Player Matchup

Cu Chulainn
Cu Chulainn
Kingshakka
Cu Chulainn
Level 84
God Stats
1W - 2L
1,533 SR
Queue Stats
33W - 38L
1,490 Elo+
Party 2
Ra
Ra
Pr1y35h_94
Ra
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,524 Elo+
Party 2
Hera
Hera
blonde888
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
nighthawk1900
Cthulhu
Level 119
God Stats
1W - 1L
1,761 SR
Queue Stats
22W - 20L
1,537 Elo+
Party 2
Poseidon
Poseidon
xl01-UniTed
Poseidon
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,611 Elo+
Party 2
Team Averages
Level 128
1,559 SR
1,541 Elo+

VS

Team Averages
Level 145
1,555 SR
1,597 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Baatmaaaan
Ares
Level 153
God Stats
13W - 7L
1,590 SR
Queue Stats
471W - 481L
1,490 Elo+
Solo
Ra
Ra
MrAndrewGallen
Ra
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 15L
1,663 Elo+
Party 1
Scylla
Scylla
Willy153
Scylla
Level 108
God Stats
1W - 0L
1,513 SR
Queue Stats
25W - 22L
1,668 Elo+
Party 1
Maui
Maui
tolodevilladun
Maui
Level 152
God Stats
1W - 0L
1,887 SR
Queue Stats
23W - 21L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kingshakka
Cu Chulainn
12
2 / 5 / 0
6,969
697
7,432
13,335
12,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
6,329
633
3,966
7,600
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
12
0 / 3 / 3
6,751
675
8,500
5,383
2,357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
0 / 4 / 2
7,135
714
8,577
10,263
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
xl01-UniTed
Poseidon
14
1 / 3 / 1
7,322
732
7,175
5,369
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 1 / 13
8,407
841
7,950
10,570
10,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 11
8,608
861
5,995
11,190
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 2 / 13
8,437
844
9,138
9,810
6,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Willy153
Scylla
17
10 / 0 / 6
10,638
1,064
8,925
7,988
4,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 16
8,951
895
5,310
11,942
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
3
Kills
19
19
Deaths
4
7
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
13
9.5
W
2
1
11
7.5
L
Cu Chulainn
Kingshakka
Cu Chulainn
2
5
0
0.4
W
3
2
13
4.75
L
0
4
1
0.13
W
Scylla
Willy153
Scylla
10
0
6
13
L
Hera
0
3
3
0.5
L
Cthulhu
0
4
2
0.25
W
1
0
16
9
L
Poseidon
xl01-UniTed
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
37,318
41,950
Taken
51,500
32,078
Mitigated
47,704
8,312
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,950
1,229
652
4,035
10,570
10,422
221
3,883
6,156
0
10,950
W
5,995
251
1,262
1,776
11,190
13,812
247
4,818
6,033
8,294
278
L
Cu Chulainn
Kingshakka
Cu Chulainn
7,432
918
0
1,844
13,335
12,818
0
7,924
5,042
0
12,417
W
9,138
1,052
10,021
3,259
9,810
6,206
631
5,093
4,284
28,366
0
L
3,966
74
1,384
1,700
7,600
3,234
0
6,313
1,057
12,914
0
W
Scylla
Willy153
Scylla
8,925
1,070
882
1,399
7,988
4,643
1,945
4,697
3,067
32,956
0
L
Hera
8,500
2,086
0
526
5,383
2,357
0
4,058
1,287
12,193
0
L
Cthulhu
8,577
59
1,209
1,149
10,263
11,420
0
6,533
3,651
13,233
0
W
5,310
482
2,107
3,238
11,942
12,621
223
7,893
3,070
8,897
2,111
L
Poseidon
xl01-UniTed
Poseidon
7,175
194
0
500
5,369
2,249
0
3,779
1,400
23,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
45,041
96
Minions Killed
125
0
Camps Cleared
0
907,849
Distance Traveled
1,009,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,407
841
8
1
0
209,296
0
W
Ares
8,608
861
4
0
0
191,687
0
L
Cu Chulainn
6,969
697
16
2
0
156,476
0
W
Ra
8,437
844
33
3
0
205,234
0
L
Ra
6,329
633
13
1
0
194,815
0
W
Scylla
10,638
1,064
69
7
0
194,130
0
L
Hera
6,751
675
14
1
0
191,404
0
L
Cthulhu
7,135
714
10
1
0
173,742
0
W
Maui
8,951
895
11
1
0
208,958
0
L
Poseidon
7,322
732
43
4
0
191,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role