0
1,272
10,083
0
54,506
W
Charybdis
rajrockz10
Charybdis
4,701
2,062
0
3,319
8,405
2,559
0
2,013
6,392
0
47,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
31,547
297
Minions Killed
373
0
Camps Cleared
0
1,069,675
Distance Traveled
1,088,161
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,779
616
63
6
0
228,287
0
L
Bake Kujira
6,060
551
62
6
0
203,347
0
W
Bellona
6,259
569
81
7
0
217,549
0
W
Ra
7,404
673
109
10
0
225,587
1
L
Kali
5,689
517
69
6
0
242,836
0
L
Anhur
6,358
578
76
7
0
189,544
0
L
Artio
5,824
529
27
2
0
205,661
2
W
Baron Samedi
5,781
526
36
3
0
202,800
0
W
Hercules
6,418
583
71
6
0
250,932
0
W
Charybdis
5,685
517
76
7
0
191,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role