Player Matchup

Ullr
Ullr
Diamond I
Cha0tik7
Ullr
Diamond I
Level 158
God Stats
44W - 45L
1,621 SR
Queue Stats
184W - 171L
2,401 MMR
Solo
Achilles
Achilles
Masters
Chillynn
Achilles
Masters
Level 169
God Stats
2W - 1L
1,855 SR
Queue Stats
255W - 249L
2,407 MMR
Solo
Lancelot
Lancelot
Diamond II
JimCramer
Lancelot
Diamond II
Level 109
God Stats
5W - 3L
1,760 SR
Queue Stats
65W - 49L
2,395 MMR
Party 3
Kuzenbo
Kuzenbo
Masters
Mystιc
Kuzenbo
Masters
Level 84
God Stats
0W - 2L
1,119 SR
Queue Stats
44W - 42L
2,360 MMR
Solo
Vulcan
Vulcan
Masters
Peny
Vulcan
Masters
Level 244
God Stats
5W - 6L
1,617 SR
Queue Stats
208W - 184L
2,462 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,595 SR
2,405 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,750 SR
2,406 MMR
Bastet
Bastet
Diamond I
Farries
Bastet
Diamond I
Level 190
God Stats
3W - 0L
1,920 SR
Queue Stats
51W - 30L
2,478 MMR
Party 2
Atlas
Atlas
Platinum II
Mindvault02
Atlas
Platinum II
Level 152
God Stats
5W - 2L
1,822 SR
Queue Stats
33W - 15L
2,259 MMR
Party 1
Merlin
Merlin
Diamond V
Splòte
Merlin
Diamond V
Level 159
God Stats
20W - 4L
1,951 SR
Queue Stats
46W - 21L
2,456 MMR
Party 1
Anhur
Anhur
Masters
Trıcky
Anhur
Masters
Level 149
God Stats
23W - 14L
1,716 SR
Queue Stats
192W - 171L
2,426 MMR
Solo
Serqet
Serqet
Diamond I
customkiller010
Serqet
Diamond I
Level 185
God Stats
4W - 1L
1,344 SR
Queue Stats
87W - 54L
2,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
5
1 / 1 / 2
3,518
704
2,865
3,497
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Chillynn
Achilles
6
0 / 0 / 0
3,423
685
1,911
4,127
1,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
JimCramer
Lancelot
4
0 / 3 / 0
3,021
604
1,520
4,553
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Mystιc
Kuzenbo
5
2 / 0 / 1
3,821
764
1,888
3,927
2,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Peny
Vulcan
7
1 / 2 / 2
3,933
787
1,887
2,827
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorAo KuangCharonBacchus

VS

Bans
OsirisCliodhnaErlang ShenBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Farries
Bastet
7
1 / 0 / 0
4,068
814
3,059
3,553
861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 0
3,710
742
1,308
4,890
2,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Splòte
Merlin
7
2 / 1 / 2
4,325
865
2,033
2,994
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
Trıcky
Anhur
6
0 / 0 / 0
3,347
669
2,544
2,824
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
3 / 2 / 2
3,899
780
4,184
4,051
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
1
2
2
L
Achilles
Chillynn
Achilles
0
0
0
0
W
Bastet
Farries
Bastet
1
0
0
1
L
Lancelot
JimCramer
Lancelot
0
3
0
0
W
0
1
0
0
L
Kuzenbo
Mystιc
Kuzenbo
2
0
1
2.5
L
Vulcan
Peny
Vulcan
1
2
2
1
W
Merlin
Splòte
Merlin
2
1
2
3
W
Anhur
Trıcky
Anhur
0
0
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,071
Damage
13,128
18,931
Taken
18,312
7,725
Mitigated
6,599
6,285
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,865
1,050
0
750
3,497
806
0
835
2,608
0
16,140
L
Achilles
Chillynn
Achilles
1,911
198
0
2,355
4,127
1,766
0
0
4,127
0
16,121
W
Bastet
Farries
Bastet
3,059
782
0
1,575
3,553
861
0
0
3,236
0
22,280
L
Lancelot
JimCramer
Lancelot
1,520
618
0
1,497
4,553
1,394
0
256
4,297
0
11,313
W
1,308
560
0
1,630
4,890
2,476
0
962
3,928
10,878
2,187
L
Kuzenbo
Mystιc
Kuzenbo
1,888
1,068
0
1,513
3,927
2,810
0
346
3,581
8,825
0
L
Vulcan
Peny
Vulcan
1,887
521
0
170
2,827
949
0
1,901
923
17,766
1,221
W
Merlin
Splòte
Merlin
2,033
308
0
855
2,994
846
0
603
2,391
21,619
0
W
Anhur
Trıcky
Anhur
2,544
1,371
0
1,155
2,824
935
0
977
1,847
0
22,359
W
4,184
1,729
0
380
4,051
1,481
0
1,052
2,963
0
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,716
Gold Earned
19,349
135
Minions Killed
183
0
Camps Cleared
0
570,420
Distance Traveled
595,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,518
704
35
7
0
105,654
0
L
Achilles
3,423
685
23
5
0
122,586
0
W
Bastet
4,068
814
49
10
0
129,705
1
L
Lancelot
3,021
604
25
5
0
94,950
0
W
Atlas
3,710
742
18
4
0
121,133
1
L
Kuzenbo
3,821
764
13
3
0
126,780
0
L
Vulcan
3,933
787
39
8
0
120,450
0
W
Merlin
4,325
865
49
10
0
110,041
0
W
Anhur
3,347
669
44
9
0
101,715
0
W
Serqet
3,899
780
23
5
0
132,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role