Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DietFood
Arachne
Level 104
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 8L
1,426 Elo+
Party 1
Bellona
Bellona
LargeMilkBurst
Bellona
Level 130
God Stats
2W - 0L
1,611 SR
Queue Stats
17W - 20L
1,481 Elo+
Party 1
Hel
Hel
blunt100
Hel
Level 158
God Stats
4W - 3L
1,758 SR
Queue Stats
479W - 461L
1,494 Elo+
Solo
Team Averages
Level 146
1,618 SR
1,480 Elo+

VS

Team Averages
Level 122
1,436 SR
1,531 Elo+
Artemis
Artemis
 
Artemis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Breakmax
Chaac
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,547 Elo+
Party 2
Charon
Charon
DK Marcianito
Charon
Level 146
God Stats
0W - 1L
1,191 SR
Queue Stats
15W - 17L
1,568 Elo+
Party 2
Da Ji
Da Ji
IrrelevantNick
Da Ji
Level 40
God Stats
4W - 11L
1,516 SR
Queue Stats
141W - 145L
1,510 Elo+
Party 3
Baba Yaga
Baba Yaga
TheBeing
Baba Yaga
Level 116
God Stats
1W - 5L
1,473 SR
Queue Stats
154W - 154L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 3
5,738
956
5,458
5,655
2,288
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
 
Geb
10
0 / 0 / 6
5,619
937
3,379
6,044
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
DietFood
Arachne
10
1 / 1 / 4
5,231
872
3,117
4,263
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 1 / 5
5,402
900
4,661
7,399
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 3
6,256
1,043
5,590
5,778
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 0 / 0
4,556
759
0
0
0
Chaac
Breakmax
Chaac
10
0 / 3 / 2
5,021
837
6,002
8,523
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
5,343
891
4,650
8,766
6,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 0
5,352
892
3,728
4,475
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
TheBeing
Baba Yaga
11
0 / 1 / 2
5,347
891
6,175
3,567
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
7
Kills
2
2
Deaths
7
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
W
Geb
 
Geb
0
0
6
3
L
Artemis
 
Artemis
0
0
0
0
L
Chaac
Breakmax
Chaac
0
3
2
0.33
L
0
2
1
0.25
W
Arachne
DietFood
Arachne
1
1
4
3
L
2
1
0
2
W
1
1
5
3.5
L
Baba Yaga
TheBeing
Baba Yaga
0
1
2
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,205
Damage
20,555
29,139
Taken
25,331
18,196
Mitigated
17,258
13,702
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,458
4,622
0
0
5,655
2,288
1,879
2,123
3,289
0
20,837
W
Geb
 
Geb
3,379
332
863
1,485
6,044
3,753
54
2,506
3,416
5,981
804
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Breakmax
Chaac
6,002
704
0
1,666
8,523
6,877
0
3,084
5,158
0
15,364
L
4,650
814
0
1,582
8,766
6,711
0
3,112
5,532
10,344
0
W
Arachne
DietFood
Arachne
3,117
2,310
0
493
4,263
2,447
401
1,432
2,796
0
5,734
L
3,728
255
0
160
4,475
2,347
0
1,245
3,189
0
6,583
W
4,661
345
0
1,387
7,399
7,288
0
2,708
4,614
0
10,386
L
Baba Yaga
TheBeing
Baba Yaga
6,175
804
0
863
3,567
1,323
340
1,226
2,226
21,218
0
W
5,590
146
4,736
4,738
5,778
2,420
538
2,056
3,683
19,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
25,619
117
Minions Killed
92
0
Camps Cleared
0
728,627
Distance Traveled
515,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,738
956
48
8
0
122,002
0
W
Geb
5,619
937
5
1
0
152,668
0
L
Artemis
4,556
759
0
0
0
0
0
L
Chaac
5,021
837
29
5
0
131,489
0
L
Charon
5,343
891
19
3
0
139,331
0
W
Arachne
5,231
872
5
1
0
163,253
0
L
Da Ji
5,352
892
12
2
0
121,490
0
W
Bellona
5,402
900
26
4
0
153,836
0
L
Baba Yaga
5,347
891
32
5
0
123,011
0
W
Hel
6,256
1,043
33
6
0
136,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role