Player Matchup

Ra
Ra
 
Ra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DreamingAlways
Anhur
Level 66
God Stats
36W - 37L
1,656 SR
Queue Stats
197W - 178L
1,480 Elo+
Party 2
Bellona
Bellona
Milo8877
Bellona
Level 10
God Stats
4W - 1L
1,697 SR
Queue Stats
5W - 7L
1,386 Elo+
Party 2
Maui
Maui
Zocch
Maui
Level 137
God Stats
3W - 1L
1,474 SR
Queue Stats
42W - 62L
1,459 Elo+
Party 2
Geb
Geb
eunhae
Geb
Level 135
God Stats
7W - 10L
1,510 SR
Queue Stats
52W - 62L
1,426 Elo+
Party 2
Team Averages
Level 85
1,567 SR
1,450 Elo+

VS

Team Averages
Level 137
1,612 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
FaMe vinceyeboi
Fafnir
Level 139
God Stats
5W - 3L
1,500 SR
Queue Stats
54W - 54L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
Keebsler
Sun Wukong
Level 158
God Stats
24W - 20L
1,843 SR
Queue Stats
520W - 476L
1,537 Elo+
Solo
Agni
Agni
Sumptuosity
Agni
Level 122
God Stats
0W - 1L
1,710 SR
Queue Stats
20W - 15L
1,579 Elo+
Party 1
Thanatos
Thanatos
gman0128
Thanatos
Level 148
God Stats
2W - 4L
1,507 SR
Queue Stats
487W - 424L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 0
6,728
561
820
4,149
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 2 / 1
7,692
641
12,715
10,468
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Milo8877
Bellona
14
4 / 1 / 3
8,623
719
12,132
13,654
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
Zocch
Maui
13
4 / 1 / 4
7,124
594
5,596
8,487
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
eunhae
Geb
10
0 / 0 / 1
6,083
507
2,392
8,191
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 4 / 0
5,830
486
6,027
12,933
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
6,702
559
4,339
10,680
9,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Keebsler
Sun Wukong
12
1 / 5 / 1
6,937
578
4,734
14,386
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 0
6,666
556
5,464
3,259
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
gman0128
Thanatos
12
0 / 4 / 2
6,126
511
4,297
13,809
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
3
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
L
Apollo
 
Apollo
1
4
0
0.25
W
7
2
1
3.75
L
1
1
1
1.5
L
Sun Wukong
Keebsler
Sun Wukong
1
5
1
0.3
W
Bellona
Milo8877
Bellona
4
1
3
5.5
L
0
1
0
0
W
Maui
Zocch
Maui
4
1
4
6
W
Geb
eunhae
Geb
0
0
1
0.5
L
Thanatos
gman0128
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,655
Damage
24,861
44,949
Taken
55,067
27,817
Mitigated
27,642
21,566
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
820
373
462
1,964
4,149
1,651
0
2,010
2,139
60,714
792
L
Apollo
 
Apollo
6,027
3,603
0
3,562
12,933
3,167
0
926
12,007
0
43,966
W
12,715
8,514
0
4,749
10,468
4,237
0
2,715
7,753
0
57,791
L
4,339
1,460
1,447
2,888
10,680
9,294
0
2,064
8,616
25,222
3,030
L
Sun Wukong
Keebsler
Sun Wukong
4,734
1,459
0
3,652
14,386
8,703
0
824
12,605
0
51,302
W
Bellona
Milo8877
Bellona
12,132
5,514
0
8,888
13,654
12,199
291
0
13,654
0
68,640
L
5,464
194
0
186
3,259
940
0
519
2,740
51,027
1,219
W
Maui
Zocch
Maui
5,596
1,864
0
2,806
8,487
4,065
0
1,595
6,892
36,438
17,530
W
Geb
eunhae
Geb
2,392
804
0
2,697
8,191
5,665
0
2,636
5,555
15,590
229
L
Thanatos
gman0128
Thanatos
4,297
895
0
10,916
13,809
5,538
0
3,985
9,733
0
45,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
32,261
413
Minions Killed
384
0
Camps Cleared
0
1,237,033
Distance Traveled
1,229,588
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,728
561
114
10
0
252,560
0
L
Apollo
5,830
486
64
5
0
233,570
0
W
Anhur
7,692
641
89
7
0
207,230
1
L
Fafnir
6,702
559
32
3
0
252,896
0
L
Sun Wukong
6,937
578
99
8
0
230,438
2
W
Bellona
8,623
719
111
9
0
239,831
0
L
Agni
6,666
556
108
9
0
238,085
0
W
Maui
7,124
594
78
7
0
286,119
0
W
Geb
6,083
507
21
2
0
251,293
5
L
Thanatos
6,126
511
81
7
0
274,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role